Darkwing Duck (TurboGrafx-16)

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Darkwing Duck
Image:Darkwing Duck TG-16 Cover.PNG
Developer(s) Radiance Software
Interactive Designs
Publisher(s) Turbo Technologies, Inc.
Designer(s) Interactive Designs
Platform(s) TurboGrafx-16
Release date 1992
Genre(s) Action
Mode(s) Single player
Rating(s) n/a
Media cartridge
Input methods controller

Darkwing Duck is a video game for the TurboGrafx-16 console based on the animated series Darkwing Duck. It designed by Interactive Designs and Radiance Software. It was published by Turbo Technologies Inc. in 1992.

Title screen.
Title screen.

Contents

[edit] Plot

Steelbeak has recruited some St. Canard's dangerous criminals to help to build an ultimate crime weapon. As a result, S.H.U.S.H. requires the help of Darkwing Duck to stop them. There is very little clues to go on, except a picture of the criminals looking a stolen artwork. Darkwing must scour the city and find pieces to a puzzle to find Steelbeak location and bring him to justice.

[edit] Game Play

Darkwing using his primary attack.
Darkwing using his primary attack.

The game differs from the Capcom Darkwing Duck game for the NES and Game Boy. As players will have to go through and battle enemies while collecting the puzzle pieces scattered throughout each of the first three levels. The player will be timed in each level. If the player remains idle for long, an anvil will fall on Darkwing's head and the player will lose a life.

Weapons

The player's primary means of attack is jumping on enemies heads. Unlike the Capcom versions, the gas gun can only be used when the player has ammunition called gas pellets in their

Darkwing using his gas gun.
Darkwing using his gas gun.

inventory. The gas pellets come in three different colors representing a different effect. The gas pellets are as follows:

  • Red Pellets: Confusing Gas
  • Green Pellets: Sleeping Gas
  • Orange Pellets: Knock Out Gas

Another weapon are cherry bombs that takeout all enemies on screen.

Status Items
Powerups are found throughout the game and consist of:

  • Eggs: replenish ones health
  • Large D: Extra lives
  • Blue coins: extra continues
  • Purple shield: temporary invincibility

[edit] Bosses

There are four bosses throughout the entire game, which pales in comparison to the seven bosses in the Capcom versions.

Boss Name S.H.U.S.H. ID. File
Image:TuskerninniTG-16.gif Tuskerninni RR-82787 Deranged Thespian known to travel with a band of equally bad penguins.
Image:MoliartyTG-16.gif Moliarty RR-21690 Controls a fleet of giant pill bugs and known to carry a bazooka.
Image:MegavoltTG-16.gif Megavolt GR-112262 Suspect armed with high voltage electrical powers. Suspect able to discharge

electricity from finger tips.

Image:SteelbeakTG-16.gif Steelbeak CR-113061 F.O.W.L. agent #1. Always travels with a group of armed bodyguards called

eggmen.

[edit] External links