Crystal Quest

From Wikipedia, the free encyclopedia

Crystal Quest is an action computer game for the Apple Macintosh and Apple IIgs. It was written by Patrick Buckland for Casady & Greene in 1987, and was ported to the IIgs in 1989 by Bill Heineman. Ports were also made to the Amiga, Nintendo Game Boy and Palm. It was notable for its fast-paced gameplay, and for being the first game to support the color displays on the Macintosh II.[citation needed]

The game was based on the original shareware version, Crystal Raider, one of the supporters of which had been Michael Greene, founder of Greene Inc (later to merge with CasadyWare to become Casady & Greene). A sequel, similar to the original game, Crystal Crazy, was created some years later.

A completely updated version of Crystal Quest was made available on Microsoft's Xbox Live Arcade service for the Xbox 360 on February 7, 2006. It was developed and published by Patrick Buckland's company, Stainless Games, and was re-written by Buckland himself. In March 2007, Crystal Quest became one of the first games to appear on Microsoft Windows Vista.

On August 22, 2007, Hands-On Mobile announced they have licensed the game for publishing on mobile phones later that year.[1]

[edit] References

  1. ^ Hands-On Licenses Crystal Quest from Mobile Games Blog

[edit] External links