Catan Card Game

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The Catan Card Game, originally named The Settlers of Catan: The Card Game, is a card game adaptation of The Settlers of Catan. It is a member of the Catan series of games, and is published by Kosmos in German, and Mayfair Games in English. The Catan Card Game is a two-player game, although the rules can be accommodated as to allow players to share a set or for each player to have their own. Seven expansions of the Catan Card Game have been released, with the first six available in English.

In the Catan Card Game, each player controls a principality of Catan, consisting of two settlements, a road between them, and six regions near the settlements, all of which are represented by cards. Throughout the game, players seek to expand their principality, scoring victory points for certain features. Throughout the game the two principalities are kept separate.

Chance and luck play less a role in winning the card game than they do in the board game, especially when playing an extended version with one deck per player.

[edit] Gameplay

At the start of each turn, a standard die and a special event die is rolled, after which both players collect resources depending on the value of the standard die and respond to the outcome of the event die. However, unlike the board game, each region must store the resources it produces, and no region may store more than three resources. At the start of the game, each player has one region of each of the six resources (brick, wool, grain, ore, lumber, and gold), and may acquire more by establishing settlements and cities.

Afterwards, players may build using the resources stored in their regions, in a manner similar to their board game, or play action cards, which may affect both players.

Resources may be spent on building, and many different things can be built. Settlements may be improved with buildings, and cities may be improved with city improvements, both of which give different privileges to the player. Furthermore, players may spend resources on knights and other units, which are placed in the same way as buildings but contribute to other game mechanics.


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