Dance Dance Revolution SuperNova 2

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Dance Dance Revolution SuperNova 2
Dance Dance Revolution SuperNova 2 for the Japanese PlayStation 2
Cover art for the Japanese PlayStation 2 port of Dance Dance Revolution SuperNova 2.
Developer(s) Konami Computer Entertainment Tokyo & Konami Digital Entertainment
Publisher(s) KCET & KDE
Distributor(s) KCET, KDE & Betson Enterprises (North America)
Designer(s) KCET & KDE
License Proprietary
Series Dance Dance Revolution & Bemani
Engine SuperNova 2 & SuperNova 2 PlayStation
Aspect ratio NTSC-J & NTSC, horizontal
Platform(s) Arcade & Sony PlayStation 2
Release date Arcade:

JP August 22, 2007
Americas January 17, 2008
PlayStation 2:
JP February 21, 2008

Genre(s) Music & Exercise
Mode(s) Single-player, Multiplayer & Online play
Rating(s) CERO: A (PlayStation 2)
Media DVD-ROM
Input methods Pressure sensitive panels & Buttons (arcade)

Dance pad & PlayStation Controller (console)

Cabinet Custom
Arcade system Bemani PlayStation 2
CPU 128 Bit Emotion Engine
Sound SPU2 & CPU
Display 29" flat CRT (Raster, 740x480)

Dance Dance Revolution SuperNOVA 2 is an arcade game in the Dance Dance Revolution series of music video games. It was produced by Konami and released through Betson Enterprises. The game was released in Japan in August, 2007, followed shortly by the North American release in January 2008. The Japanese version is its 10th traditional arcade release.

Contents

[edit] Gameplay

See also: Gameplay of Dance Dance Revolution

Core gameplay in SuperNOVA 2 did not change much from previous versions, although the scoring system received another major overhaul:

The scoring system has received another major overhaul. The maximum points available for a song is 1,000,000 points in multiples of 10. The value of each step or freeze is equal to 1,000,000/(number of steps + number of freezes). Marvelous/O.K. are each worth this value. Perfects are worth that value - 10, and Greats are worth that value/2-10; or roughly half the value of perfects. Country ranking has disappeared, but personal ranking and machine ranking is still displayed. The Marvelous step judgment, which was previously only used in Nonstop and Challenge mode, is now used in regular play, and the count for missed freezes (N.G.) is also shown on the results screen.

Additionally, the requirements for a 'AAA' grade have changed. Previously, a player was required to get all possible O.K.s and to obtain a perfect (perfect or marvelous during nonstop/oni courses) on every step. Now, all that is required is for the player to obtain 990,000 points; thus, it is possible to get a 'AAA' with greats, or even steps that break combo. A 'AAA' is still obtained for getting all perfects or better, but underneath the 'AAA' graphic a message of "Perfect Full Combo!" is displayed. Getting all possible O.K.s is not a requirement of getting a Perfect Full Combo however.

Also, several songs have had their step charts re-rated; the 10-foot Expert singles chart for Sakura is now a 9, and the 9-foot Challenge chart is now an 8. The doubles charts have been re-rated from 10 to 9 for Expert and from 9 to 10 for Challenge (this is generally regarded to be an error, although it is present in the final build of the game). Flow (Jammin' Ragga Mix) has also been changed from 8-feet to 9 on Single Expert.

[edit] e-Amusement

SuperNOVA 2 retains e-Amusement information from SuperNOVA; in addition, e-Amusement is now able to keep track of weight and calories burned. When play is over, the player can see how many calories are burned in that session and how many Enjoy Points are received; Enjoy Points are a form of experience points, achieving specific Enjoy Levels can trigger unlocks for different features and songs. The player is can also see their statistics, including a Groove Radar display indicating their strengths and weaknesses in the 5 Groove Radar categories.

SuperNOVA2 is also the first e-Amusement game to provide the service outside of Japan, with the first e-Amusement enabled machine in North America located at a Brunswick Zone bowling alley in Naperville, Illinois.

