Enduro (video game)
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Enduro | |
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Developer(s) | Activision |
Publisher(s) | Activision |
Designer(s) | Larry Miller |
Platform(s) | Atari 2600 |
Release date | February 1, 1983 |
Genre(s) | Arcade style racing |
Mode(s) | Single player |
Media | Cartridge |
Input methods | Joystick |
Enduro is an Atari 2600 game designed by Larry Miller and published by Activision in 1983 and on the Activision Anthology release in 2002.
Contents |
[edit] Gameplay
In Enduro, the player is a race car driver in the National Enduro, a long-distance endurance race. The object of the race is to pass a certain amount of cars each day. Doing so will allow the player to continue racing. On the first day, the player must pass 200 cars, and on each following day 300 cars, in order to survive.
[edit] Weather
In Enduro, weather and time of day are factors in how to play. During the day the player may drive through an icy patch on the road which would limit control of the vehicle, or a patch of fog may reduce visibility.
As the days change, visibility changes as well. When it is night in the game the player can only see the oncoming cars' headlights. As the days progress, cars will become more difficult to avoid as well.
[edit] Roadbuster
In Enduro, If a player succeeded to race five days or more, an on-screen racing trophy would pop-up on the screen. If they sent a picture of this to Activision, they would receive a patch declaring them an "Activision Roadbuster".
[edit] Contest
In 1983, Activision ran the "Enduro Race-For-Riches Sweepstakes". The grand prize was a Datsun 280ZX pace car and a trip for two to Caesars Palace Grand Prix Weekend. The second prize was a Datsun 200SX Hatchback SL, third prize was a trip for two to Caesars Palace Grand Prix Weekend, the fourth prize was one of fifty radio controlled cars, the fifth prize was one of five hundred Activision Grand Prix video game cartridges, sixth prize was one of two thousand Datsun Racing posters.[1]