Talk:Call of Duty 4: Modern Warfare/Archive 1
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"Silencer"
They're not called silencers, they're called suppressors. It's impossible to silence a firearm completely. If you don't believe me, feel free to check Wiki's article on Suppressors.
I agree Myself0101 (talk) 11:55, 24 January 2008 (UTC)
they call it a silencer in the game 24.16.192.56 (talk) 18:54, 28 January 2008 (UTC)
- Yes but it is a common misnomer. I could make a game with a supressor but call it a "sneaky pipe" or something ridiculous but does it make it anyless a suppresser? BonesBrigade 19:12, 28 January 2008 (UTC)
Spoilers
The spoiler message should be added. —Preceding unsigned comment added by Tarch82 (talk • contribs) 20:07, 7 December 2007 (UTC)
- Well it says "plot" so to any normal person it would imply what the game is about. Esskater11 16:08, 8 December 2007 (UTC)
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- Wikipedia is a spoiler. —Nahum Reduta (talk) 03:20, 20 January 2008 (UTC)
New version is out
The 1.4 patch for COD4 is out. Came out on December 19, 2007. http://www.infinityward.com/community/forum/index.php/topic,5159.0.html —Preceding unsigned comment added by RandomSchl (talk • contribs) 05:29, 7 December 2007 (UTC)
Call of Duty 4's Location?
If anyone owns the game, you can clearly see the geographic location of the USMC missions is in Iran. I think instead of using the generic word of "Middle East" we should use the world "Iran" and "Iranian."ColombianConservative (talk) 07:25, 17 November 2007 (UTC)
IW has satted that this is an un named country that they have created. So unless Iran is a figment of Infinity Ward's imagination this should not be added. IngeniusDodo (talk) 15:58, 17 November 2007 (UTC)
It is most definitely not Iran, despite being situated in the same part of the map. Al-Fulani is spoken of as having followed a "Kingdom", and this was all supposedly very recent. Given that it's been 30-40 years since Iran could be described as a kingdom, and has never been a democracy, it's pretty clearly not Iran. 'sides, I'm pretty sure the site of the nuke-blast is nowhere near where Tehran should be.Umlautbob (talk) 18:30, 17 November 2007 (UTC)
- It shouldnt, your username and userboxes obviously present some kind of bias no offense. Your unfound "theory" dont present any evidence besides look at it. Unless you can 100% prove that its actualy iran do not change it Esskater11 18:49, 17 November 2007 (UTC)
- Hey I'm just saying that I noticed the geographic location of the final level and decided to post it here. How nice of you to bring up politics in a video game page though, great job. Unfortunately for you my standpoint politically has nothing to do with this entry.ColombianConservative (talk)
06:52, 18 November 2007 (UTC)
There is no possible way the game occurs in Iran. Some of the missions appear as if they are near Iran, but this, of course, cannot and in all liklihood will not ever be confirmed by the developers. Besides, early missions show the U.S. invading the Middle East from the Red Sea and making its way to a city near the Persian Gulf, where the nuke is detonated. Speculation: Since this is modern warfare, the game could take place in a fictional future where most nations of the Middle East have united into a single democratic entity before Al-Asad's coup. This is supported by the game showing battle locations ranging from present-day Saudi Arabia's Red Sea coast to Al-Asad's unnamed capital city, which appears to be somewhere near Kuwait and Iraq, and Al-Asad appearing to control those areas completely despite the fact that his coup occurs in only one country; this would prove that the united Middle East is indeed a single entity that Al-Asad was able to take over, not several separate nations like in today's reality. Again, I stress this is speculation on my part. Anyway, identifying the nation is a sensitive issue, considering the U.S. is at war in the Middle East at present. Leaving the nation unnamed is the best course of action to avoid controversy at present. Comandante42 (talk) 20:54, 17 November 2007 (UTC)
BTW i also thought the game took place near Saudia Arabia or yemin or whatever the hell its called. Its clearly not iran if you have ever looked at a map. Esskater11 22:46, 17 November 2007 (UTC)
Also why does everyone MAKE NEW SECTIONS AT THE TOP!!!!, there supposed to be at the bottom. Esskater11 22:48, 17 November 2007 (UTC)
OK I didn't realize the geographic location on the first level was in Saudi Arabia, my bad. I only came to the realization of the location on that last USMC level. Comandante is right when he says it goes across the Mid East. But then that brings up another question. Before the first Marines mission, the newswoman clearly says the US is invading a "small but oilrich nation." A country that stretches from Jordan to Iran is certainly not small. And I changed the name of this talk section's title, if nobody objects.ColombianConservative (talk) 06:52, 18 November 2007 (UTC)
Looks like it was just a mistake. They weren't really very careful about where they put the newsflashes-some center it in Saudi, some in Iran, and there's others everywhere in between. I bet you'd find the same inconsistency in the British cutscenes.Umlautbob (talk) 10:12, 18 November 2007 (UTC)
Its obviously a fictional nation near the gulf and saudia arabia. They most likely did this so the people around there wouldnt freak or something ridiculous. Esskater11 15:18, 18 November 2007 (UTC)
The first mission in the Middle East is obviously in Saudi Arabia, and at least a few others are as well. Also they talk of a monarchy recently overthrown, so if it is similar to any nation it is most definitely Saudi Arabia.