[edit] Extra Stage

SuperNOVA 2 features a completely new system for Extra Stages. If the player earns an A during the first or second stage, the songs Unreal by Black Rose Garden, NGO by Keiichi Nabeshima, TRIP MACHINE PhoeniX by DE-SIRE alterative, PARANOiA ~HADES~ by αTYPE-300, Pluto by Black∞Hole, and Pluto Relinquish by 2MB are unlocked for play on the final stage for whatever difficulty the player earned the A on (e.g. earning an A on Difficult will unlock the song on Difficult). Earning AA or higher will unlock the songs for all difficulties instead. These special final stage songs can be played to earn the Extra Stage.

If the player scores an AA or higher on Unreal, NGO, TRIP MACHINE PhoeniX, PARANOiA ~HADES, Pluto, Pluto Relinquish, or any song chosen by Random with difficulty same as what Unreal or NGO has (e.g. if only Basic is available, then you have to choose Basic for Random), the player earns the Extra Stage. At this point, the songs NGO by Keiichi Nabeshima, TRIP MACHINE PhoeniX by DE-SIRE alterative, PARANOiA ~HADES~ by αTYPE-300, Pluto by Black∞Hole and Pluto Relinquish by 2MB becomes available for play. As above, earning an AA or above will unlock with the difficulty same as the final stage. Any song can be chosen as Extra Stage, but only NGO, TRIP MACHINE PhoeniX, PARANOiA ~HADES~, Pluto, Pluto Relinquish or any other song chosen by Random will earn the Encore Extra Stage.

If the player scores an AA or higher at Extra Stage, the player earns the Encore Extra Stage, and the songsTRIP MACHINE PhoeniX by DE-SIRE alterative, PARANOiA ~HADES~ by αTYPE-300, Pluto by Black∞Hole and Pluto Relinquish by 2MB become available for play at whatever difficulty the player completed Extra Stage. However, the player may choose to play any song.

In addition to the new Extra Stage system, the modifier selections have changed. On Extra Stage, the player can choose any modifiers, but the player is given the Challenge Mode battery with "lives" to attempt the stage, instead of the previous "pressure mode" dance gauge (which could only decrease). The number of lives is determined by the score on the final stage:

  • Earning at least 990,000 or more points will give the player four lives, which are decreased for every GOOD, ALMOST, BOO, or N.G.
  • Earning at least 975,000 points will give the player three.
  • Earning at least 962,500 points will give the player two.
  • Any score lower than 962,500 points will give the player one life.

In Versus, if the Extra Stage is earned by one player but not by the other, the other player will still be given a chance at Extra Stage with one life on the battery. Encore Extra Stage retains the Sudden Death modifier as an Oni battery with one life, and the player may not change any other modifiers. In addition, extra stages can now be played on any difficulty level.

[edit] Special events

On September 5, 2007, Konami introduced the Zukin Wars "story" to SuperNOVA 2 with Zukin Wars - episode 1, a Japan-only event done through Konami's e-Amusement platform. Each player is assigned to one of three teams - Red, Yellow, and Green. Before the Final Stage, a special mission will appear with special instructions. If the player completes this mission with certain criteria, he or she will "defeat" a given number of "Dark Dancers" (which are just Robo-Zukins in a black shade with the letter D). The total number defeated dancers is kept in record. Defeating a specific amount of Dark Dancers will automatically unlock a new song, and anyone who is on the winning team also receives the song. The song earned, becomes available for standard play when the next event begins.

The Zukin wars ended on September 27th and the winner was announced to be the Green Team. They, and anyone who had beaten more than 840 Dark Dances, were rewarded with the song: L'Amour et la liberté (Darwin & DJ Silver remix) by NAOKI in the MERCURE [1]

Episode 2 started on October 18th, 2007 and L'Amour et la liberté (Darwin & DJ Silver remix) was unlocked for everyone to play. Episode 2 ended on November 8th, and the winner was announced to be the Yellow team. They, and anyone who had beaten more than 380 Dark Dancers, were awarded STARS★★★ (Re-tuned by HΛL) -DDR Edition- for normal play.

