Computer-assisted gaming

From Wikipedia, the free encyclopedia

Computer-assisted gaming (or CAG) refers to games which are at least partially computerized, but which are actively regulated by a human referee. Computer-assisted gaming attempts to combine the advantages of computer games with those of face-to-face games. In computer-assisted gaming, computers are used for recordkeeping and sometimes for the resolution of combat, but a Human referee makes any decisions requiring judgement.

[edit] Variations

A computer-assisted game can be little more than a collection of rules and notes on computer, or as complete as a computer game, with a human referee needed only to make the non-random decisions. It can be played remotely or with everyone in the same room looking at one or more computer monitors. (The referee must have his own monitor; the players can share one, or each player can have his own. Or only the referee may have a monitor, with the players using paper as usual.) This flexibility allows players to combine the best aspects of paper-and-pencil and computer games while computerizing the game as much or as little as desired.

[edit] Role-playing games

Role-playing games were one of the first types of games for which computer-assisted gaming programs were developed. Computer-aided role-playing game programs are designed to help game masters and players alike. Those programs range from acting as convenient format for a character sheet all the way up to full automation of the game mechanics of a role-playing game system. This is especially useful for character creation/maintenance and rules resolutions for complex simulationist games.

Chore Wars, launched in July 2007, offers a new take on the RPG genre, taking elements well-known to gamers and using them to create a format for competing to do the most chores around the house or office.

[edit] External links