The game is definitely not in Iran. If you look at the computerized map before the prologue mission "The Coup", it appears to focus on the Eastern side of Saudi Arabia, almost on the border with Iraq. Besides which, Infinity Ward have stated the setting is entirely fictitious.--Hammerandclaw (talk) 17:21, 4 January 2008 (UTC)hammerandclaw
"The Four Horsemen" Detail
Where was it first confirmed that Zakhaev and his allies were called the Four Horsemen? I know the Xbox 360 has achievements referring to them as such, but I do not believe they are ever called the Four Horsemen in the game otherwise. If that detail is some kind of outside research that everyone here has somehow bought into and has no concrete proof, then I think that it should be removed completely from this article, as it would be unverifiable and unneccesary. Comandante42 23:22, 11 November 2007 (UTC)
Statements from IW devolpers. Fourzerotwo, grant colier. Eskater 23:47, 11 November 2007 (UTC)
Even though the developers may have discussed it, I do not think that it is relevant to the article if the detail does not appear in the game. It should either be removed, or a note put somewhere that the antagonists are only referred to as "The Four Horsemen" by the developers, and not in any point during the game. Comandante42 01:33, 13 November 2007 (UTC)
- done. good idea. IngeniusDodo 02:21, 13 November 2007 (UTC)
- Regardless of if it's valuable information or not, shouldnt "The Four Horsemen" list have at least 4 names? I see three... —Preceding unsigned comment added by 20.132.64.140 (talk) 17:13, 14 November 2007 (UTC)
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- The fourth (or first, depends on how you view it.) horsman does not have a name. unless you can find us a reliable reference of his/her name then for now it should stay as is IngeniusDodo 18:17, 14 November 2007 (UTC)
I thought the first horseman was Al-Fulani, because he was the first taken out, then when Al-Asad was killed he was the next red X Megadeth1539 (talk) 19:17, 19 November 2007 (UTC)
Hmmm... This may be, but I doubt it. On the 360 version, you get the acheivement for killing the First Horseman after Shock N' Awe which is the last mission that you play as Sergeant Jackson. It is more likely, because of the time that the gamer points are received, that he was killed in the explosion and was pretending to be Al-Asad to draw as many troops into the blast radius. Either way, until we have a confirmation from a reliable source we cannot add any more information on him. IngeniusDodo (talk) 20:46, 24 November 2007 (UTC)
It worked though, what about Nicholai? He had alot of info on the remaining horsemans, I'm not suggesting he is but is there any info on him? Megadeth1539 19:08, 30 November 2007 (UTC)
Future tense
Some sections use future tense to refer to the game. ie, "the game will feature", "the engine will be able to". Can someone who has played the game change these statements to present tense, or remove them, based on whether or not the features mentioned were found in the final product? —Preceding unsigned comment added by 68.148.224.47 (talk) 09:37, 8 November 2007 (UTC)
- Done. If another user thinks that I have done this wrong or feels that I have added incorrect information then they may change it back. IngeniusDodo 19:27, 10 November 2007 (UTC)
Create-a-class Feature
Just for clarification, is this feature only available on Xbox Live? 72.197.137.142 05:10, 9 November 2007 (UTC)
No it is not. All version of the game include a Create-a-class feature. IngeniusDodo 11:43, 9 November 2007 (UTC)
I meant only on online gameplay. So does this mean that the create-a-class feature is only available on online multiplayer? 72.197.137.142 00:02, 14 November 2007 (UTC)
Yes, you can not create a class for Call Of Duty 4's single player nor can you for split screen outings. Create a class is strictly a online only feature. NoGoodScoundrel 16:40, 14 November 2007 (UTC)
Cooperative play
Is anyone aware if Cooperative play has been discussed publicly by the developers? I have heard nothing of it, but it seems quite a big feature, particularly after Gears made online coop a selling point.
I don't know why there would be no coop, but you would think they would eagerly announce such an important feature. —Preceding unsigned comment added by 142.179.73.188 (talk) 17:30, 13 October 2007 (UTC)
There is no Co-op play on the game. The only actual portion of the game you can play with other players is in the Online Multiplayer.
