Corondor

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Dominaria, With Corondor between the Burning Isles and Jamuraa
Dominaria, With Corondor between the Burning Isles and Jamuraa
Corondor
Corondor

In the fantasy trading card game Magic:The Gathering, Corondor is a continent a few thousand miles east of the Domains, bordered by the Golthonorian Sea. It is approximately the same size as North America. Corondor lies east of the Burning Isles and north of Jamuraa. It once was the setting of the Planeswalker War storyline, which is told in the MTG-comics (The Shadow Mage) and the arcade-style Battlemage computer game by Acclaim. It is set after the storyline of Shandalar.

Contents

[edit] Storyline

In the year 1 (according to the mages of Minorad), inspired by the teachings of Taysir of Rabiah, there was a summit of mages and planeswalkers who swore to protect the world and its inhabitants. The wargod Ravidel attacked this Summit of Minorad, and hatched an insidious plan. He used the Argivan Sylex to blackmail his arch-foe Kristina-as well as the Ash Warlord Embereck, Grenfell Mor of Golthonor, Altair of Coloni, and Liana of Minorad; the wisest and most powerful of Dominaria's native planeswalkers-into his servitude. He did this by using the Sylex to threaten the butchering all of Minorad's sages. The last bastion of Corondor's knowledge would be destroyed before their eyes. After the Mages promised not to interfere with Ravidel they were banned from Minorad, so that the city could go on undisturbed for almost 1300 years. Exactly 1276 years later Ravidel broke his promise, he returned and destroyed the city and western Corondor in search for the moxes which would help him to recall his master Taysir. From the moxes, Ravidel created an artifact known as the Mox Beacon to lure other planeswalkers to Corondor. He trapped them there and forced them to battle until they were weak enough to be killed individually. There were three Conquerors (Tevesh Szat, Leshrac and Geyadrone Dihada) who wanted to take over Corondor for themselves, and three Defenders (the minotaur Sandruu, the shadowmage Jared Carthalion and Kristina of the Woods) who defended the land. In the wake of the Planeswalker War Corondor has fallen on hard times.

Corondor was also the homeland of the wizard Mangara.

[edit] The Northern Ice Wastes

The barren uninhabitable northern part of Corondor. The fact that they are partly frozen can only explained by a cold gulfstream, because Corondor doesn’t lie near the polecircle

[edit] Valley of Minorad

The northernmost civil part of Corondor, between the Urlan Wilds and the Northern Wilds and north of Kristina’s Woods.

[edit] Minorad

Minorad was an independent city-state. It was a refuge for survivors after the Ice Age and the breaking up of Terisiare. It became a centre of learning, but after twelve centuries it was destroyed by Ravidel, who stole what he needed to ignite the Planeswalker War.

[edit] Stonehaven

The western province of Corondor, ruled by Ravidel.

[edit] Lighthouse Island

A longstretched mountainous island, protecting the western coast from Corondor. The lighthouse guided vessels from the Western Seas to the once proud ports of Arathoxia.

[edit] The Urlan Wild

The most northernly part of Stonehaven. It is said that to journey across these pristine lands was to remember why Corondor was worth fighting for.

[edit] The Plains of Urlan

The northern plains of Stonehaven, which are crossed by the Tenamis River. Where bone was like gold, and Visionaries searched the stars for signs. Its people were allies to any who would defend Corondor from conqueror wizards.

[edit] Hamath

City on the border of the Plains of Urlan on the western side of the Tenamis River. Reigned by the Guides from the Ziggurat and the seeress Kadesha. After the fall of Arathoxia, Hamath had difficulty with trade.

[edit] The Ten Summits

The mountainrange south of Urlan, and north of the Plains of Ephren.

[edit] Mount Oremon

The highest mountain on the continent and never fully explored. Said to be the home of the Ashen Warlords.

[edit] Plains of Ephren

The central part of Stonehaven. The enchanted plains were the domain of Lord Adam Carthalion until the destruction of his army in the Battle of Aster Fall. Birthplace of Jared Carthalion and location of the first battle between Jared and Ravidel.

[edit] Castle Melmereth

Adam Carthalion's castle in Ephren until the year 1265. After Adam was killed in the Battle of Aster Fall, Ravidel took residence in the castle. Melmereth was destroyed after Jared Carthalion and Yorgo infiltrated the castle and Jared summoned a Shivan Dragon.

[edit] Tenamis River

The source of the Tenamis River lies within the Urlan Wild. It crosses the Urlan Plains and then bows south at Hamath, forming the most important border between Stonehaven and Corondor. It encircles the Stonehaven Plains and ends in a delta near Casindral Cape

[edit] Krysilthus Woods

An enchanted forest south of the Plains of Ephren, and north of Arathoxia. Controlled by House Verdenth (the seat of Emerald Magic). Home to the Ironroot Treefolk.

[edit] Stonehaven Plains

The heartland of southern Stonehaven.

[edit] Nyx

In the Swamps of Nyx lay the stronghold of the Black Sorceress. Believed to be long-abandoned, its forbidden gates disguise a thousand secrets.

[edit] Arathoxia

‘Thoxia was a city at the delta of the Tenamis River on the southwestern coast of Stonehaven. It used to be the world's richest city-state. It was the home of House Cartahlion (Scarlet), as well as House Bikov, House Kavrel, House Verdenth (Emerald), and the Black Fortress (Jet). Ravidel ravaged the city with a Chaos Orb in 1280

[edit] Cape of Casindral

Cape at the mouth of the Tenamis River. Part of the border between Stonehaven and Casindral

[edit] Casindral

The central province of Corondor, in between Stonehaven and Golthonor

[edit] Kristina’s Woods

Home to the alliance that would defend the land against Ravidel's growing shadow. A Haven to all, this enchanted forest was declared open to all who would resist the conquerors of Corondor.