Episode 3 started on November 29th, 2007 and STARS★★★ was unlocked for everyone to play. Episode 3 ended on December 20th, 2007, and the winner was announced to be the Green Team. They, and anyone who had beaten more than 320 Dark Dancers were awarded 木星~組曲『惑星』より by PLEIADES PRODUCTION (Jupiter (The Bringer of Jollity) when translated) for normal play.

Episode 4 started on January 10th, 2008 and 木星~組曲『惑星』より was unlocked for everyone to play. Episode 4 ended on January 31st, 2008, and the winner was announced to be the Yellow Team. They, and anyone who had beaten more than 330 Dark Dancers were awarded Uranus by Tatsh SN2 Style for normal play.

On April 3rd 2008, Zukin Wars Episode 1 started for the US region, and will end there on the 28th of April. Only one machine is able to participate as there is only one e-Amusement connected machine in North America.

[edit] Songs

The following is the complete list of new songs on SuperNOVA 2.[1]

This song list is based on the Japanese arcade version's songlist.[2] Some songs may not be available on all North American machines, as some songs require access to e-Amusement to unlock or enable. All songs present on Dance Dance Revolution SuperNOVA except for the 8 songs mentioned at the end of the article are also present. The American PlayStation 2 release of SuperNOVA 2 also features a completely different songlist.

[edit] Licenses

[edit] New KONAMI Originals

  • A thing called LOVE / D-Crew 2 US
  • dream of love / Kaori Nishina
  • Electrified / SySF.
  • Every Day, Every Night (NM STYLE) / Lea Drop feat. Ant Johnson
  • Freeway Shuffle / DJ TAKA
  • GIRIGILI Monzen Jakura / Cheki-Rows
  • Jupiter (The Bringer of Jollity) / PLEASIDES PRODUCTION
  • L'amour et la liberte (Darwin & DJ Silver Remix) / NAOKI in the MERCURE
  • Music In The Rhythm / nc ft. Electric Touch
  • NGO / Keiichi Nabeshima
  • PARANOiA HADES / αTYPE-300*
  • Pluto / Black∞Hole*
  • Pluto Relinquish / 2MB*
  • Poseidon / NAOKI underground*
  • Saturn / Mr. Saturn*
  • Shades of Grey / Fracus
  • SUNKiSS♥DROP / jun with Alison*
  • TRIP MACHINE PhoeniX / DE-SIRE alterative*
  • Unreal / Black Rose Garden
  • Uranus / Tatsh SN 2 Style*
  • Vem brincar / Caldeira feat. Téka Penteriche
  • volcano / Yasuhiro Abe
  • Why not / Darwin

[edit] New Bemani Crossovers

These songs originally appeared on other Konami-made music games

  • Arrabbiata / Reven-G alterative*
  • Blind Justice (Torn Souls, Hurt Faiths) / Zektbach
  • Bloody Tears (IIDX EDITION) / DJ YOSHITAKA*
  • CaptivAte ~Chikai~ / DJ Yoshitaka feat. A/I
  • MARS WARS 3 / Jet Girl Spin*
  • Raspberry ♥ Heart (English version) / jun feat. PAULA TERRY
  • STARS★★★ (Re-tuned by HΛL) -DDR Edition- / TЁЯRA*
  • Venus / Tatsh+RayZY*
  • Votum stellarum -forest #25 DDR RMX- / iconoclasm*
  • FIRE / Mitsuhiko Izumi*

[edit] Groove Radar specials

These songs are e-Amusement only versions of songs with new stepcharts made to max out their specific category on the Groove Radar.

