Erik Gloersen
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Erik Gløersen is a video game developer. He is usually referred to in text as Erik Gloersen and occasionally Erik Gloerson.
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[edit] Professional history
1989 - 1992: MagiCom (unrelated to both the company that created Dragon's Lair and the Super Magicom which was an unauthorized device to run games from floppy disks on a Super Nintendo)
1992 – 1996: President and CEO at Funcom
1996 - 2000: Managing Director at Looking Glass Studios
2000 - 2001: VP Product Development of Atari/Infogrames
2003 - 2004: Senior Producer at Electronic Arts Los Angeles for GoldenEye: Rogue Agent.
2004 - 2005: Studio Manager and Executive producer at Turbine Los Angeles
2005 - 2006: President and Studio head at Climax Los Angeles
2006 - : Studio Manager and Executive producer at Delirious Games
[edit] The Funcom years
Funcom Productions A/S was founded by Erik Gløersen with four colleagues (Ian Neil, Andre Backen, Gaute Godager and Olav Mørkrid) in July of 1993 and the company started work on We're Back: A Dinosaur's Tale for SEGA Genesis and Daze before Christmas for SEGA Genesis and Super Nintendo. During this year Funcom grows to 27 employees.
The following year the company grows to 76 employees and the company ownership is transferred to a newly formed Dutch company named Funcom B.V.
In 1995 the company opened a subsidiary in Dublin, Ireland named Funcom Dublin, Ltd. and renamed the Oslo location Funcom Oslo A/S. In November a management change took place which led to Erik's departure the following year.
[edit] Looking Glass takeover
In August of 1997 Intermetrics and Looking Glass Technologies announce that the two companies is merging. At the time Erik Gløersen is Intermetrics' senior vice president of commercial marketing, and become Managing Director of Looking Glass together with Paul Neurath, the founder of Looking Glass. Later that year Looking Glass Technologies changes name to Looking Glass Studios to reflect the new offices formed from previous Intermetrics locations in Huntington Beach, CA and Redmond, WA. During 1998 Intermetrics changes its name to Averstar, Inc. and separates from Looking Glass Studios. In early 2000 Looking Glass runs out of funding and closes its doors.
[edit] Climax LA
With some fanfare Climax announced the hiring of Erik Gløersen in August of 2005, but during 2006 the operations for climax in the US were scaled back.
[edit] Games
(not a complete list)
- Aladdin's Magic Lamp at MobyGames
- Command and Conquer for Nintendo 64 at MobyGames
- Destruction Derby 64 for Nintendo 64 at MobyGames
- GoldenEye: Rogue Agent at MobyGames
- Silent Hill: Origins for PSP
[edit] References
- History of Funcom
- Climax LA Announces New All-star Line-up (press release)
- Climax tweaks operations (press release)
- Interview with Erik Gløersen (in Danish)
[edit] External links
- Funcom
- Through The Looking Glass
- Delirious Games
- Interview with Erik Gløersen regarding next-gen development
- Biography at Skuld (might be a different Erik Gløersen, this one born 2 May 1943)
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