Computation tree

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A computation tree is a representation for the computation steps of a non-deterministic Turing machine on a specified input. A computation tree is an acyclic graph of nodes and edges. Each node in the tree represents a single computational state, while each edge represents a transition to the next possible computation. The number of nodes of the tree is the size of the tree and the length of the path from the root to a given node is the depth of the node. The largest depth of an output node is the depth of the tree. The output nodes of the tree are called leaves.

In a computation tree each output node is labeled Yes or No. If a tree, T, with an input space X, if  x \in X and the path for x ends in node labeled yes, then the input x is accepted. Else it is rejected.

The depth of the computation tree for a given input is the computation time for the Turing machine on that input.

One of the primary methods of showing that a computational problem L is complete for a given complexity class C is to show that the computation tree of any algorithm in C can be directly analyzed in terms of L.