Batman: Dark Tomorrow
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Batman: Dark Tomorrow | |
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Developer(s) | HotGen |
Publisher(s) | Kemco |
Platform(s) | Nintendo GameCube, Xbox |
Release date | Xbox [1] USA March 18, 2003 JPN March 20, 2003 PAL April 11, 2003 GameCube [2] JPN March 21, 2003 USA March 25, 2003 PAL April 11, 2003 |
Genre(s) | Action-adventure |
Mode(s) | Single player |
Rating(s) | ESRB: Teen (13+) |
Batman: Dark Tomorrow is a console video game exclusively for the Nintendo GameCube and Xbox systems, based on DC Comics' Batman. It was developed by HotGen and published by Kemco in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It is based on the long-running comic book mythos, as opposed to most other Batman games which are adaptations of the character in other mediums besides the source material.
[edit] Plot
Trying to end a gang war between Black Mask and Scarface, Batman discovers that Commissioner Gordon has been kidnapped, and is being held at an overrun Arkham Asylum. Racing through Gotham City's sewers in order to enter the Asylum undetected, Batman has to fight through enemies ranging from the Ratcatcher to Mr. Zsasz before finally encountering the man holding Gordon: The Joker.
Discovering that Gordon's kidnapping was in fact a distraction to keep the Dark Knight away from the world stage, Ra's al Ghul reveals that his new plan to take over the world is nearly complete. Batman has to travel around the world to the Demon's Head's stronghold in order to stop his latest plan for world domination.
Members of Batman's supporting cast of allies also appear in the cinematics of the game, including Oracle, Robin, and Batgirl. Nightwing does not appear, but is mentioned in dialogue as possible backup leading into the game's climax.
Many precedents of the comics are cited, especially as it pertains to Ra's al Ghul, and Batman's "undefined" relationship with al Ghul's daughter, Talia.
The villains in the story include Black Mask, Scarface and the Ventriloquist, The Ratcatcher, Killer Croc, Poison Ivy, Mr. Freeze, Mr. Zsasz, The Joker, and Ra's al Ghul.
[edit] Reception
The game was poorly received by critics because of its confusing game play engine, its repetitive mission modes, and its awkward camera angle. The end of the game is also criticized because there is no direction to the "fulfilling ending" of the story, outside of another source (i.e. the internet, or a player's guide.) Game Informer gave this game a 0.75 out of 10 for its gameplay mechanics. IGN was severely disappointed, saying that "the Dark Knight gets his wings clipped in his latest adventure."
Although the gameplay was heavily criticized, the story and the in-game cinematics were widely praised. IGN noted, "Positive marks earned here for sticking to the DC-based Batman license and faithfully bringing it to life. The cut-scenes are arguably the best part of the game."[3] The story was written by veteran monthly Batman writer Scott Peterson (who also wrote the previous DC Comics game Superman: The Man of Steel), with assistance of famed Final Fantasy writer Kenji Terada.
A PlayStation 2 version of the game had been planned, but it was ultimately canceled.
[edit] External links
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