Talk:Dark Sector
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Odd that the company felt it necessary to mention the in-game nature of the footage, considering its behind-the-player perspective and noticeably sub-par graphics.
Sigh... another game, developed on PC's, made available on 360 and PS3, with no PC version in the works. —Preceding unsigned comment added by Kingoomieiii (talk • contribs) 15:05, 21 May 2008 (UTC)
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[edit] Debate over the style change
I know that in the consumer community, there is a lot of division over the change in style from a science fiction setting to a more contemporary one. I would like to make specific mention of this, but unfortunately there is little I can do that would be credible and citable (message boards and word-of-mouth are hardly sufficient.) Anyone know where a good place to find something reasonably citable could be located? - Fearless Son 23:18, 7 November 2007 (UTC)
- Check the Gamespot previews. I believe there is some mention of community input. 24.226.20.41 (talk) 04:09, 28 February 2008 (UTC)
[edit] Dark Sector Banned in Australia
Due to high impact Violence. http://au.gamespot.com/news/6186009.html?tag=latestnews;title;0 220.233.7.176 (talk) 05:08, 14 February 2008 (UTC)
[edit] Differing Cover Art?
Would it be appropriate to add a listing to this of the different cover arts for the game and where they are available worldwide? Nahka (talk) 16:37, 22 March 2008 (UTC)
[edit] Plot discussion
The plot description appears to be a bit over descriptive, Perhaps it should be summerized into a more compact version?--Techercizer (talk) 01:08, 2 May 2008 (UTC)
- A bit? It's huge. It should be stripped down to the basic notable plot-points. Moccamonster Talk 17:09, 3 May 2008 (UTC)
I think the last part where Hayden loses control of his right arm is because Mezner was still alive. So his arm was responding to the transmitter...that is until he sticks the glaive into Mezner's head with his left hand. Wonder why Hayden was not electrocuted by the charged glaive though. Andrea75 (talk) 10:00, 27 May 2008 (UTC)