I believe that split-screen will be availiable in offline matches, if you consider that co-op. But there will be no co-op for the SP campaign if that is what you are referring to. —Preceding unsigned comment added by 24.184.108.176 (talk) 23:55, 5 November 2007 (UTC)
There is up to four player split screen on one console, or up to 16 xbox360's / PS3's systemed linked together with no split screen available for system link. Also, there is no "guest" ability like in Halo 3 or Gears of War where as long as one person has an online acount, you can bring a friend to play splitscreen online at the same time on the same console. —Preceding unsigned comment added by Sunspot01 (talk • contribs) 06:54, 17 January 2008 (UTC)
Gameplay
Can someone rewrite this section, please?! I tried to read it multiple times, but refuse to subject my eyes to such abuse. 82.110.109.208 18:30, 11 July 2007 (UTC)
I corrected most of the grammar just now, whoever wrote that section in the first place did a very bad job.. 63.198.104.56 20:17, 11 July 2007 (UTC)
Tis quite good now. Nice --Ace Face 11:11, 12 July 2007 (UTC)
I've rewritten the entire gameplay section, removing incorrect statements, and clarifying slightly correct statements, I've also added detailed Multiplayer information as well as the introduction to the perks section. Fourzerotwo
I saw a few days ago that there was a split screen mode but now it is gone. I know that they confirmed that there is no co-op campaign mode but hinted at there being an update for it soon. Is there a split screen online mode like in halo and gears of war where two or more people can go online and play? I've lookin for this for awhile and havent found an answer.Lakerfan666 19:40, 1 October 2007 (UTC)
Game Engine
Does anyone know the name of the game engine (i.e., middleware) used in the development of CoD4:Modern Warfare? Is it third-party or in-house? Aeonassoc 15:18, 9 August 2007 (UTC)
It's an in-house engine. IWslothy 16:10, 9 August 2007 (UTC)
I would say that the jury is out on this one at the moment. IW have already stated that they had built and enhanced the engine used for CoD2, which means that Quake3 is effectively in the bottom layer. I'm not saying that there are not sufficient changes to the original Quake3 engine for it not to be called new, no one truely knows that yet. I'm waiting to see if the ID copywrite notice is still on the box.(Amstacey 19:42, 26 October 2007 (UTC))
In the same vein, does anyone know if the engine (whatever it is) will utilize more than two CPU cores? COD2 seems single-threaded. Most newer games now will take advantage of two cores, so I assume that COD4 will at least use threading to some advantage, but is that threading hardwired to two threads max...or will it be able to fully utilize all four cores on a quad core system? —Preceding unsigned comment added by 155.104.37.18 (talk) 19:00, 6 November 2007 (UTC)
Yes, the new game will be compatible with dual core enabled pc's. It will run on AMD Athlon 64 X2, and Intel equivalent processors. Also on the Call Of Duty website they have released patches for their older games, which will run using dual core. Clitton01 (talk) (UTC) 15:46, 29 November 07
List with ranks and unlockables?
At the moment there is a list online at a blog, which contains most of the ranks, upgrades and challenges.
http://www.depl0y.com/cod-4-mw-unlock-list/ —Preceding unsigned comment added by Whaanstra (talk • contribs) 05:58, 27 November 2007 (UTC)
Trailer
The flag bears closest resemblance to the crescent that is the famous sign of Islam and more specifically the Ottoman Empire. It is a common Middle Eastern symbol and many Islamic nations such as Pakistan have the crescent included in their national flag.
http://en.wikipedia.org/wiki/Star_and_crescent
—Preceding unsigned comment added by 142.179.73.188 (talk) 17:32, 13 October 2007 (UTC)
In the trailor, there is some guy saying things in what I think is either Arabic or Russian. Would anyone perhaps be able to interperet what he is saying? It sounds like maby some sort of speech, and the clips of a red flag waving suggest maby it is some sort ofArabic union thing like in Battlefield 2
Xaritix 05:37, 30 April 2007 (UTC)
- He was speaking Russian (look at the article), but that red flag looked Chinese. --*someone42* 01:07, 1 May 2007 (UTC)
Actually dosn't look chinese at all, it looks like two swords crossing with a star above it or something. Also, could anyone interperet what the guy is saying at the beginning. It sounds like some speech or something.
Xaritix 04:54, 1 May 2007 (UTC)
- Note the screenshot I took. That flag is probably the thing on his beret. By the way,he looks Arabic.--*someone42* 22:50, 1 May 2007 (UTC)
- In the background in the scene with that guy and some other person, you can clearly see a full version of that flag with the symbol on it. It looks simmilar to the MEC coat of arms in Battlefield 2. Also, the insignia on his beret looks like two flags crossing over eachother or something like that.
