Donkey Kong Junior (video game)

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Donkey Kong Junior
Developer(s) Nintendo R&D1
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto
Platform(s) Arcade, NES, Famicom Disk System, e-Reader, Atari 2600, Atari 7800 Atari 8-bit, Atari XE Game System, ColecoVision, Commodore VIC-20, Intellivision and Virtual Console.
Release date Arcade version
1982
2600 version
Flag of the United States 1982
INTV version
Flag of the United States 1983
ColecoVision version
Flag of the United States 1983
VIC-20, 2600 versions
1983
NES version
Flag of Japan July 15, 1983
Flag of the United States June, 1986
Flag of Europe June 15, 1987
FDS version
Flag of Japan July 19, 1988
7800 version
Flag of the United States 1988
Genre(s) Platform
Mode(s) Up to 2 players, alternating turns
Input methods Joystick, 1 button
Cabinet Standard

Donkey Kong Junior (ドンキーコングJr Donkī Kongu Junia?) is a 1982 arcade game by Nintendo. Over the course of the 1980s, it was also released for various console systems, with the form of the title abbreviated as Donkey Kong Jr. in most versions. Its eponymous star, Junior, is trying to rescue his father, who has been captured by Mario—Mario's only appearance as the lead villain in a video game. This game is the sequel to the popular Donkey Kong.

Contents

[edit] Description

In-game screenshot
In-game screenshot

The player (Junior) attempts to rescue Papa Donkey Kong after Mario finally catches him and throws him in a cage (beginning where the last game ended). The game can be classified as a platformer. Fruits hang in predictable locations, which can be knocked off to fall on enemies, killing them. The game has four levels; Vines, Springboard, Chains and Mario's Hideout (an electrified fortress featuring Sparks). Mario releases the enemies on each level to destroy Junior or chase him away. After completing these four levels, the quest repeats with increased difficulty. Up to two players may play the game alternately.

The game's cabinet is a standard upright and its controls are simple; they consist of a joystick, two player select buttons, and a single jump button.

[edit] Legacy

The ColecoVision version of Donkey Kong Junior
The ColecoVision version of Donkey Kong Junior

This is the second of three arcade games to feature Donkey Kong.

Donkey Kong Junior is regarded as one of the Top 100 Video Games by the Killer List of Videogames.

Donkey Kong Junior is unique in that Mario is depicted as a villain to thwart in the game. This is the only Nintendo video game to feature Mario as an antagonist. In the game, Mario commands the various vicious predators that Junior must avoid by cracking a whip at them.

The game later spawned a cereal which featured fruit-flavored cereal pieces shaped like bananas and cherries. Donkey Kong Jr. is shown on the box wearing a red shirt with a big yellow J printed on the front.

The snapjaws are featured in a mini-game for Wii Fit.

[edit] Cameos

[edit] Ports

Like most arcade games of this era, this game was ported to many home systems, including the video game consoles NES, Famicom Disk System, Atari 2600, Atari 7800, ColecoVision, and Intellivision. A Game & Watch version of the game was also made. The NES version was one of the three launch titles for the system in Japan. The game was later on the e-Reader and is now available on the Virtual Console for 500 Wii Points.[1] The NES version was also a playable game on Animal Crossing.

[edit] References

  1. ^ Parish, Jeremy (2006-10-31). Wii Virtual Console Lineup Unveiled. 1UP.com. Retrieved on 2006-11-01.

[edit] External links