Carrier Air Wing

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This article is about the game. For the naval unit, please see Carrier air wing.

Carrier Air Wing
Image:Carrier Airwing game flyer.png
Developer(s) Capcom
Publisher(s) Capcom
Platform(s) Arcade
Release date October 1990
Genre(s) Scrolling shooter
Mode(s) 2
Input methods 8-way Joystick, 2 Buttons
Cabinet Upright
Arcade system CPS-1
Display Raster 384 x 224 pixels (Horizontal), 4096 colors

Carrier Air Wing, released in Japan as U.S. Navy (ユー・エス・ネイビー Yū Esu Neibī?), is a 1990 side scrolling shooting game released for the CPS arcarde hardware by Capcom. It is the spiritual sequel to U.N. Squadron, released during the previous year. As with the original, players chose any one of three different jet fighters and battle their way through ten enemy-packed stages. Another idea carried over from U.N. Squadron is the shop, which allows players to buy weapon and shield upgrades for their jet fighter.

[edit] Plot

The 1990s was a decade of great change marked by growing friendships between old enemies and never before seen levels of co-operation between powerful nations of the world. However, in 1997, using new weapons designed in secrecy, the Middle Eastern country of Rabu threatened to destroy this fragile peace.

[edit] Aircraft

Gameplay of Carrier Air Wing.
Gameplay of Carrier Air Wing.
  • F/A-18 Hornet - The most balanced aircraft available. It can handle air-to-air and air-to-ground sorties.
  • F-14 Tomcat - Dedicated air-to-air fighter. Not as capable in air-to-ground combat but it is a formidable fighter.
  • A-6 Intruder - Principle ground attack aircraft. It is not well suited for air-to-air.
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