Xaritix 04:39, 2 May 2007 (UTC)
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- I updated my older picture with the one with the flag in the backdrop. Notice how he's pointing the gun at the camera... --*someone42* 23:13, 2 May 2007 (UTC)
By the way, I found a seorce that gives what he is saying
Xaritix 05:11, 3 May 2007 (UTC)
I added a translation of a Russian phrase, and I think all of the translations are now in the article. LK 02:20, 5 August 2007 (UTC)
What the guy said in the trailer is in the full version later in the game. Megadeth1539 (talk) 19:19, 19 November 2007 (UTC)
After carefully looking at what was said, Вы все всё равно скоро сдохнете doesn't seem correct as pheonetically as 'vy vsje vsjo ravno skoro stohnete', after carefull consideration Zakhaev doesn't say all the words, sounds more like 'vsje ravnos koro stohnete' все равно скоро сдохнете. —Preceding unsigned comment added by 74.59.117.93 (talk) 16:29, 31 December 2007 (UTC)
Platforms
The Platforms section needs to be updated, and most subsequent games should follow this: It should show XP and Vista, if compatible with both, or Just Vista, if compatible with that. —Preceding unsigned comment added by 136.160.129.99 (talk) 22:15, 3 December 2007 (UTC)
Concidering that there is no official statement on what platform this game will be released for I think it should be best that this section should be left as TBA for now.
It was announced for the 360,PS3 and PC in a review done by game informer magazine and IGN.com
and the intire devolpemtn staff has said the above(Esskater11 00:15, 18 June 2007 (UTC))
Since the article states the game is for Nintendo DS, shouldn't Nintendo DS Game Card be included in the Media part of the infobox thing? (Just being cautious) Djr13 06:10, 15 July 2007 (UTC)
I have removed reference of the DS version as they are completely different game and are unrelated gameplay details wise. The Console and PC versions are Call of Duty 4: Modern Warfare, however the Nintendo DS version is a completely different game and titled Call of Duty: Modern Warfare. Note the drop of the "4" from the title. I think it's important we do not include these completely separate games in the same article as it is misleading to the reader, as the details in gameplay, and expectations of the game are completely different from the PC + Console versions and the Nintendo DS version. Fourzerotwo
Well, everywhere I see box art and ADs for COD4:MW for the Wii and DS. Is thi just a hoax because I don't ever remember them saying that they were making it for the wii or DS. The only time I ever saw and sign of them making it for the Wii or DS was when they released the box art of the version, which I think everyone just shrugged off as a joke. I did notice that wikipeda has it listed as "Windows, XBox 360 and PS3" and I was wondering if I should add Wii and DS. http://www.ebgames.com/product.asp?product%5Fid=180349 | I see that "fourzerotwo" cleared up the DS bit but at my local Block Buster they had an ad for a wii version. Is the Wii version completly diffrent like the DS one? The above is rather pointless I just copied it from a other part because I did't notice this. Balmazer
I'm looking at my DS game right now and it says Call of Duty 4:Modern Warfare. I've played the game on the 360 and I realize that it isn't the same game, but if that's the case, shouldn't someone make at least a small section on the COD4 page mentioning that there are other versions and linking it to the DS page? Xiondono (talk) 19:36, 2 January 2008 (UTC)
In regards to this issue, it was ORIGINALLY planned to be called CoD: MW for the DS, based on GameSpot, IIRC, but the game was marketed as Call of Duty (4) <---! MW However, there is a link at the top of the page that points out the DS version, right below the title, so it's already covered. Compassghost (talk) 00:41, 3 January 2008 (UTC)
Rating
Just a thought, since there is an unrated version of the trailer (which I have not seen) and an age gate to the website, we can expect an Mature rating, right? --*someone42* 04:16, 30 April 2007 (UTC)
- Not necessarily. COD has traditionally been Teen-rated. However, there is no need to speculate at this stage. --Scottie_theNerd 06:06, 30 April 2007 (UTC)
- I just saw the "unrated" trailer and really didn't see anything that might define an Mature or 15+ rating, but the fact that there is an age gate to the website (letting people 17+ only) is a bit odd. --*someone42* 04:11, 1 May 2007 (UTC)
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- they just do that so they don't get legal bombardment or something like that. What exactly is in the unrated trailor? I can't play it for some reason on my computer.
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Xaritix 05:19, 1 May 2007 (UTC)
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- The unrated trailer is just an extended version of the rated trailer. (Note: I added a picture of the normal trailer down below). --*someone42* 22:43, 1 May 2007 (UTC)
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What exactly makes the "unrated" trailer so "unrated" exactly?
