Talk:Chulip

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[edit] Genre?

What type of genre is this game? Is it just a sand box game? —The preceding unsigned comment was added by 76.186.112.195 (talk) 04:40, 5 February 2007 (UTC).

Chulip's format is closest to that of the graphical adventure. It's not really a dating sim, since there's no real courtship that goes on in the game--rather, players spend most of their time talking with neighbors, exploring, saving up money to buy train passes and tools, and trying to figure out the conditions necessary before they'll be able to kiss their neighbors or underground residents, which results in awards of money and increased resilience. Most of what I know about the game came from this critique over at fourhman.com[1] (That's why I wouldn't make the changes myself--I'm working from second-hand knowledge here--but it seems like what little information that's available here is misleading.) 12.186.193.243 14:45, 15 April 2007 (UTC)
The Japanese page describes its genre as a roleplaying game, which makes sense, as you have to level up as well as keep and manage an inventory while doing all these quest-like objectives. Of course, it's not a classical Japanese role-playing game in with its combat... Urk, now that I think about it I'm not 100% sure if I should change the genre or leave it as is. Jecrell (talk) 22:38, 7 May 2008 (UTC)