Talk:DK Bongos
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[edit] Stub Ranking
What else is there to say really? I personally think the stub should be removed.
By the way, if you wonder who took of the stub templates long time ago, that was me :) you're not colorblind, it's colored this way. Misteryoshi 14:19, 11 July 2007 (UTC)
[edit] 4 sensors
i've just hooked up my DK Bongos to a USB adapter - it's worth noting that there are actually 2 sensors on each drum (making 4 in total). the left bongo has a button for Y and B (equivalent buttons on GC pad) and the right has one for X and A. i don't think the ability to press these seperately has ever been used in any games.
- Areas of the sensors on each drum are divided by a curved line on the flexible "drumhead" covering. Clapping is equivalent to pressing Z on the GC pad.
- I've noticed that you can use the DK Bongos to play Super Smash Bros. Melee, but you can only jump, A attack, B attack, and grab. The only character that you can move left or right with on your own is Jigglypuff. (Jigglypuff's B attack causes him to rollout in the direction that it's facing.) It's actually pretty fun to play as Jigglypuff with the DK Bongos.
[edit] Any other modern games?
Are there modern DK games that don't require the bongos?
Unless you count DK 64,no.Not that I know of.--Captain Capatilism 18:32, 6 January 2007 (UTC)
- None of these games require the bongos and can be played with a regular controller, although, it is less fun at times. Also, I believe that DK: King of Swing and the GBA versions of the DKC games do not use the bongos when used with the Game Boy Player. --Thaddius 17:44, 23 January 2007 (UTC)