CPS (arcade hardware)

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Capcom Play System

A CPS board
Developer(s) Capcom
Publisher(s) Capcom
Release date July 1988
Input methods 8-way joystick, from 3 to 6 buttons
Cabinet upright
CPU Motorola 68000 (@ 8~11 MHz)
Sound Sound CPU: Z80 (@ 3.579545 MHz)
YM2151 (@ 3.579545 MHz), OKI6295 (@ 6.061 kHz)
Display Raster, 384 x 224 pixels (Horizontal), 4096 colors

The CPS (CPシステム shīpī shisutemu?) or Capcom Play System is an arcade system board by Capcom that debuted in 1988 with Forgotten Worlds and Ghouls 'n Ghosts. Street Fighter II, one of the most popular fighting games of all time, ran on this board.

Contents

[edit] History

After a number of arcade game boards designed to run only one game, Capcom embarked upon a project to produce a system board that could be used to run multiple games, in order to reduce hardware costs and make the system more appealing to arcade operators.

The system was plagued by many bootleg versions of its games. In particular, there were so many bootleg versions of Street Fighter II, they were in some countries more common than the official version. This problem was virtually eliminated by Capcom in the later CPS-2.

The CPS-1 hardware was also utilized in Capcom's unsuccessful attempt at home console market penetration, the CPS Changer

[edit] List of games

Release date Developer English title Japanese title Genre
1990-02 Capcom 1941: Counter Attack 1941
(1941)
Shoot 'em up
1992-06-11 Capcom Capcom World 2: Adventure Quiz Adventure Quiz Capcom World 2
(アドベンチャークイズカプコンワールド2)
Quiz game
1991-09-28 Capcom Captain Commando Captain Commando
(キャプテンコマンドー)
Beat 'em up
1990-10-09 Capcom Carrier Air Wing U.S. Navy
(U.S.NAVY)
Shoot 'em up
1989-04 Capcom Dynasty Wars Tenchi o Kurau
(天地を喰らう)
Beat 'em up
1990-01-12 Capcom Final Fight Final Fight
(ファイナルファイト)
Beat 'em up
1988-07 Capcom Forgotten Worlds Lost Worlds
(ロストワールド)
Shoot 'em up
1988-12 Capcom Ghouls 'n Ghosts Daimakaimura
(大魔界村)
Platformer
1994 Capcom/Togo/Sigma Kensei Mogura Kensei Mogura
(拳聖土竜)
Whack a mole
1991-11-27 Capcom Knights of the Round Knights of the Round
(ナイツオブザラウンド)
Beat 'em up
1990-06-23 Capcom Magic Sword - Heroic Fantasy Magic Sword
(マジックソード)
Beat 'em up
1995-09-22 Capcom Mega Man: The Power Battle Rockman: The Power Battle
(ロックマン ザ・パワーバトル)
Versus Fighting
1990-06-19 Capcom Mega Twins Chiki Chiki Boys
(チキチキボーイズ)
Platformer
1990-03-02 Capcom Mercs Senjō no Ōkami II
(戦場の狼II)
Run and gun
1990-11-20 Capcom Nemo Nemo
(ニモ)
Beat 'em up
1995-05-11 Mitchell Buster Buddies Pang! 3 -Kaitōtachi no kareina gogo-
(パン!3 -怪盗たちの華麗な午後-)
Platformer
1994-06-08 Compile Pnickies Pnickies
(ぷにっきいず)
Puzzle game
1992-07-01 Capcom Quiz & Dragons: Capcom Quiz Game Quiz & Dragons
(クイズ&ドラゴンズ)
Quiz game
1995-01-23 Capcom Quiz Tonosama no Yabō 2: Zenkoku-ban Quiz Tonosama no Yabō 2: Zenkoku-ban
(クイズ 殿様の野望2 全国版)
Quiz game
1991-02-06 Capcom Street Fighter II: The World Warrior Street Fighter II: The World Warrior
(ストリートファイターII -The World Warrior-)
Versus Fighting
1992-03-13 Capcom Street Fighter II': Champion Edition Street Fighter II': Champion Edition
(ストリートファイターIIダッシュ -Champion Edition-)
Versus Fighting
1992-12-09 Capcom Street Fighter II': Hyper Fighting Street Fighter II' Turbo: Hyper Fighting
(ストリートファイターIIダッシュターボ -Hyper Fighting-)
Versus Fighting
1989-03 Capcom Strider Strider Hiryū
(ストライダー飛竜)
Platformer
1991-07-11 Capcom The King of Dragons The King of Dragons
(ザ・キングオブドラゴンズ)
Beat 'em up
1991-05-20 Capcom Three Wonders Wonder 3
(ワンダー3)
Multigame
1989-08 Capcom U.N. Squadron Area 88
(エリア88)
Shoot 'em up
1992-06-12 Capcom Varth: Operation Thunderstorm Varth: Operation Thunderstorm
(バース -オペレーションサンダーストーム-)
Shoot 'em up
1989-06 Capcom Willow Willow
(ウィロー)
Platformer

[edit] Capcom Power System Changer

A home version of the Capcom Play System, it was released in 1994 and was perhaps inspired by SNK's Neo-Geo. Capcom released the Capcom Power System Changer (not to be confused with the arcade CPS, Capcom Play System) in 1994, as an attempt to sell their arcade games in a home-friendly format. The CPS Changer adapter was basically an encased SuperGun (Television JAMMA adapter), and was compatible with most JAMMA standard PCBs. Capcom's 'protection' against people using the CPS Changer on other arcade boards was the physical shape of the device. On a normal JAMMA PCB it would not attach firmly and tended to lean at odd angles, but it would work. The CPS Changer had outputs for composite video, s-video and line-level mono audio.

