Talk:Counter-Strike: Condition Zero
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Added extra information on player models. I hope future editors will try to keep parity between the CS, CS:CZ and CS:S articles.
[edit] Rogue and CS:CZ
For the record, Rogue Entertainment had no involvement in CS:CZ, or at least CS:CZ in it's final form. The remaining developers did, however:
- Some of Gearbox Software's maps ended up in the final game, albeit possibly in a modified form
- Ritual Entertainment's Deleted Scenes
- Turtle Rock Studios's CS Bot
- And finally Valve for the Counter-Strike name and concept.
Rogue Entertainment's version had no screenshots or anything of the sort, so we don't know what they were envisioned, or let alone if it got passed a concept stage. That is why I removed them from the developer's section. -TonicBH 05:58, 16 April 2006 (UTC)
[edit] Cleanup Needed
I added a cleanup tag to this article. Most of it is laden with spelling and grammar errors(e. g., "contents") and in need of an overhaul. Achilles2.0 22:21, 26 December 2006 (UTC)
I'm working on fixing it, however we should add Rouge back, why? They're the ones to give the name CZ, they also added weapons like crossbows, revolvers, landmines, suicide belts, and many others. We just have to search for archived articles on them on the 'net. Pathbinder 14:33, 13 January 2007 (UTC)
- They are not mentioned in the credits, and as mentioned, there isn't much information on Rogue's version of the game. So that's why they were omitted. --TonicBH 04:47, 22 February 2007 (UTC)