Dark Cloud

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Dark Cloud

Developer(s) Level-5
Publisher(s) SCE
Aspect ratio 480i (SDTV)
Platform(s) PlayStation 2
Release date JP December 14, 2000
NA May 28, 2001
EU September 21, 2001
Genre(s) Action-RPG
Mode(s) Single-player
Rating(s) ELSPA: 11+
ESRB: Teen
OFLC: M15+
Media DVD
Input methods DualShock 2

Dark Cloud is the first game in a series of action role-playing games by Level-5 with elements of city-building games. It is a strategy/adventure game. It resembles the Zelda video game series. There is currently one sequel to the game: Dark Chronicle (known as Dark Cloud 2 in the U.S.), which is also exclusively available for the PlayStation 2. The series has been compared to the action-adventure/city-building hybrids ActRaiser and Soul Blazer. Sony went on the record to state that it was a Zelda "killer". A third title, Dark Cloud 3 will be made exclusively for the PlayStation 3 for 2009, no other date has been announced. Dark Cloud was one of a few games that was distributed in demo form bundled with the initial release of the PlayStation 2.

Contents

[edit] Gameplay

Dark Cloud is a role-playing game in which the player battles through randomly-generated dungeons, defeating monsters and collecting items. Inside these dungeons, the player also has the option, providing that the correct item and transportation gate are located, of entering a "back room". An exception to this is the Gallery of Time, which, through a programming slip, the back room key would never appear.

Unlike most RPGs, the main characters do not level up, but rather their weapons do (the player characters themselves can only grow stronger with the consumption of certain foods). Weapons level up through use, but they will eventually wear out with constant usage and it is necessary to repair them lest they break. With the exception of the starter weapon, a broken weapon is immediately removed from the player's inventory. The weapon upgrades themselves are achieved through obtaining absorption points which are dropped by enemies. After reaching level five a weapon can perform a "Status Break," in which it becomes an attachment that can then be equipped to other weapons for an increase in power.

Dark Cloud features six different main characters: three ranged fighters and three melee fighters. Melee characters can use many weapons, from generic swords and hammers to such unusual tools as giant cacti and frozen fish. Ranged characters use magic rings, guns and slingshots. To navigate the dungeons through various traps and barriers, each character's unique skills must be used at some point. These include: opening Atla, jumping chasms, hitting door-opening switches, magically opening doors, blowing away wind barriers, and flying over chasms.

A 100-level hidden dungeon called Demon Shaft becomes available after beating the game. An elemental shift occurs every twenty floors. On the final floor, the player must fight the Black Knight, the hidden boss of the Demon Shaft. After defeating the Black Knight, the player obtains the Chronicle 2 sword (the most powerful sword in the game).

A fishing mini-game is also available at four spots in the game, with "fishing points" awarded for successful catches. These points can be traded in for various supplies and equipment, some extremely valuable.

[edit] Georama Mode

A large part of Dark Cloud's gameplay involves special items called "Atla" which are used to rebuild the above-ground world. These items, one of which is present in every dungeon level (apart from boss levels), are large spherical objects and can only be retrieved by the main character. Once removed from the dungeon, they become pieces of geography (such as trees, houses and villagers) that must be placed in the above-ground world through "Georama Mode", an element of the game similar to city-building games. After villagers have been placed in the above-ground world, the main character must talk to them and discover what their wishes are for the rebuilding of the village. These wishes can range from the villagers wanting to have annex rooms (obtainable from Atla) built onto their houses to wanting to be near someone else's house. As the player approaches the ideal state of affairs, his or her progress is recorded as a percentage of completion in the Georama menu. Completing additional villagers requests gives the player new items; upon reaching 100% completion, the player's characters are granted a special reward such as a unique weapon or a powerful battle move.

[edit] Plot

[edit] Characters

Dark Cloud features several characters, many of which are playable. Like most role-playing games, the playable characters can be renamed; however, they each have a default name. Each character utilizes different weapons and fighting styles as well as different abilities that aid in the exploration of dungeons. The main protagonist, a young boy named Toan, fights with daggers, knives, and swords. Toan is from Norune Village and does not speak during the game. After the events of the prologue, he is charged with the restoration of the world by The Fairy King. The Fairy King gives Toan the "Atlamillia" to gather and restore the scattered pieces of the world. During the course of the game, Toan meets new characters that can be chosen to explore and battle in dungeons. He normally has to accomplish certain in-game events for new characters to join. The available characters include: Xiao, a slingshot wielding 'catgirl,' Goro, an aggressive boy from Matataki Village who favors large hammers, Ruby, a beautiful magic ring using genie from Queens, Ungaga, a morose Muska Lacka warrior with a preference for staves, and Osmond, an oddly garbed moon-man equipped with a wide variety of guns and blasters.