The CPS Changer was released alongside a joystick called the "CPS Fighter", which had the same connection as the Super Famicom/Super Nintendo, and it was later released in North America for that system. It was the first serious home joystick using arcade parts from a major manufacturer, and proved quite popular. It was later released for Sega's Megadrive/Genesis.

All of the CPS Changer games were based on the Capcom Play System arcade hardware. The CPS Changer games were simply arcade PCBs in a special plastic shell suitable for home use. This concept was later re-used in the Capcom Play System 2 hardware. Some CPS-1 games were changed slightly for home release, sometimes including debugging features or other easter eggs[citation needed].

The CPS Changer was sold as a package deal of the console itself, one CPS Fighter controller, and the Street Fighter II Turbo game for 39,800 yen. Additional games were sold for about 20,000 yen.

The CPS Changer sold poorly, and support was dropped in March 1996 after releasing the platform's last hurrah, a back-ported version of Street Fighter Zero. Originally released on the superior CPS-2 hardware, this special CPS-1 version, released at a premium at 35,000 yen, was degraded slightly for the older hardware. It had fewer frames of animation for the game characters, fewer onscreen colors, and sound effects sampled at a lower rate.

It is interesting to note that this last release, Street Fighter Zero, was used to break the encryption on Capcom's nigh impervious CPS-2 hardware. By analyzing the older, simpler CPS-1 game and comparing the code against the similar CPS-2 hardware it finally became possible to back up, emulate and preserve CPS-2 games.


[edit] List of games

Release date Developer English title Japanese title Genre
1994 Capcom Capcom World 2: Adventure Quiz Adventure Quiz Capcom World 2
(アドベンチャークイズカプコンワールド2)
Quiz game
1995 Capcom Captain Commando Captain Commando
(キャプテンコマンドー)
Beat 'em up
1994 Capcom Final Fight Final Fight
(ファイナルファイト)
Beat 'em up
1995 Capcom Knights of the Round Knights of the Round
(ナイツオブザラウンド)
Beat 'em up
1995 Capcom Muscle Bomber Duo: Ultimate Team Battle Muscle Bomber Duo: Heat Up Warriors
(マッスルボマーDUO -Heat Up Warriors-)
Sports game
1994 Capcom Saturday Night Slam Masters Muscle Bomber: The Body Explosion
(マッスルボマー -The Body Explosion-)
Sports game
1994 Capcom Street Fighter II': Champion Edition Street Fighter II': Champion Edition
(ストリートファイターIIダッシュ -Champion Edition-)
Versus Fighting
1994, pack-in Capcom Street Fighter II': Hyper Fighting Street Fighter II' Turbo: Hyper Fighting
(ストリートファイターIIダッシュターボ -Hyper Fighting-)
Versus Fighting
1996 Capcom Street Fighter Alpha Street Fighter Zero
(ストリートファイターZERO)
Versus Fighting
1995 Capcom The King of Dragons The King of Dragons
(ザ・キングオブドラゴンズ)
Beat 'em up
1992-10-02 Capcom Warriors of Fate
Sangokushi II (Asia)
Tenchi o Kurau II: Sekiheki no Tatakai
(天地を喰らう2・赤壁の戦い)
Beat 'em up

[edit] Capcom Play System 1.5

Capcom Play System 1.5

A CPS 1.5 board
Developer(s) Capcom
Publisher(s) Capcom
Release date December 1992
Input methods 8-way joystick, from 3 to 6 buttons
Cabinet upright
CPU Motorola 68000 (@ 12 MHz)
Sound Sound CPU: "Kabuki" Z80 (@ 8 MHz)
Q-Sound (@ 4 MHz)
Display Raster, 384 x 224 pixels (Horizontal), 4096 colors

Before releasing the CPS2, Capcom released an enhanced version of their CPS system, which had some features that would later be used in the CPS2, such as the Q-Sound chips. The CPS 1.5 boards have four inter-locking PCBs and are contained in gray plastic boxes. They have two batteries on the boards that kill the board when they die.
Unlike the CPS2, CPS 1.5 sound ROMs were encrypted using "Kabuki" Z80s.

[edit] List of games

Release date Developer English title Japanese title Genre
1993-02-01 Capcom Cadillacs and Dinosaurs Cadillacs Kyōryū Shinseiki
(キャディラックス 恐竜新世紀)
Beat 'em up
1993-12-06 Capcom Muscle Bomber Duo: Ultimate Team Battle Muscle Bomber Duo: Heat Up Warriors
(マッスルボマーDUO -Heat Up Warriors-)
Sports game
1993-07-13 Capcom Saturday Night Slam Masters Muscle Bomber: The Body Explosion
(マッスルボマー -The Body Explosion-)
Sports game
1993-04-22 Capcom The Punisher The Punisher
(パニッシャー)
Beat 'em up
1992-10-02 Capcom Warriors of Fate
Sangokushi II (Asia)
Tenchi o Kurau II: Sekiheki no Tatakai
(天地を喰らう2・赤壁の戦い)
Beat 'em up

[edit] See also

[edit] External links