Capcom Fighting Jam

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Capcom Fighting Jam

PS2 version cover art
Developer(s) Capcom Production Studio 2
Publisher(s) Capcom
Platform(s) Arcade, PlayStation 2, Xbox
Release date Arcade
October 2004
PS2
Flag of the United States November 16, 2004
Flag of Japan December 2, 2004
Flag of Europe February 12, 2005
Xbox
Flag of the United States June 14, 2005
Flag of Japan June 16, 2005
Flag of Europe June 24, 2005
Genre(s) Crossover/2D Versus Fighting
Mode(s) Up to 2 players simultaneously
Input methods 8-way Joystick, 6 Buttons
Cabinet Upright
Arcade system Namco System 246
Display Raster (Horizontal)

Capcom Fighting Jam (カプコン ファイティング ジャム?) is a fighting game from Capcom. It includes an assortment of characters from various Capcom fighting games: Street Fighter II, Street Fighter III, Street Fighter Alpha, Darkstalkers, Red Earth, and the cancelled Capcom Fighting All-Stars. The fights are 2 on 2 (team endurance style), and each character uses his or her super meter bar from the game that they are originally from. It was released in North America as Capcom Fighting Evolution.

Contents

[edit] Street Fighter II characters

[edit] Street Fighter III characters

[edit] Street Fighter Alpha characters

[edit] Darkstalkers characters

[edit] Red Earth characters

  • Leo
  • Hauzer
  • Hydron (Nool in Japan)
  • Kenji (Mukuro in Japan)

(Hauzer and Hydron debut in this game as playable characters. In Red Earth, they were non-playable bosses.)

[edit] Other characters

[edit] Reception

The game generally wasn't well received due to the fact that all of the characters except Ingrid were literally copy-and-pasted from their respective games except with drastically cut-down animation frames (the "SFII" characters actually came from Capcom vs. SNK and Street Fighter Alpha 3). Comparisons were instantly drawn to the similar Capcom VS series games and the gameplay of this newest fighter seemed to lacked the finesse of those earlier games. Many series favorites such as Ken, Cammy, Sagat, etc., were also relegated to the backgrounds of the stages instead of being playable characters which did little to aid the game's popularity. The game also received criticism that certain moves that the characters originally had were not available to the player, which led to some backlash from fans of the games. The game enjoyed a brief period of competitive play in Japan, but was soon dropped from most major tournaments.

Producer Yoshinori Ono has admitted that the game was essentially a salvaged version of Capcom Fighting All-Stars, and has also stated how the crossover, mechanics, and inclusion of the various gameplay systems inherent to each series lead to balancing problems. Ono also revealed that he replaced another producer who had been in charge of the game's creation until leaving during the middle of its production.

[edit] Trivia

  • Many Capcom characters make cameo appearances in the background of the stages of this game. However, the most notable and obscure cameos are the ones seen in the character endings. For example, Ryu's ending features him about to do battle with Jon Talbain from the Darkstalker series and Dante from the Devil May Cry series appears in Jedah's ending. Also, for the first time since Final Fight 2, Carlos is seen in Alex's ending rooting for Haggar along with Jessica.
  • All the ending sequences were drawn by artists from UDON, who have a working relationship with Capcom that still exists today.
  • This is the only cross-over Capcom fighting game with Darkstalkers characters that does not include Morrigan Aensland amongst them.

[edit] See also

[edit] External links