[edit] Quirion Sovereign

The majestic Quirion Sovereign stretched to the southern coasts of Corondor. There were many who said these lands would be the last to fall at the hands of would-be conquerors.

[edit] White Woods

Forest of broadleaf and silver birch, deep within the Quirion Sovereign. Refuge for many Elves of Terisiare after the Ice Age, as well of the planeswalker Eskil the White. Eskil trained Mangara, who thus gained the loyalty of the Quirion.

[edit] The Spine

The towering Spine of Corondor is a mountain chain that runs a thousand miles from Minorad to the Plains of Casindral. A dozen stalwart races are said to reside within its fiery mantle.

[edit] Mount Trovash

Southernmost mountain in the Spine that divides the continent. Its caverns are said to harbor mysterious artifacts brought to Corondor from Terisiare during the Brother's War.

[edit] Battle Rising

Historic battlefields, forming the gateway to the lands of eastern Corondor.

[edit] Shikar

A majestic city east of the Quirion Forest and west of the Great Salt Marsh. Once one of the Contrary Kingdoms.

[edit] Casindral Isle

A small island, close to the southern coast. Mariners have long hailed this island as one of fair omen, for to pass it by sea is to be taken by the current at twice the speed of the southern albatross.

[edit] Golthonor

The eastern province of Corondor. Famous for its sandseas and salt-marshes.

[edit] The Northern Wild

East of the Valley of Minorad. A harsh land, inhabited by ogres, trolls, and the hardiest of Golth barbarians.

[edit] Sand Seas

The Sand Seas of Golthondor are traversable by no mortal without the aid of sorcery. It is ruled by a being known as the Sand Mage, no one has seen her face and survived to tell the tale.

[edit] The Rift

In the Rift of Golthonor stand monoliths which are used for Duels of planeswalkers.

[edit] Duelling Chasm

Legend tells of a great battle between the planeswalkers Dakkon Blackblade and Geyadrone Dihada. Energies released by the dying Elder Dragon Piru, who was summoned during the duel, were so great, that the earth cracked asunder and a chasm of monoliths formed. It was the location of the battle of Jared Carthalion, Kristina of the Woods, Altair of Coloni, and Caliphear the Nightmare against Ravidel in the year 1281. Jared destroyed the various monoliths in the canyon with a powerful spell during the battle. From here, Ravidel launched his Mox Beacon, and spread his evil plan of revenge.

[edit] Monolith of Piru

Named after a Legendary Elder Dragon, who was killed by Dakkon Blackblade.

[edit] Darkling Plains

Wasteland east of the Dueling Chasm, home to the nomadic war tribes of Golthonor. A flatland used as a battleground for warlords.

[edit] Plains of Coloni

The Plains nearest to the Great Salt Marshes

[edit] Great Salt Marshes

Golthonor's coastal swampland, easternmost waste of a desolate province. Once a rich trade route between Khone and Shikar, the contrary kingdoms.

[edit] The Golthonor Torrent

A stream that fed the Great Salt Marshes. The wizard Coldraith, in the year 1281, had magically stopped the flow of water into the marsh and instead began flooding the Plains of Coloni; the water returned to the marshes after Coldraith was killed by Altair of Coloni and Caliphear the Nightmare.

[edit] The Corthipan Inlet

Location where the Golthonor Torrent meets the Great Salt Marshes

[edit] Sulgh Swamp

The salt marsh west of Khone, at the mouth of the Golthonor torrent. Here Sivitri Scarzam began her invasion with her Scarzam Dragons before the conquest of Geyadrone Dihada. After Dihada left Dominaria, the salt marsh was inhabited by Sol’Kanar the Swamp King.

[edit] Coldraith's Keep

Lair of the wizard Coldwraith, surrounded by a wall of thorns.

[edit] Khone

Once one of the Contrary Kingdoms. Located east of the Sulgh Swamp in southeastern Golthonor. It used to be an enchanted forest the home of an ancient forest spirit, until Khone was twisted into a swamp by Geyadrone Dihada and its spirit was bound to Geyadrone’s service as Sol’Kanar the Swamp King.

[edit] Khone Keep

Home to the House of Rulers that included Sol'Kanar the Swamp King and Geyadrone Dihara. Destroyed during the war between Sol’Kanar and Sivitri Scarzam.

[edit] Telemar Bridge

Also known as Primor Bridge. Spanning the waters between the Golthonor mainland and the Isle of Corundis.

[edit] Telemar City

City of bridges, between Golthonor and the Islands of Corundis. Birthplace of Gwendolynn. Originally a fort to protect the island, her population has grown so dense that even the House Sapphire has been moved to this remarkable locale.

[edit] Corundis

The island nation Corundis, surrounded by the Golthonor Sea. Once the most powerful in all of Corondor, now a dying civilization, starved for the riches of the West. Home to Grenfell Mor of Golthonor.

[edit] Uncertain locations in Golthonor

[edit] Ashtor Falls

[edit] The Wolfs’s Hackle

A mountain range

[edit] Angel Keep

Archmage Xarl Angel-Keeper’s tower. The fallen angel Trine was imprisoned there, and the keep was greatly damaged when Trine escaped after Xarl’s death.

[edit] Gan

Once the largest city of Golthono. Its people, the Ganarians, were destroyed by the fallen Angel Trine as ordered by Warlord Mandek Ironfist

[edit] The Iron Kingdom

An empire founded by Warlord Mandek Ironfist in the abandoned city of Gan

[edit] Ironhold

The central city and fortress of the Iron Kingdom

[edit] Baltesa

A city-state, home to the Vestals.

[edit] Boite

A baronny.