Talk:Character sheet

From Wikipedia, the free encyclopedia

[edit] Dungeons & Dragons

I have a problem with D&D being called a game focusing on "combat, skill use, and gaining abilities, in the order". It focuses on role-playing in a fantasy world. How one choose to roleplay: hack-n-slash, story involved; is ther own choice. The "stats" on the character sheet are just quick reference for those times when role-playing would not yield and easy resolution to a conflict: battle, arguement, falling, etc. shadzar|Talk|contribs 10:10, 27 October 2006 (UTC)

I'd hate to argue with you, because I somehow agree with you. I just find it peculiar that you don't consider it possible to find a resolution to argument solely with the use of roleplaying. Let's face it, D&D has a bad reputation for being hack and slash simply because it's the oldest and most abused game. Doc Daneeka 00:29, 26 April 2007 (UTC)

[edit] The character sheet shown as example

The character sheet shown as example, from Stormbringer, is in German (or something like that). I suggest changing it for another example sheet, but in English this time, since this is the English Wikipedia. PoisonedQuill 19:20, 19 May 2007 (UTC)


[edit] Illustration Character Sheet?

What about a Character Sheet (sometimes called a "Character Turn Around" or just "Turn") as in a detailed illustration of a character for Animation, Comics, etc. Usually a 3 or 5 point rotation of character to see the character from different angles. Sometimes they include an "Action Shot", details of heads/facial expressions, clothing/accessory options or even other characters/objects to set scale. This isn't the same as an RPG Character sheet, it probably warrents a "Disambiguous" page, or a Page for "Character Turn Around" and a link from here? --Iamdeadfish 23:46, 13 June 2007 (UTC)