Curse of Enchantia
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Curse of Enchantia | |
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Developer(s) | Core Design |
Platform(s) | Amiga, PC |
Release date | 1992 |
Genre(s) | Adventure game |
Mode(s) | Single player |
Curse of Enchantia is a fantasy point-and-click adventure game with a limited action-adventure game elements, created by Core Design and released in 1992 for DOS and Amiga systems. The game was partially inspired by the The Lion, the Witch and the Wardrobe and The Snow Queen.[1] Enchantia is currently abandonware.
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[edit] Story
Summoned from the Earth while playing baseball, Brad, a young boy, must journey through the mysterious and perilous land of Enchantia in order to free himself and return home safely. He starts in the dungeon of the "most depraved witch in the universe" who rules this realm, hanging by his feet from the ceiling locked in chains, wearing some strange medieaval clothing. The witch is obsessed with her fading beauty and needs a male child from another dimension for her spell of eternal youth. Unless he wants to become the major ingredient in the evil queen's next potion, Brad must first free himself and then find and defeat her. His quest is made all the more difficult with the fact that a myriad of problems in various sceneries will have to be solved if he wants to make it back in one piece to the witch's castle equipped for the final duel.
[edit] Technical details and reception
Curse of Enchantia was the first adventure game by Core Design as well as one of the first CD-ROM adventure games ever released (although it took little advantage of 640MB storage, adding only a longer animated introduction than the floppy disk version). The game was consequently bundled with many of the earliest PC CD-ROM drives.[2] The game was acclaimed for its great at its time cartoony graphics, let down by the illogical puzzle solutions, confusing interface and complete lack of any text (all of the few "dialogues" in the game are made by using pictograms), as well as bad scrolling.[3][4][5]
[edit] Spiritual sequel
Curse was soon followed by Universe, a science-fiction game based on a modified version of Enchantia's engine, most notably with text and dialogues aded. The actual sequel, Curse of Enchantia 2 planned for PC and Amiga 1200, never realised.