Dynowarz

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Dynowarz: Destruction of Spondylus
Image:Dynowarztitle.PNG
The title screen of Dynowarz: Destruction of Spondylus
Developer(s) Bandai
Publisher(s) Bandai
Platform(s) Famicom/NES
Release date JPN April, 1989
NA January, 1990
Genre(s) Platformer
Mode(s) Single player

Dynowarz: Destruction of Spondylus is a game developed and published by Bandai for the Famicom and Nintendo Entertainment System. It was released in 1989 in Japan and in 1990 in North America.

Contents

[edit] Tagline

  • Cyborasaurus must be unleashed! The DYNOWARZ must begin!

[edit] Story

From game box:

Something was terribly wrong in the distant man-made Spondylus Solar System. One by one the planet's central life support computers had been infected with a life threatening virus while the planet surfaces had been overrun with computerized dinosaurs known as Robosaurs. Under attack in his laboratory on Alpha Planet, Professor Proteus, the mastermind of the Spondylus System and the founder of the Robosaur project suddenly realized that this deadly sabotage could only be the work of his former parter, the deranged Dr. Brainius.

Years earlier, the doctor had fled Alpha Planet after Professor Proteus had exposed him for performing forbidden robotic experiments on human subjects. At last, he has returned to seek his revenge using the Professor's own creations! But little did he realize that Proteus had been hard at work for the past few years perfecting the ultimate Robosaur, Cyborasaurus.

There was only one hope to save the Spondylus System.

[edit] Gameplay

Gameplay during Dynowarz
Gameplay during Dynowarz

There are two modes of gameplay. The player controls either Professor Proteus in his battlesuit, or Cyborasaurus, a truly devastating Robosaur. Capsules that Robosaurs drop can help to keep these two entities alive. Capsules labeled "E" will fully replenish the player's energy. Capsules labeled "B" give the player a full barrier meter. Any damage taken will deplete the barrier meter before affecting the energy meter.

Stages, each on different planets ranging from ice to jungle, begin by piloting Cyborasaurus. The goal is to get to the Artificial Intelligence Compound of each planet. Hoards of Robosaurs stand in the way of Cyborasaurus, including a boss of each level. These behemoths can take far more damage than standard Robosaurs. When defeated, the boss will leave behind a key to the AIC.

When in the AIC, Proteus exits Cyborasaurus. Every AIC has a Life-Support Computer that has been infected with a virus which must be destroyed. Platforms of Deception, Flying Hounds of Destruction, and other obstacles must be circumnavigated before battle with the hideous pulsating Life-Support Computer can begin. When the computer is destroyed, all beasts in the AIC are destroyed along with it. Proteus must then retrace his steps back to Cyborasaurus. Cyborasaurus then must use the Molecular Transporter outside to travel to the next planet.

[edit] Cut Scenes

Dynowarz is notable for its cut scenes. When Cyborasaurus is powering up and shutting down, the game is taken out of the hands of the players for a cinematic experience. The eye graphics on Cyborasaurus are the highlights during these cut scenes.

[edit] Weapons

Professor Proteus battles with a tri-directional gun. Only one shot may be fired at a time from Gun 1, but enemies occasionally drop "W" capsules that upgrade to Gun 2 and Gun 3. Gun 2 allows two shots to be fired at once, and Gun 3 allows three, giving Proteus the ultimate advantage.

There are far more weapon possibilities for Cyborasaurus. Cyborasaurus will battle with its fist if no weapons have been acquired. Robosaurs will leave behind items that give Cyborasaurus different weapons. Just as with the Gun, these weapons can be upgraded twice to increase their potential.

  • Fire Ball - A standard weapon that shoots forward one small fireball. Fire Ball 2 will shoot two fireballs: one forward, and one diagonally up. Fire Ball 3 shoots three fireballs, diagonally up, diagonally down, and forward making anything standing in front of Cyborasaurus a target.
  • Launch Fist - As the name suggests, Launch Fist shoots Cyborasaurus's fist forward. Upgrading it increases launch speed and distance, with Launch Fist 3 being able to project across the entire screen. One of the greatest benefits of Launch Fist is that after it is launched, it returns to Cyborasaurus and destroys anything that it did not on its first pass.
  • Bomb - A powerful yet difficult to use weapon. A bomb is launched forward from Cyborasaurus's back. Bomb 2 launches a larger bomb, and Bomb 3 an even larger one, and also a large one behind Cyborasaurus. As it is upgraded, the explosive power multiplies. Hitting a target with it is satisfying, but missing is also satisfying, because the bomb hitting the ground has one of the best sound effects in the game.
  • Beam - Beam also has a great sound effect. A blue beam is shot forward from Cyborasaurus. With upgrades, large fire balls join the beam diagonally up and down, just as with the Fire Ball upgrades. The fire balls that accompany Beam are larger than those of the Fire Ball weapon, however.

If none of these weapons have what it takes to win the day, Cyborasaurus has one other option: dues ex machina. Orbiting the planets that Cyborasaurus visits is a satellite of unfathomable power. By hitting the select button, this satellite can destroy everything on the screen. This attack must only be used in the most dire of situations, for in order for it to unleash its fury, the satellite must destroy itself.

[edit] External links