Dune 2000

From Wikipedia, the free encyclopedia

Dune 2000

Developer(s) Intelligent Games and Westwood Studios
Publisher(s) Virgin Interactive, Electronic Arts, Inc., Sold Out Sales & Marketing Ltd.
Version 1.06 (1998-12-17)
Platform(s) Windows, PlayStation
Release date September 1998
Genre(s) Real-time strategy
Mode(s) Single Player, multiplayer

Dune 2000 is a Dune computer game, released by Westwood Studios in 1998. A Playstation version was later released in 1999 with 3D graphics. It is based in Frank Herbert's science fiction Dune universe. The story of the game is similar to Dune II, and is continued in Emperor: Battle for Dune. The game uses a simliar game engine which resembles Westwood's Command & Conquer: Red Alert. Although originally meant as a remake of Dune II, the game varies differently than Dune II, making various references to Dune II as its prequel, such as the execution of Mentat Amon of House Ordos and a new Mentat for the Harkonnen, Hayt De Vries, instead of Radnor. The story is told with full motion video starring actors such as John Rhys-Davies.

Contents

[edit] Storyline

Emperor Corrino has issued a challange that the House who can produce the most spice controls Dune, with no rules as to how the Houses can achieve the goal. Three Houses, the Atreides, the Harkonnen, and the Ordos, are the three currently fighting over control of the planet.

[edit] Factions

The three main playable factions are the same as in Dune II:

There are also four nonplayable subfactions:

Emperor Frederick Corrino IV from Dune 2000
Emperor Frederick Corrino IV from Dune 2000

[edit] Playable Houses

House Atreides: The House Atreides hails from the water-planet of Caladan. The Atreides have a strict loyalty to their Duke and follow him with a sense of zeal. The Duke's famous mentat, Noree Moneo, advises and resides over the Duke's forces on Arrakis. The House's fleets of ornothopters ensure the house with superior air power. The Duke also wishes to find an alliance with the Fremen.

House Harkonnen: The House Harkonnen hails from the volcanic waste-planet of Geidi Prime and is ruled by the Baron. According to Lady Elara, the only thing human about the Harkonnen is their genetic makeup, as all humanity was abandoned long ago in favor of brutality and maliciousness. The Baron's Mentat, Hayt De Vries, was born from the flesh of a dead man in the Tlielaxu Flesh Vats.

House Ordos: The Ordos come from a frigid ice covered planet. Although the name of the planet is not mentioned in Dune 2000, its name is said to be Sigma Draconis IV in Emperor: Battle for Dune. It is said that the Ordos import their goods from the nearby star systems. House Ordos therefore relies on their merchandise skills to make their profits, however, their wealth has made them increasingly paranoid. According to the manual, House Ordos buys all of its units instead of constructing them themselves. Unlike the other two houses, House Ordos is not mentioned in any of Frank Herbert's Dune novels but it is mentioned in the non-canon Dune Encyclopedia.[1]

[edit] Gameplay

The player takes control of one of the three Houses and must fight for control of the Spice Melange on the planet Arakkis, or Dune. The player harvests spice for "solaris," the in-game currency, and uses the solaris for units to supply their forces. The game uses a similar game engine as Command and Conquer: Red Alert, however, unlike Dune II, the player can now control more than one unit at a time.

In-game Screenshot
In-game Screenshot

Like most RTS games, the game map initially starts with a fog of war covering the entire map, with an exception to your current units' line of sight. As the units explore the map, the darkness is removed for the duration of the game.

Like Dune II, the player may construct concrete before placing buildings. In Dune II, all buildings would deteriorate regardless, but the concrete foundations slowed the process. However, in Dune 2000, the buildings do not deteriorate over time.

Although each house has many common units, such as infantry, Wind Traps, and Mobile Construction Vehicles. Each House also has its own set of units, such as the Atreides Sonic Tank and the Ordos Deviator. Houses Harkonnen and Atreides share the Trike, while House Ordos has an upgraded version, the Raider. Like many games of the Westwood franchise, a player can gain access to other Houses' special units by capturing an enemy building and manufacturing the desired units. House Ordos can obtain the Missile Tank by ordering it from the Starport when it would otherwise be inaccessible. After patch 1.06, the Harkonnen can eventually train the Sardaukar units, which are soldier-fanatics loyal to the Emperors of House Corrino.

[edit] External links