Xaritix 16:10, 3 May 2007 (UTC)
- I don't know. Nothing unrated in it, just more scenes.--*someone42* 20:37, 5 May 2007 (UTC)
It has been confirmed on the CharlieOscarDelta.com website that the game will indeed be rated M. My guess is this will be due to the violent cutscenes, as well as language.GaffneyT 14:20, 29 August 2007 (UTC)
Setting
Wow, couldn't they have done the Cold War instead? Methinks it's going down the road of Battlefield 2.Samx 15:25, 1 May 2007 (UTC)
- Please keep discussion related to the improvement of the article. This is not a forum. --Scottie_theNerd 22:26, 1 May 2007 (UTC)
- Someone vandalized this article. The "Setting" section must be restored, and I suggest that this article be placed in a lockdown, in which new or unregistered users won't be able to meddle with it. --Castigator 02:57, 14 September 2007 (UTC)
- I agree with you cast, this games getting some seroius hype and is getting vadalsied daily mostly.(ForeverDEAD 11:31, 14 September 2007 (UTC))
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- I restored the Setting section. We're not going to lock it down though, it's not getting THAT much vandalism, compared to other articles that get vandalized 8-10 times daily. I am keeping an active eye on this article though. Feel free to let me know on my User Talk page if there is a problem.⇒ SWATJester Denny Crane. 15:50, 14 September 2007 (UTC)
Release date
What is the release date for the game ?? EnviroGranny 23:54, 4 May 2007 (UTC)
- Fall 2007, specific date is unknown. --*someone42* 20:39, 5 May 2007 (UTC)
ive heard that the release date is October 1st from a gamestop employe when i preordered it for my 360
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- Wasn't it confirmed as November 5th at the Leipzig GC? -Madbrood 20:33, 23 August 2007 (UTC)
November 5th, 2007 is the release date. —Preceding unsigned comment added by 12.45.66.201 (talk) 17:46, 10 September 2007 (UTC)
- November 5th is the shipping date, it is supposed to be released on the 6th in the U.S. (maybe the rest of North America as well) and the 9th in Europe. Although it is possible that some stores may release it as soon as the first shipments come in.24.184.108.176 01:42, 21 October 2007 (UTC)
error in translation
"vsekaja vaina eto varanjo" means "war is bulls*it" Chegis 18:21, 10 May 2007 (UTC)
O RLY? lol, I don't think it was that Xaritix 01:45, 11 May 2007 (UTC)
- I believe "враньё" is actually closer to "deception" than "lie", as it currently stands. GregorB 16:20, 17 August 2007 (UTC)
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- It's definitely closer to deception, and Deception is the original quote from Sun Tzu. I'm going to change it. ⇒ SWATJester Denny Crane. 15:51, 14 September 2007 (UTC)
360 Version
I'm not in the mood for a flame-war, so could someone try to answer this in a polite and adult manner.
Are there any reliable references for this game being on the XBox 360? Simondrake 18:49, 14 June 2007 (UTC)
- Yes, IGN confirms it being for the 360, PS3, and PC: IGN Xbox 360 article--Ranat 23 01:59, 15 June 2007 (UTC)
Yes 402 has confimred it on the Infinty ward and charlieoscardelta boards. (Esskater11 00:13, 18 June 2007 (UTC))
- Not to mention xbox marketplace has trailers etc. --Philip Laurence 03:14, 14 July 2007 (UTC)
sources
. In addition to the basic classes like Heavy Gunner and Assault Class, this game will include Spec Op, Demo and a user customizable class creator. But to create a unique class, the player has to unlock the ability through a certain hours of gameplay. Only two of the classes are available to a first time player. The rest are unlocked as he/she gains more experience online and gains higher rank. It has been confirmed that players will be able to buy maps for Multiplayer mode, that contain special vehicles such as UAVs (Unmanned Aerial Vehicles) and the Little Bird helicopter.
i would like too see the source from above thank you.(Esskater11 00:16, 18 June 2007 (UTC))
The above information has been confirmed by Infinity Ward themselves and can be found in any article describing the multiplayer
The Little Bird helicopter is not in the game at all, in multiplayer if a helicopter is called in it is a AH-6D Apache. Megadeth1539 (talk) 21:00, 3 January 2008 (UTC)
COD vs Call of Duty
Not that I'm against all these stupid abbreviations, lol, but I saw an inconsistency in this article with the use of Call of Duty and COD. I just replaced two... there may be another, but when writing new stuff, can we keep to Call of Duty? —Preceding unsigned comment added by 68.199.67.25 (talk)
- While I personally prefer using the full name, is there any reason why we shouldn't use the abbreviation? --Scottie_theNerd 08:48, 21 June 2007 (UTC)
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- i think he already explain himself:"I saw an inconsistency in this article"Akinkhoo 17:57, 8 July 2007 (UTC)
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- Its obvious that the whole name is needed. Someone not familiar with the gaming community may not be familiar with abbreviations like COD and WoW. For and encyclopedia article, defiantly full name.(Poweroverwhelming 22:10, 24 September 2007 (UTC))
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- It should be clear enough if you write "Call of Duty (commonly abbreviated as COD)" somewhere in the first paragraph, then people should understand what COD means throughout the whole article.
