Chess with different armies

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Chess with different armies (or Betza chess[1]) is a chess variant in which two sides use different sets of fairy pieces. There are several armies of equal strength to choose from, including standard FIDE army. In all armies kings and pawns are the same as in FIDE chess, but other pieces are different.

Contents

[edit] Rules

Before the game players choose their armies in a certain way, predefined by tournament rules. This can be done either randomly or secretly by both players. Each player has a choice of 4 armies[2]: the Fabulous FIDEs, where all pieces move as in standard chess, Colorbound Clobberers, Nutty Knights or Remarkable Rookies army.

All armies are designed to be equal in strength, but have significantly different properties. kings and pawns move the same as in chess for all armies. Pawns can only promote to pieces available in either player's army at the start. The castling is done as in standard chess with exception of the case when rook replacement is a colorbound, like in colorbound clobberers army. In the latter case the king when castling long moves to b1 and rook replacement to c1. This makes sure that colorbound pieces doesn't change its square color.

a5 b5 c5 d5 e5
a4 b4 c4 d4 e4
a3 b3 c3 d3 e3
a2 b2 c2 d2 e2
a1 b1 c1 d1 e1
Fers.
a5 b5 c5 d5 e5
a4 b4 c4 d4 e4
a3 b3 c3 d3 e3
a2 b2 c2 d2 e2
a1 b1 c1 d1 e1
Alfil, can jump.
a5 b5 c5 d5 e5
a4 b4 c4 d4 e4
a3 b3 c3 d3 e3
a2 b2 c2 d2 e2
a1 b1 c1 d1 e1
Wazir.
a5 b5 c5 d5 e5
a4 b4 c4 d4 e4
a3 b3 c3 d3 e3
a2 b2 c2 d2 e2
a1 b1 c1 d1 e1
Dabbabah, can jump.

Many pieces in the following armies are combination of standard chess pieces and 4 fairy pieces: fers, alfil, wazir and dabbabah (see their movement diagrams above). The game can be played with standard chess pieces and the following move diagrams use standard pieces as well (except queens).

[edit] Colorbound Clobberers

Image:chess zhor 22.png
Image:chess zver 22.png a8 xx b8 c8 d8 e8 f8 g8 h8 Image:chess zver 22.png
a7 b7 xx c7 d7 e7 f7 g7 h7 xx
a6 b6 c6 xx d6 xx e6 f6 xx g6 xx h6
a5 b5 c5 xx d5 xx e5 f5 xx g5 xx h5
a4 b4 c4 d4 e4 al f4 g4 h4
a3 b3 c3 xx d3 xx e3 f3 xx g3 xx h3
a2 b2 c2 xx d2 xx e2 f2 xx g2 xx h2
a1 b1 xx c1 d1 e1 f1 g1 h1 xx
Image:chess zhor 22.png
Cardinal. Moves as bishop or knight.
Image:chess zhor 22.png
Image:chess zver 22.png a8 xx b8 c8 d8 e8 f8 g8 h8 Image:chess zver 22.png
a7 b7 xx c7 d7 e7 f7 g7 h7 xx
a6 b6 c6 xx d6 e6 xx f6 g6 xx h6
a5 b5 c5 d5 xx e5 f5 xx g5 h5
a4 b4 c4 xx d4 e4 rl f4 g4 xx h4
a3 b3 c3 d3 xx e3 f3 xx g3 h3
a2 b2 c2 xx d2 e2 xx f2 g2 xx h2
a1 b1 xx c1 d1 e1 f1 g1 h1 xx
Image:chess zhor 22.png
Bede. Moves as bishop or dabbabah. Can jump by orthogonal moves.
Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 xx d6 e6 xx f6 g6 xx h6
a5 b5 c5 d5 xx e5 f5 xx g5 h5
a4 b4 c4 xx d4 e4 bl f4 g4 xx h4
a3 b3 c3 d3 xx e3 f3 xx g3 h3
a2 b2 c2 xx d2 e2 xx f2 g2 xx h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 22.png
FAD. Moves as fers, alfil or dabbabah (hence the name.) Can jump for all moves.
Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 xx d6 e6 f6 g6 xx h6
a5 b5 c5 d5 e5 xx f5 g5 h5
a4 b4 c4 d4 xx e4 nl f4 xx g4 h4
a3 b3 c3 d3 e3 xx f3 g3 h3
a2 b2 c2 xx d2 e2 f2 g2 xx h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 22.png
Waffle. Moves as wazir or alfil. Can jump by diagonal moves.

