Carry (arithmetic)
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In elementary arithmetic a carry is a digit that is transferred from one column of digits to another column of more significant digits during a calculation algorithm. It is a central part of traditional mathematics, but is often omitted from the newest standards-based mathematics curricula which de-emphasize single correct methods to find one correct answer.
An example of carry is in the following pencil-and-paper addition:
¹ 27 + 59 ---- 86
7 + 9 = 16, and the digit 1 is the carry.
The opposite is a borrow, as in
-1 47 - 19 ---- 28
Here, 7 - 9 = -2, so try (10 - 9) + 7 = 8, and the 10 is got by taking ("borrowing") 1 from the next digit to the left.
When speaking of a digital circuit like an adder, the word carry is used in a similar sense. In most computers, the carry from the most significant bit of an arithmetic operation (or bit shifted out from a shift operation) is placed in a special carry bit which can be used as a carry-in for multiple precision arithmetic or tested and used to control execution of a computer program.
[edit] Mathematics education
Traditionally, carry is taught in the addition of multidigit numbers in the 2nd or late first year of elementary school. However since the late 20th century, many widely adopted curricula developed in the United States such as TERC omitted instruction of the traditional carry method in favor of invented arithmetic methods, and methods using coloring, manipulatives, and charts. Such omissions were criticized by such groups as Mathematically Correct, and some states and districts have since abandoned this experiment, though it remains widely used.
[edit] See also
- Carry flag, the equivalent in a computer