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BETA
should we put the info about that in the page.(Esskater11 23:11, 11 July 2007 (UTC))
- Yeah, we should. The Halo 3 page had beta details (it was moved to Marketing for Halo 3 but only because the page got so big). There are also beta details on Enemy Territory: Quake Wars and quite a few other games. SeanMooney 20:21, 12 July 2007 (UTC)
Hey, just in case anyone is wondering why I deleted it, the comment about the beta ending on september 30th had no reference, and is causing some havoc on the charlieoscardelta site as numerous people are trying to use it as proof. Seeing as there was no reference, making it speculation, I have removed it. If Infinity Ward can confirm this date, I'll be more then happy to undo it, but until then let's keep the speculation to the minds of the kiddies on the boards, and the facts on wikipedia.Skyzefawlun 17:50, 18 September 2007 (UTC)
- Put it back up please if you need proof look here→ http://www.charlieoscardelta.com/sitrep.php?uid=44983&b_id=MTE3NA==&req=view 24.184.108.176 02:16, 6 October 2007 (UTC)
- Also Yahoo! games appears to be releasing the CoD4:MW demo on October 11th, 2007→ http://videogames.yahoo.com/events/call-of-duty-4/call-of-duty-4-launch-central/532901 24.184.108.176 02:16, 6 October 2007 (UTC)
Weapons
Although an offical weapons list hasn't leaked or released yet, the list in the article is obviously Incomplete, and If all the Other American Weapons are correct, Why are they using Heckler & Koch USP instead of hte Beretta 92 or Sig P228? However, I do speculate that the L85A2, AK-74 and PP-19 Bizon may be included.
No weapons, the games not out its all speculation i think the only people who actualy know are the IW workers(Esskater11 23:43, 17 July 2007 (UTC))
It may be incomplete, but for PC users who have downloaded the demo, there is a weapons list located in the iw_02 file. I don't know If i should post the list on here, but I have it on my computer. 24.184.108.176 01:34, 21 October 2007 (UTC)
Post away in the talk section, might be interesting to see --86.152.139.63 18:20, 21 October 2007 (UTC)
- Weapon lists are, by consensus, considered to be against WP:NOT and WP:VG/GL. Including a weapon list in the article adds nothing that a summary can't already do, while inflating the article with trivial information. --Scottie_theNerd 20:43, 21 October 2007 (UTC)
I disagree with Scottie. I think a weapons list adds information about the game that none gamers and gamers alike would be intrested to know. I know that I buy games sometimes because they have a great weapons list. As the rules state it should also be apeling to none gamers. —Preceding unsigned comment added by 72.12.195.60 (talk) 20:32, 26 October 2007 (UTC)
- Unless there is a major change in policy its not going to happen. ForeverDEAD 21:08, 26 October 2007 (UTC)
One more thing to exclude: ranks. The list of ranks would also be against the WP:NOT section.--Blackhawk charlie2003 (talk) 13:17, 19 November 2007 (UTC)
Nintendo DS
I recall hearing at gamespot and youtube that CoD 4 will be released on DS. I also noticed that it wasn't mentioned on the article. Why is this? Marlith 04:53, 21 July 2007 (UTC)
This is addressed in the ==Platforms== section above. IWslothy
- ThanksMarlith 15:25, 21 July 2007 (UTC)
Steam Powered
The game is also coming to steam. SteamFriends.com —Preceding unsigned comment added by 78.16.28.246 (talk) 11:17, 1 September 2007 (UTC)
Perks list
Category 1 Perks:
- Bomb Squad - Ability to see nearby enemy explosives
- Bandoleer - Increases the amount of ammo you have
- C4 x 2 - Remote detonation explosive
- Claymore x 2 - Trip activated explosive mine
- RPG-7 x 2 - Rocket Launcher with 2 rockets
- Special Grenades x 3 - 3 special grenades. No smoke
- Frag Grenades x 3 - 3 frag grenades
Category 2 Perks:
- Juggernaut - Increased health
- Sleight of Hand - Faster reloading
- Sonic Boom - Higher explosion damage
- Double Tap - Higher Rate of Fire
- Overkill - Carry two primary weapons
- Stopping Power - Increased bullet damage
- UAV Jammer - Undetectable from a UAV(unmanned aerial vehicle) that you/your opponent can use.
Category 3 Perks:
- Deep Impact - Ability to have deeper penetration through objects with bullets
- Extreme Conditioning - Sprint for longer distances
- Last Stand - Pull out your pistol before dying
- Martyrdom - Drop a live grenade when killed
- Steady Aim - Increased hip-fire accuracy
- Dead Silence - Movements make less noise
- Eavesdrop - Listen in on nearby enemy voice chat
- Iron Lungs - Ability to hold breath longer while sniping
Acdx 18:30, 2 September 2007 (UTC)
Updated and edited Tazmaniac86 (talk) 20:49, 27 November 2007 (UTC)
Remove No Source Tag?