[edit] Nutty Knights

Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 xx f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 xx f7 g7 h7
a6 b6 c6 d6 xx e6 xx f6 xx g6 h6
a5 b5 c5 xx d5 xx e5 xx f5 xx g5 xx h5
a4 xx b4 xx c4 xx d4 xx e4 ql f4 xx g4 xx h4 xx
a3 b3 c3 d3 xx e3 xx f3 xx g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 22.png
Colonel. Moves as king or as rook forward and sideways or as knight forward.
Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 xx f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 xx f7 g7 h7
a6 b6 c6 d6 e6 xx f6 g6 h6
a5 b5 c5 d5 e5 xx f5 g5 h5
a4 xx b4 xx c4 xx d4 xx e4 rl f4 xx g4 xx h4 xx
a3 b3 c3 d3 xx e3 xx f3 xx g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 22.png
Charging rook. Moves as king backwards or as rook forward and sideways.
Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 xx e6 f6 xx g6 h6
a5 b5 c5 xx d5 e5 f5 g5 xx h5
a4 b4 c4 d4 xx e4 bl f4 xx g4 h4
a3 b3 c3 d3 xx e3 xx f3 xx g3 h3
a2 b2 c2 d2 e2 f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 22.png
Charging knight. Moves as king backward and sideways and as knight forward.
Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 xx e6 f6 xx g6 h6
a5 b5 c5 d5 xx e5 f5 xx g5 h5
a4 b4 c4 d4 e4 nl f4 g4 h4
a3 b3 c3 d3 xx e3 f3 xx g3 h3
a2 b2 c2 d2  xx e2 f2 xx g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 22.png
Fibnif. Moves as fers or as a knight for its two longest forwards and backwards moves.

[edit] Remarkable Rookies

Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 xx f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 xx f7 g7 h7
a6 b6 c6 d6 xx e6 xx f6 xx g6 h6
a5 b5 c5 xx d5 e5 xx f5 g5 xx h5
a4 xx b4 xx c4 xx d4 xx e4 cl f4 xx g4 xx h4 xx
a3 b3 c3 xx d3 e3 xx f3 g3 xx h3
a2 b2 c2 d2 xx e2 xx f2 xx g2 h2
a1 b1 c1 d1 e1 xx f1 g1 h1
Image:chess zhor 22.png
Chancellor. Moves as rook or knight.
Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 xx e8 xx f8 xx g8 xx h8 rl Image:chess zver 22.png
a7 b7 c7 d7 e7 f7 g7 h7 xx
a6 b6 xx c6 d6 e6 f6 g6 h6 xx
a5 b5 xx c5 d5 e5 f5 g5 h5 xx
a4 b4 xx c4 d4 e4 f4 g4 h4 xx
a3 b3 xx c3 d3 e3 f3 g3 h3
a2 xx b2 rl c2 xx d2 xx e2 xx f2 xx g2 h2
a1 b1 xx c1 d1 e1 f1 g1 h1
Image:chess zhor 22.png
Short rook. Moves as rook, but not more than 4 spaces.
Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 xx f7 g7 h7
a6 b6 c6 d6 e6 xx f6 g6 h6
a5 b5 c5 d5 xx e5 f5 xx g5 h5
a4 b4 xx c4 xx d4 e4 bl f4 g4 xx h4 xx
a3 b3 c3 d3 xx e3 f3 xx g3 h3
a2 b2 c2 d2 e2 xx f2 g2 h2
a1 b1 c1 d1 e1 xx f1 g1 h1
Image:chess zhor 22.png
Half duck. Moves as fers or dabbabah or jump 3 squares in orthogonal directions.
Image:chess zhor 22.png
Image:chess zver 22.png a8 b8 c8 d8 e8 f8 g8 h8 Image:chess zver 22.png
a7 b7 c7 d7 e7 f7 g7 h7
a6 b6 c6 d6 e6 xx f6 g6 h6
a5 b5 c5 d5 e5 xx f5 g5 h5
a4 b4 c4 xx d4 xx e4 nl f4 xx g4 xx h4
a3 b3 c3 d3 e3 xx f3 g3 h3
a2 b2 c2 d2 e2 xx f2 g2 h2
a1 b1 c1 d1 e1 f1 g1 h1
Image:chess zhor 22.png
Woody rook. Moves as dabbabah or as wazir. Can jump for all moves.

[edit] Other armies

The four armies described above were play tested by Ralph Betza and selected as most balanced ones. There are other armies, invented by Betza and other people:

  • Amazon Army[3] (Ralph Betza);
  • Cylindrical Ciders[4] (Ralph Betza);
  • Fighting Fizzies [5] (Peter Aronson);
  • Forward FIDEs[6] (Ralph Betza);
  • Pizza Kings[7] (John Lawson);
  • Seeping Switchers[8] (Jörg Knappen).

In initial version of the game there were 8 armies[1] and in these armies the king moved differently than the king in the standard chess. Instead of normal pawns, fairy pawns could be selected, for example berolina pawns. However, later Betza abandoned the idea of using fairy pieces for king and pawn[9] and reduced the number of armies to four.

[edit] References

  1. ^ a b Pritchard, D. (1994). The Encyclopedia of Chess Variants. Games & Puzzles Publications. ISBN 0-9524-1420-1. 
  2. ^ Chess with different armies by Ralph Betza.
  3. ^ The Amazon Army by Ralph Betza.
  4. ^ The Cylindrical Cinders by Ralph Betza.
  5. ^ The Fighting Fizzies by Peter Aronson
  6. ^ The Forward FIDEs by Ralph Betza.
  7. ^ The Pizza Kings by John Lawson.
  8. ^ The Seeping Switchers by Jörg Knappen.
  9. ^ Different Kings and Pawns? by Ralph Betza
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