The main antagonist is the Dark Genie, an evil genie that was released by Colonel Flag, a military commander seeking to conquer the world. Other characters include Seda, a former ruler of a great kingdom, and Dran, the God of all beasts. Seda made a contract with the devil to kill his enemies during a war. When his fiancée, Sophia, was murdered, his hatred gave birth to the Dark Genie. Dran is the guardian of Norune Village and is first met in the Divine Beast cave while in control by the Dark Genie. He makes another appearance later in the game, when the group goes to the Dark Heaven Castle.

Toan A young boy wearing a poncho. He lives in Norune and is the current holder of the atlamillia. While the main hero, his back story is never truly expanded upon in many ways.

Xiao A young cat who was transformed into a girl. She has the ability to jump much further than Toan and has a slingshot.

Goro Goro is the son of the warrior white tiger who was slain fighting the killer snake. This led to his son becoming a selfish, brash and angry loner, who lived on the outskirts of the forest. Eventually an apparition of his father appeared to him after Toan defeated the Killer Snake and the apparition helped him come to his senses so that Toan could save master Utan. His weapon of choice is a wooden mallet.

Ruby Ruby was once a genie who was found in her lamp by King and his body guards in Queens. It turned out that she was more trouble to them than was worth and Toan was given her lamp. He talked over the events that had happened and, deciding that the Dark Genie was making a bad name for her kind and Genies altogether, decided to join Toan in his quest. She attacks using magic rings.

Ungaga A man who lived in Muska Lacka village. He was devastated when his village and love were erased by the Dark Genie. Once the village is restored he finally joins Toan and uses a stave as a weapon.

Osmond A quirky and well respected Moon person in Yellow drops. He is the inventor of the sun giant and head of the electronics. He is the final partner to join Toan and help him thwart the Dark Genie.

Simba The fairy king. He chose Toan thanks to his good heart and strong will. He knew Seda long ago.

Seda Once a young prince from a bygone era, he was kept alive for years by the evil dark Genie, a creature who had been trying to fully possess Seda for a long time. The final straw came when Seda finally killed himself while Toan traveled to the past to prevent Seda from changing. In the end Seda transformed due to the hate he felt for an impostor who killed his wife-to-be, and he lashed out at Toan by becoming the true dark Genie. Eventually her life was restored and Seda lived happily.

[edit] Story

The game begins with a group of militants from an eastern continent, led by Colonel Flag performing a ceremony to release the "Dark Genie". Colonel Flag plans to use the Dark Genie strictly for military conquest. While the common folk of Nolun Village are celebrating a festival for the bountiful harvest, the Dark Genie starts a rampage to destroy the village. The Fairy King casts a protective spell around the village as well as other locations of the world. This spell causes the buildings, objects, and people to be only scattered by the Dark Genie's attack. Toan, a resident of Norune village, is bestowed with a blue stone called the Atlamillia from the Fairy King and learns that he must travel through dungeons searching for the scattered people and objects in the form of floating orbs called Atla. Toan then goes to the Divine Beast Cave and journeys through it and collects the Norune Village Atla. When Toan approaches a certain floor, a mysterious white-haired man called Seda, challenges him to a duel. Toan loses and notices a little cat on the ground, which he attempts to protect. The white-haired man throws him a changing potion and tells him to allow the cat to drink from it.

Later Toan gives the potion to the cat, which causes the cat to change into a half-human/half-cat named Xiao. He eventually reaches the bottom of the Divine Beast Cave where he meets Dran, the God of all beasts. Dran is under control of the Dark Genie and attacks Toan. Defeating Dran released him from the genie's control. Dran tells Toan to find the Moon People, and directs him to a giant tree called the Great Treant in Brownboo Village, found deep in the Matataki forests. While entering the village Toan is challenged by a robust, hotheaded boy called Goro. After defeating Goro, he runs back up to his tree house and drops magical earrings which allows Toan to understand the creatures of the forest, including the Great Treant. Goro eventually joins Toan's. After speaking with Treant, Toan fights his way to the final area of the forest. There he faces the giant primate called Master Utan, who was also once the guardian of the forest.

