Talk:Deuteros

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[edit] Needs polishing

The Deuteros article sounds more like a game review or a rant than an objective article in an encyclopedia.

More information and other views on the subject would be highly appreciated. Was losing in Millennium really "nearly impossible" as the author claims? Maybe for him/her, but how about an average gamer?

The fifth paragraph ("In Millennium 2.2, there was a start and an end to the game....") could be replaced altogether with a short and general description of the gameplay.

To the author, yours truly, Milllennium quite literally appears next to impossible to actually lose. I figure that game-ending circumstances should be possible, but require deliberate and prolonged action. --Kizor 22:18, 20 January 2007 (UTC)
It's basically correct. Failure to complete Millenium 2.2 will be either due to boredom (quite likely), or perhaps to not knowing what to do next (which causes the game to fail to progress, although that's not the same as losing). It's just a repetetive grind.--Peter Knutsen 04:44, 21 July 2007 (UTC)
But in space. --Kizor 08:02, 25 July 2007 (UTC)