Close Combat (video game)
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Close Combat | |
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Developer(s) | Atomic Games |
Publisher(s) | Microsoft |
Platform(s) | Windows, Macintosh |
Release date | January 1, 1996 (MAC) June 30, 1996 (PC) |
Genre(s) | RTT |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Kid to Adult (K-A) |
Media | CD-ROM (1) |
Input methods | Keyboard, mouse |
Close Combat, is a World War II real-time tactics game, developed by Atomic Games, and released on January 1, 1996 for the MAC[1] and June 30, 1996 for the PC[2]. The first installment of the Close Combat series, the game is played on a two-dimensional map, between two players.[3]
Close Combat is based on the fighting of the U.S. 29th Infantry Division and the German defenders from Omaha Beach to St. Lo during Operation Overlord; all the units in the game are based on those used in 1944. The game may be played as either the Germans, or the Americans.The game received mainly positive reviews.[4]
[edit] Gameplay
Combat takes place on a two-dimensional map with three-dimensional terrain elements. Depending on the map, terrain features can include a variety of features providing concealment and cover, such as hills, hedges, foxholes, trenches, streams and buildings. Units have limited fields of vision (particularly vehicles), suffer from fatigue, have limited ammunition, can be suppressed, will break and flee if their morale drops too low, and generally behave in a manner similar to real life (although there are options to make units always visible, always obey orders, and/or fearless).
The units used in the game vary, and range form basic infantry teams like, rifle teams, snipers, scouts, and assault troops, to more advance support units including tanks, halftracks, tank destroyers, assault guns, anti-tank guns, mortars, and machine guns.
[edit] Notes
[edit] External links
- http://www.gamespot.com/pc/strategy/closecombat/review.html?om_act=convert&om_clk=tabs&tag=tabs;reviews
- Close Combat Series - Mods, forums, player guides, teamspeak & techsupport
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