  • AM-3P ("CHAOS" SPECIAL) / ktZ
  • BRILLIANT 2U ("STREAM" SPECIAL) / NAOKI
  • B4U ("VOLTAGE" SPECIAL) / NAOKI
  • D2R ("FREEZE" SPECIAL) / NAOKI
  • DYNAMITE RAVE ("AIR" SPECIAL) / NAOKI
  • DEAD END ("GROOVE RADAR" SPECIAL) / N&S

[edit] New From CS

These songs were originally exclusive songs on console versions of DDR (Supernova, in this case)

  • Baby's Tears (SKY GIRLS opening theme) / 小坂りゆ (Riyu Kosaka)
  • Feelings Won't Fade (Extend Trance Mix) / Sy. SF
  • Flow (Jammin' Ragga Mix) / Scotty D. revisits U1
  • Fly away -mix del matador- / Shawn The Horny Master feat. ChiyoTia
  • MOONSTER / kobo uniting Marsha & D.
  • Silver Platform -I wanna get your heart- / U1 Reincarnates w/ Leah
  • SOUL CRASH / nc feat. HARDCORE NATION
  • Trim / kobo

[edit] Removed songs

  • 20, November / DJ nagureo
  • Be in my Paradise / JJ COMPANY
  • Beautiful Life / ARIA
  • Celebrate / JJ COMPANY
  • Dr. Love / baby weapon feat. Asuka. M
  • Jam Jam Reggae / jam master '73
  • Jam Jam Reggae (AMD Swing Mix) / Rice. C feat. Jam master 73
  • Ska a go go / THE BALD HEADS

*e-Amusement unlock

The soundtrack for SN2 features 14 new licensed tracks and 33 new Konami Original tracks. Almost all songs present on SuperNova (except for 8) are present on SuperNova 2, along with additional songs unlockable via e-Amusement. The e-Amusement unlockable songs include 10 "planet songs", each one of them sharing the title of one of the 8 planets, including two dedicated to dwarf planet Pluto.

[edit] Boss songs

  • Unreal - a rock song by Black Rose Garden. The song is unique as it was one of the first songs in recent DDR history to only be playable on the final stage. Unreal must be played as the final stage in order to access the Extra Stage.
  • NGO - a song by Keiichi Nabeshima. The song features a series of unexpected speed changes, and its challenge steps contain many jumps and gallops.
  • TRIP MACHINE PhoeniX - a new remix of the Trip Machine series by DE-SIRE alterative. The song is also featured on Beatmania IIDX 15: DJ Troopers as a part of its extra stage system "Military Splash".
  • PARANOiA HADES - a new remix of PARANOiA. It is the 4th PARANOiA song to have stepcharts rated as a 10 or Flashing 10. The song is also featured on Beatmania IIDX 15: DJ Troopers as a part of its extra stage system "Military Splash".
  • Pluto - a new boss song by Black∞Hole to close out the "Planet songs" of SuperNOVA 2. The song has two remixes, "Pluto the First", a unlockable on the Japanese version of DDR Hottest Party, and "Pluto Relinquish".
  • Pluto Relinquish - a further remix of Pluto by 2MB. The song overall features many speed changes, including one to 800 BPM. The Challenge steps, rated a flashing 10, are considered to be the toughest stepchart in DDR history, but some players have considered the Challenge steps to be a blatant attempt to try and copy the style of the In the Groove series (which was recently acquired by Konami in a lawsuit).

[edit] Home version

On February 21, 2008 Konami released Dance Dance Revolution SuperNova 2 in Japan on the Sony PlayStation 2. The PlayStation 2 game is a direct port of the arcade release.[3] An American home version was released on September 26th 2007. As with other recent DDR games in North America, it is not a direct port of the Arcade version, and features a mixture of songs from SuperNova 2 and other previous versions, and other licensed music.

[edit] External links

[edit] References

  1. ^ DDR Supernova 2 Arcade SN2 Category Songlist (NON BETA) (Flash Video). Retrieved on 2008-03-14.
  2. ^ Dance Dance Revolution Supernova 2 Jap Song list (Flash Video). Retrieved on 2008-03-14.
  3. ^ DanceDanceRevolution SuperNOVA 2 (Japanese). Dance Dance Revolution Gateway. Konami. Retrieved on 2008-03-02.
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