Disaster: Day of Crisis

From Wikipedia, the free encyclopedia

Disaster: Day of Crisis

Logo
Developer(s) Monolith Soft
Publisher(s) Nintendo
Platform(s) Wii
Release date JP July 8, 2008[1]
NA TBA[1]
EU TBA[1]
Genre(s) Survival, Action, Simulation
Mode(s) Single player
Rating(s) ESRB: RP (Rating Pending, expected M)
Media Wii Optical Disc
Input methods Wii Remote

Disaster: Day of Crisis is a video game that is currently in development by Monolith Soft to be published by Nintendo. The game was created for Wii as part of their initiative to create new franchises for Nintendo. It is a survival game, where the basic object is to live through various natural disasters, and escape alive. According to Nintendo, the game will feature “Cutting-edge physics and gripping visuals” to re-create the sheer terror of major catastrophes.[2]

Although there was little information about the game after its original E3 2006 announcement, an interview with Beth Llewelyn of Nintendo of America during E3 2007 revealed that Disaster: Day of Crisis was still very much in development, and “is looking very good”.[3] The April 2008 issue of Famitsu revealed the release date for Japan being July 3, 2008. Monolith has announced on May 17, 2008 that production on Disaster has been postponed indefinitely to “increase the quality of the finished product”.[4]

[edit] Plot

Similar to Irem’s Disaster Report and its sequel, Raw Danger, the player must survive many natural disasters. The player will take control of Ray, a former member of an elite rescue task force, and not only will Ray have to face nature, but also an unknown group of rogue commandos who have taken advantage of the catastrophic events and seized an atomic weapon.[1]

[edit] References

[edit] External links