Talk:Delta Green
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[edit] Expanding?
Would it be appropriate to add some content on the actual ideas presented in the game? Such as what Delta Green (the group) is and how it works, enemies like Majestic-12 and the Karotechia, similar groups like PISCES and GRU SV-8, and so forth and so on? The article seems very uninformative about an award-winning game and the most important modern setting book thus far for the Call of Cthulhu role-playing game. - CNichols 04:31, 11 September 2006 (UTC)
- Sounds great to me. Many of the other RPG setting articles have such information.
—Asatruer 20:50, 11 September 2006 (UTC)
[edit] Mechanics
How about some info on the mechanics? is it a d20 game? Are there character classes? etc etc.—Preceding unsigned comment added by 130.156.65.141 (talk • contribs) 17:25, December 9, 2006
- This really could use some expansion. It's based on the Call of Cthulhu RPG, which uses the BRP ruleset. A new printing is due out that also supports d20, but hasn't made it to stores yet. Once that comes out, I plan to get a copy and do a major update on this article. -- Kesh 03:59, 28 December 2006 (UTC)
[edit] Inaccuracies
There are a few gross inaccuracies here. First, DG did not go rogue during the Reagan Admin. They went rogue long before that, in 1970. 2nd, no administrations have had contact or deals with the Greys. Majestic-12 has had contact and chosen to inform select presidents. To say an administration struck a deal is grossly inaccurate and counter to the intent of the setting. Furthermore, the initial meeting with the Greys occurred on October 31st, 1980 which was still the Carter administration, not the Reagan administration. I'll make these changes if no one else disputes them.