1941: Counter Attack
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1941: Counter Attack | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Designer(s) | Kihaji Okamoto |
Series | 1942 |
Platform(s) | Arcade TurboGrafx 16 PlayStation Portable, GameTap |
Release date | February 1990 (Arcade) 1991 (TurboGrafx 16) 2006 (PlayStation Portable, part of Capcom Classics Collection: Remixed), PlayStation 2 and Xbox, part of Capcom Classics Collection Vol. 2 |
Genre(s) | Vertical scrolling shooter |
Mode(s) | Single player, 2 player Co-op |
Media | ROM, HuCard, UMD |
Input methods | 8-way joystick, 2 buttons |
Cabinet | Upright |
Arcade system | CPS-1 |
CPU | Motorola 68000 @ 10 MHz |
Sound | Zilog Z80 @ 3.579545 MHz, Yamaha YM2151 @ 3.579545 MHz, OKI6295 @ 7.576 kHz |
Display | Vertically oriented, 224 × 384, 4096 palette colors, 60 Hz refresh rate |
1941: Counter Attack is an arcade game in the "vertical scrolling shooter" genre made by Capcom in 1990. It was also released on Capcom Classics Collection Remixed for the PSP and Capcom Classics Collection Vol. 2 for Playstation 2 and Xbox.
The goal is to shoot down enemy airplanes and collect weapon power-ups (POW). One is only able to perform three loops per level and a bonus is awarded at the end of the level for unused loops. Player 1 uses a P-38 Lightning and Player 2 uses a Mosquito Mk IV.
It was the first Shmup to add +1 to the score when a continue is used.[1]
[edit] References
- ^ 1941 - Counter Attack (World) (html). Retrieved on 2007-11-22.
[edit] External links
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