What do you say. Most of the info on this page does have sources or is common knowledge for any future COD4 fan. It just makes the article appear to be all wrong rather than a few issues. Any other support for this? --zrulli 18:04, 7 September 2007 (UTC)
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- I have removed it, however, please continue to add sources.⇒ SWATJester Denny Crane. 18:26, 13 September 2007 (UTC)
Challenges, game types, weapons
When editing game articles, please consider the guidelines set out in WP:NOT and WP:VG/GL, and also consider the arguments at WP:INTERESTING and WP:TRIVIA. It is not essential for the casual reader to read an extensive list of weapons, game types and challenges, especially for a game that has not yet been released. Adding comments in the article disallowing editors from adding or removing content does not legitimise it. Only add in what is verifiable and notable. --Scottie_theNerd 14:16, 9 September 2007 (UTC)
All the game types have been confirmed by Infinity Ward and on the multiplayer beta. It can be found on most articles written about the game informing of the game's multiplayer —Preceding unsigned comment added by 12.45.66.201 (talk) 17:48, 10 September 2007 (UTC)
- As well as the strategy guide, who shows the final list of weapons perks and gametype included at launch. I did not see anything against it in WP:NOT and WP:VG/GL, so unless it would be moved to another wiki then maybe a list of weapons gametypes and perks in CoD4 would be a bit more suitable for this information 24.184.108.176 23:48, 5 November 2007 (UTC)
Protection?
Should we get this artical protected? It seems this page is constintly vandalised by anon I.P's every day ForeverDEAD 17:55, 4 October 2007 (UTC)
- Not enough vandalism for a protection. Only around four vandals in the past five days: just revert and warn, they usually stop. · AndonicO Talk 09:15, 6 October 2007 (UTC)
Exclusive Demo Launch
Should I create a seperate section for the demo which will be launched 10-11-2007 at the yahoo launch central page? or just link it from External links? I had the link in there, but someone removed it. October 7th 5:42 pm
FYI, anyone who wants to mention that they released it via Yahoo! Games and the server(s) died please do, I can't edit the article. 70.118.119.96 20:43, 11 October 2007 (UTC)
Also, there has been vandalism in the 'Plot' section. The main enemy's name has been changed by user 'AIDclap' —Preceding unsigned comment added by Wikiuser96 (talk • contribs) 21:26, 16 October 2007 (UTC)
- Yes, it has been confirmed that the main 'bad guy' (for lack of a better word) will have the last name 'Zakhaev', although I can not find any information about his first name. —Preceding unsigned comment added by 24.184.108.176 (talk) 01:39, 21 October 2007 (UTC)
beta section removed
why was the beta section removed and insted replaced with a demo? ForeverDEAD 00:56, 8 October 2007 (UTC)
I didn't replace the beta section, the whole pre-release marketing thing was removed. All I did was copy and paste some info from Call of duty Wikia. Aliblabla 09:16, 16 October 2007 (UTC)
Prestige Mode
In the Beta, Prestige Mode was said to unlock at level 55. Grant Collier (Infinity Ward, Studio Head) also stated in this video (cannot find the original video) that it unlocks at level 55. Yet, in this video he says that it unlocks at level 65. I believe that the latter was a mistake, and he mixed up the max level and the level that Prestige Mode unlocks (65 and 55). BF2MCguy 21:12, 12 October 2007 (UTC)
You unlock Prestige mode at level 55, and there are ten levels of prestige mode (the 55/65 confusion probably started there). In each level of presteige mode you reset everything about your character (unlocks, etc. Not sure about the stats yet though) and you go back up to level 55 and reset again up to ten times. So if you want to get technical there are actually 605 levels. the original 55, then 550 for the levels you need to redo for prestiege mode. Max level is still 55 though.
Max level is 55 for PC users. There is no Prestige mode on PC 55 is the highest level you can attain. —Preceding unsigned comment added by 24.184.108.176 (talk) 23:38, 5 November 2007 (UTC)
Just for the record, the maximum level in any version of CoD 4 is 55, NOT 65. This means that there are a total of 605 levels in the game, the initial 55 levels before the first Prestige Mode level, and the 550 for the remaining Prestige Mode levels (Note that the PC version may not have Prestige Mode, but the max. level is 55 nevertheless). The fact that it is 55 is supported not only by the official game guide (for both PC and console versions), but also in the game itself when you go to the Prestige Mode tab in the Multiplayer mode. Again, the max. level is 55 for all versions of the game, and any suggestion that it is 65 is misinformed. Its getting a little bothersome to keep having to revise this detail in the article. Comandante42 01:29, 13 November 2007 (UTC)
Cross-platform multiplayer?
I came to this article looking for whether or not the game will have cross-platform multiplayer but that information is conspicuously missing. It should probably be included somewhere. I'll continue to look for my answer, and probably edit it in if I find it. —Preceding unsigned comment added by Rporath (talk • contribs) 22:42, 20 October 2007 (UTC)
It doesnt, and dont add it ForeverDEAD 22:46, 20 October 2007 (UTC)
We should probobly list every feature that the game doesn't have. Right? —Preceding unsigned comment added by 170.185.147.19 (talk) 16:04, 12 November 2007 (UTC)
Music & Soundtrack
I think it bears adding that the musical theme of COD4:MW was composed by noted composer Harry Gregson-Williams, with the rest of the music by British composer Stephen Barton [who writes additional music for most of HGW's films]. Additionally, a soundtrack album for Call of Duty 4: Modern Warfare featuring the music of Stephen Barton will be released shortly. Hrhadam 19:53, 24 October 2007 (UTC)
- May I ask who edited this section, adding incorrect information as well as syntax errors? come on guys..Hrhadam (talk) 09:59, 26 November 2007 (UTC)
Multiplayer Kill Streak Bonuses
Shoudn't it be mentioned in the article for kill streaks during multiplayer you get UAV's at 3 and Airstrikes at 5 and a attack Helicopter at 7. I would add it to the article myself but I don't know how. —Preceding unsigned comment added by 72.12.195.60 (talk) 20:13, 1 November 2007 (UTC)
I had added it but someone removed it, along with the list of known perks that I updated. There is an official list of perks now and an official weapons list as well that was leaked from articles regarding the PC demo. —Preceding unsigned comment added by 12.45.66.201 (talk) 18:00, 5 November 2007 (UTC)
no CTF
For the release of the game there will be no CTF and will be added later with a patch.
