Edmark
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Edmark Corporation was a publisher of educational print materials and an educational software developer in Redmond, Washington.[1] They developed software for Microsoft Windows and Mac OS in several languages and sold it in over a dozen countries.[1]
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[edit] History
Edmark was incorporated in 1970, and they began developing software in 1992.[1] Edmark was listed on NASDAQ.[1] Their audience was children between the ages of 2 and 14.[1] Edmark had more than 65 industry design awards.[1]
In 1989, Sally G. Narodick and W. Hunter Simpson became directors.[1] Narodick became the CEO in October 1989.[1] Edmark hired Donna Stanger as vice-president of product development in October 1991.[1] In 1992, Edmark released Millie's Math House and KidDesk.[1] Sally Narodick resigned as CEO in September citing the stress, and Donna Stanger became the CEO.[2] Edmark was acquired by IBM on November 13, 1996 for $102.3 million ($15.50 per share for two-thirds of Edmark's shares) to expand its presence in home software.[2][3] In September 2000, it was sold to Riverdeep.[4]
[edit] Software
- Strategy Challenges Collection 1 (formerly Strategy Games of the World)
- Strategy Challenges Collection 2: In the Wild (1997)[5]
- Stanley’s Sticker Stories[6]
- ThemeWeavers: Animals
- ThemeWeavers: Nature
- Travel the World with Timmy! Deluxe[7]
- Let’s Go Read! 1: An Island Adventure - ages 4-6[8]
- Let’s Go Read! 2: An Ocean Adventure
- Stories & More: Animal Friends
- Stories & More: Time and Place
- MindTwister Math[9]
- Space Academy GX-1
- Virtual Labs: Light
- Virtual Labs: Electricity
- Talking Walls[10] - runner-up for the Macworld 16th Annual Editors' Choice Award for Education[11]
- Talking Walls: The Stories Continue[10]
[edit] House Series [12]
- Bailey’s Book House
- Millie’s Math House
- Sammy’s Science House
- Trudy’s Time & Place House
[edit] Thinkin' Things
- Thinkin’ Things: Toony the Loon’s Lagoon
- Thinkin’ Things: All Around FrippleTown - ages 4-8, won the 1999 Macworld Editors' Choice Award for Education[13]
- Thinkin’ Things Collection 1 (1993)[14]
- Thinkin’ Things Collection 2 (1995)[15]
- Thinkin’ Things Collection 3: Galactic Brain Benders (1995) - ages 8-12[16][17]
- Thinkin’ Things Sky Island Mysteries - ages 8-12[18]
- Thinkin' Science Series: ZAP! (1998)[19]
- Thinkin’ Space
[edit] Imagination Express
- Imagination Express: Castle[20]
- Imagination Express: Neighborhood[21]
- Imagination Express: Rain Forest[22]
- Imagination Express: Ocean[23]
- Imagination Express: Pyramids[24]
- Imagination Express: Time Trip, USA[25]
[edit] Mighty Math
- Mighty Math Carnival Countdown
- Mighty Math Zoo Zillions
- Mighty Math Calculating Crew
- Mighty Math Number Heroes (1996) - 3rd- to 6th-graders[26]
- Mighty Math Astro Algebra
- Mighty Math Cosmic Geometry
[edit] References
- ^ a b c d e f g h i j Edmark Corporation -- Company History. FundingUniverse.com. Retrieved on 2006-11-25.
- ^ a b Browder, Seanna; Larry Armstrong and Paul C. Judge. "The Disappearing CD-ROM Players: Small makers of kids' software sell out--or get squeezed out", BusinessWeek, The McGraw-Hill Companies Inc., 1996-12-16. Retrieved on 2006-11-25.
- ^ Erickson, Jim. "IBM to Buy Educational Software Maker Edmark", Seattle Post-Intelligencer, 1996-11-14. Retrieved on 2006-11-25.
- ^ Company Timeline - Riverdeep, Destination Success, Reading Software, Math Software, Education Software. Retrieved on 2006-11-25. “Edmark Corporation [...] was acquired by Riverdeep in September 2000.”
- ^ Bilow, Chuck. Strategy Challenges Collection 2 - MobyGames. Retrieved on 2006-11-25.
- ^ Product Support - Stanley's Sticker Stories (School Edition). Riverdeep Interactive Learning Limited. Retrieved on 2006-11-25.
- ^ "Travel the World With Timmy", macHOME magazine. Retrieved on 2006-11-25.
- ^ Elstrom, Peter. "Learn to Read -- And Say the Words Right", BusinessWeek, The McGraw-Hill Companies Inc., 1997-10-06. Retrieved on 2006-11-25.
- ^ "MindTwister Math", macHOME magazine. Retrieved on 2006-11-25.
- ^ a b Huie, Bonnie. "Talking Walls; Talking Walls: The Stories Continue: History Software Speaks For Itself", Macworld, Mac Publishing, LLC., 2000-08-01. Retrieved on 2006-11-25.
- ^ "The 16th Annual Editors' Choice Awards", Macworld, Mac Publishing, LLC., 2001-03-01. Retrieved on 2006-11-25.
- ^ Riverdeep - Edmark House Series. Retrieved on 2006-11-25.
- ^ "1999 Editors' Choice Awards", Macworld, Mac Publishing, LLC., 2000-03-01, p. 80. Retrieved on 2006-11-25.
- ^ Lim, Rob; Peter Freese. Thinkin' Things Collection 1 - MobyGames. Retrieved on 2006-11-25.
- ^ Thinkin' Things Collection 2 - MobyGames. Retrieved on 2006-11-25.
- ^ Thinkin' Things Collection 3 - MobyGames. Retrieved on 2006-11-25.
- ^ Devincenzi, Keelin. "Thinkin' Things Galactic Brain Benders", MacAddict, April 2000, p. 60. Retrieved on 2006-11-25.
- ^ "Thinkin' Things Sky Island Mysteries", macHOME magazine. Retrieved on 2006-11-25.
- ^ Bilow, Chuck (2005-01-12). Zap! for Windows - MobyGames. Retrieved on 2006-11-25.
- ^ Product Support - Imagination Express, Destination: Castle (School Edition). Riverdeep Interactive Learning Limited. Retrieved on 2006-11-25.
- ^ Product Support - Imagination Express, Destination: Neighborhood (School Edition). Riverdeep Interactive Learning Limited. Retrieved on 2006-11-25.
- ^ Product Support - Imagination Express, Destination: Rainforest (School Edition). Riverdeep Interactive Learning Limited. Retrieved on 2006-11-25.
- ^ Product Support - Imagination Express, Destination: Ocean (School Edition). Riverdeep Interactive Learning Limited. Retrieved on 2006-11-25.
- ^ Product Support - Imagination Express, Destination: Pyramids (School Edition). Riverdeep Interactive Learning Limited. Retrieved on 2006-11-25.
- ^ Product Support - Imagination Express, Destination: Time Trip, USA (School Edition). Riverdeep Interactive Learning Limited. Retrieved on 2006-11-25.
- ^ Mighty Math Number Heroes - MobyGames (2006-02-19). Retrieved on 2006-11-25.