After defeating Master Utan and freeing him from the same control as Dran, Toan makes his way to Brownboo Village. The village residents are the magical Moon People tribe that he is looking for but ends up being captured by them. After learning of the Dark Genie, they release Toan and devise a plan on how to defeat the Dark Genie’s magic permanently. The Moon People plan to call the Moon Ship using the Moon Orb, which was inconveniently lost. To find the orb Toan must travel to the seaside village of Queens. Upon arriving at Queens, Toan learns of a Shipwreck where the Moon Orb may be located. While searching the Ship wreck, he finds and restores the town similarly to the other villages. In the process, Toan finds a lamp which kept a genie, Ruby, who joins the group. He later faces La Saia, the ice-using ghost of a woman who fiancee abondoned her at the altar, who holds the Moon Orb as her engagement ring.

Toan returns to Brownboo Village but the Moon People are unable to summon the Moon Ship. They send Toan to the desert village of Muska Lacka to investigate. There he finds the Sun and Moon Temple and begins to to collect Atla to restore the village and locate the ship. During this mission, Toan befriends a desert warrior called Ungaga, who later becomes a party member. After reaching the final floor of the temple, they face The King’s Curse. Once they defeat the King’s Curse a passage opens up that leads to the Moon Ship. With the help of the Moon People the ship is finally able to be activated and they set their destination for the moon city of Yellow Drops. Upon reaching Yellow Drops, Toan meets Osmond, a Moon person, who asks to Toan to help collect pieces of a giant battle robot, called the Sun Giant. The Moon People who have long since lost their magical abilities believe they can destroy the Dark Genie for good by using the robot. After meeting Osmond, he too joins the group. Toan collects the scattered pieces of the robot, by searching the Moon Sea. He collects the final piece by fighting a giant Minotaur in a coliseum-like battle. Once the Sun Giant is completed, Toan and his group, along with a crew of Moon people, pilot the Sun Giant towards the Dark Heaven Castle, where the Dark Genie now resides.

The group arrives at the castle and confront the Dark Genie. After defeating the genie they learn that it was actually a rat that had absorbed some of the true Dark Genie's powers while sealed away with the real genie. The true Dark Genie had possessed Colonel Flag and destroys the Sun Giant with a single blast, but the power is too great for Flag's Body to stand and Flag dies. Toan continues to pursue the Dark Genie and enters the castle where he meets Seda again. Seda explains that 400 years ago he was the young king of the East, fighting to defend his people from the invading West. Unfortunately, the forces from the West were much more powerful than his own, and when approached by a dark cloaked figure, he is given an offer. The robed wanderer says he would become more powerful if the blood of witches was to be combined with a human body. Seda takes the offer, and is able to win the war, but a later incident gives birth to the Dark Genie. After the Genie's creation, Seda searches for a way to defeat the Dark Genie and learns of the Altamilla, which would be created 400 years later in Toan's time, and travels to the future. He asks Toan to collect Atla which hold fragments of his memory to discover what lead to the creation of the Dark Genie and prevent it. Seda opens up a portal to the Gallery of Time to allow Toan to find the Atla. When the Genie reappears, wishing to reunite with Seda's body, which would be the most appropriate host because Seda was the one to create him. Seda commits suicide to bar the Genie from his power, running himself through with his own sword. Toan goes through the years of the Gallery of Time and collects and views the fragmented memories contained in the Atla. Despite Toan's intervention, he is unable to prevent the Dark Genie's creation. Toan then faces and defeats the true form of the Dark Genie. After finally defeating the Dark Genie, Toan uses the last of the Atlamilla's powers to revive Seda's fiancèe, whose death in reality caused Seda to create the Dark Genie out of agony and hatred of losing her.

[edit] Development

The other distinction between the Japanese and American versions of Dark Cloud is the Demon Shaft; this location does not appear in the Japanese version.

[edit] Audio

See also: Dark Cloud Official Soundtrack

[edit] Reception

Dark Cloud is known for its innovative boss-defeating tactics. There are several "bosses" in Dark Cloud, the first one being the winged-beast named Dran. As you progress through the game, different playable characters and their weapons will give you a necessary advantage to defeating bosses. Usually, more than one character is needed to defeat a boss.


[edit] See also

[edit] References

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