Cruis'n World
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Cruis'n World | |
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Developer(s) | Midway Games (Arcade) Eurocom (Nintendo 64) |
Publisher(s) | Midway Games |
Distributor(s) | Nintendo |
Designer(s) | Eugene Jarvis (director) |
Series | Cruis'n |
Platform(s) | Arcade Nintendo 64 |
Release date | Arcade 1996 Nintendo 64 June 25, 1998 August 31, 1998 |
Genre(s) | Racing |
Mode(s) | Up to 4 players simultaneously |
Rating(s) | ESRB: Everyone (E) |
Input methods | Wheel Shifter 2 pedals |
Cabinet | Standard Sit-down Full-Motion |
Arcade system | Midway V Unit |
Display | Raster 512 x 400 resolution horizontal orientation |
Cruis'n World is the 1996 sequel to the 1994 arcade racer Cruis'n USA. As the title implies, Cruis'n World allows players to race on various tracks around the world. The game also features more cars than Cruis'n USA. A new feature was the stunts. They served to dodge obstacles, take close curves and so. If the stunt makes the vehicle fly in the air, the game gives the player extra seconds of time. The game also uses small rocket boosts to speed up.
The game was later released on the Nintendo 64 in 1998, being the best received of the Cruis'n ports.
Contents |
[edit] Courses
The developers of this game sent artists on a round the world trip to digitally capture sights and major tourist attractions.
Difficulty | Track Name | Real-life Equivalent |
Easy | Germany | Travel through the country road going through towns and monuments with easy traffic and a few sharp turns later on. |
Easy | Egypt | Rush through the sands of Egypt by rushing through pyramids and avoiding some easy traffic. |
Easy | Hawaii | Race through the coastal highway of Hawaii with mild turns and harder traffic. |
Medium | New York | Drive through the urban highway in New York with some harder traffic to overcome some jumps you can do with some harder traffic. |
Medium | England | Rush through country road of England with some sharp turns some easy traffic and some streetlights to avoid. |
Medium | France | Race through the country of France in a narrow road with some easy traffic to avoid. |
Medium | Kenya | Drive through the African safari of Kenya with some easy traffic and some jumping factors. This course was known as Africa in the arcade version. |
Expert | Italy | Drive through the streets of Italy in a long way to the finish line with some harder traffic. |
Expert | China | Race through the country road in China in a short time with a huge turning factor to overcome. |
Expert | Australia | Rush through the rushing roads of Australia with a huge turning factor with a huge stunt factor. |
Expert | Mexico | Drive through the jungles of Mexico with some inviting jumps and turns. |
Easy | Russia | Race through the roads with some less jumping factor and less traffic to overcome. This course was known as Moscow in the arcade version. |
Medium | Japan | Drive through the country road in Japan seeing monuments with some little traffic. |
Easy | Florida | Rush through the swamps of Florida with some small factors and traffic. |
Expert | Moon (Nintendo 64) | Go far out to the Moon with some crazy stunts and turns to do. |
[edit] Car List
- Kamikaze AWD: Toyota Supra Mark IV
- Stallion P56: Ferrari F355
- Scarab: Volkswagen Beetle
- Banzai GTV: Mitsubishi 3000 GT
- Rhino 4x4: Dodge Ram
- Gimpee: Daihatsu Hijet
- Serpent: Dodge Viper
- Zombi XXX: 1994 Ford Mustang
- Road King: Kenworth truck
- Orca: Porsche 993
- Sardine Extreme: Daihatsu Midget
- ATV: Humvee
[edit] Arcade And Nintendo 64 Differences
In the Arcade Version, the animals explode into bloody chunks when you hit them, while on the N64 version you pass right through them or they run across the road early enough so you do not hit them, this was probably done to avoid the game getting a Teen rating. The Nintendo 64 version gives the player the ability to race in a tournament mode, Save Data Back to the ROM cartridge, and give the car custom boosts ("Power Levels") and paint jobs. The Nintendo 64 version also lets you play split screen with some one else. A rumble pack is compatible with the Nintendo 64 version, while the steering wheel provides resistance on the arcade version when you collide with something.
[edit] External links
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