Source: http://www.infinityward.com/community/forum/index.php/topic,1789.0.html —Preceding unsigned comment added by 205.145.64.64 (talk) 15:24, 2 November 2007 (UTC)
"at eleven" action?
This term is used in the Gameplay section to describe the kind of action in previous CoD games, but I've never heard of the term and have no idea what it means, nor can I find any explanation of it elsewhere on the Interwebz. It'd probably be a good idea for someone to clarify. 71.194.142.108 22:01, 5 November 2007 (UTC) It means the final hour. It's heart pumping action and it's stressful don't have much time feel to it. But that is less aparent in the latest installment in the series with Call Of Duty 4: Modern Warfare as it has more storyline and it builds unlike the World War II installments. —Preceding unsigned comment added by 72.12.195.60 (talk) 18:47, 6 November 2007 (UTC)
I think it actually refers to 11 meaning forward in military lingo. Changed it to "straightforward". If anyone has proof that it means something else, you can change it back. However, I think an alternative term should be used anyway. Onikas (talk) 18:24, 7 December 2007 (UTC)
I think its supposed to refer to the first posters explanation. Its the same as the 'eleventh hour' expression which refers to more than must the military, for example 'eleveth hour' reprieves of criminals supposed to be executed. —Preceding unsigned comment added by MarkNewton2512 (talk • contribs) 09:47, 21 January 2008 (UTC)
Max level
i have seen a couple sources bending both ways on which is the Maximum level, 65 or 55. Personally, I recall reading that it was 55, and the 10 levels of prestige mode caused the confusion with 55 and 65 given AFTER the source currently being used was released, but I may be wrong. Can someone find me a reliable source with a definitive answer? P.S. if it is 55, the max level is 605 (not 550) and if it is 65, the max level is 715 (not 650) which is another error I have seen here becasue you add the base levels to the number of times you repeat prestiege mode, so (55+[55*10]) = 605 OR (65+[65*10])= 715 IngeniusDodo 04:01, 7 November 2007 (UTC)
The games leaderboards have people over 55 impretty sure Jack THE Pumpkin KING 04:06, 7 November 2007 (UTC)
Actually it stops at 55 but you can trade in you rank up to 10 times and start over like you said, so really yes it does go over 55.72.12.195.60 17:46, 8 November 2007 (UTC)
In the clip from game head given as a reference it shows at 0:30 when he resets the rank that he is at 55. IngeniusDodo 19:44, 10 November 2007 (UTC)
Release Dates
Can we please add the games release date via steam to the "Release date" box? --193.1.96.36 13:26, 7 November 2007 (UTC)
SDK
Is the release date for SDK/Editor known? Or does it come with the game disk?
- I have gone through every folder in the game and I did no find any SDKs/editors, nor can I find any information on common file hosting sites nor search engines regarding a definite release date. I guess that it is under wraps for now. IngeniusDodo 01:13, 9 November 2007 (UTC)
- [1] It looks like tools are in their BETA stage. I guess we can expect them very soon. IngeniusDodo 22:39, 30 November 2007 (UTC)
X-Play's review
I'm not a registered user so you should put another reveiew in that X-Play gave it a 5 out of 5 —Preceding unsigned comment added by 67.163.161.227 (talk) 20:00, 8 November 2007 (UTC)
X-Play didn't give it a 5/5 they gave it a five...
..Out of five.
Vicious203 21:04, 8 November 2007 (UTC)
First Horseman
Shouldn't the first horseman be listed? Although he is never really mentioned or heard of, there is evidence of him. You get an achievement called The First Horseman after "Shock and Awe", which means he must have died in the nuclear explosion, or sooner. In the four horseman photos he can be seen wearing a face mask, and he could be the man who drives the car in the coup level. Also, he was probally the right hand man to Al-Asad seeing as which. —Preceding unsigned comment added by 142.161.170.199 (talk) 05:36, 10 November 2007 (UTC)
because The First Horseman dying in the explosion/him driving the car is merely speculation, and he has no/extremely little plot significance (as well as no name!) this shold not be added. —Preceding unsigned comment added by IngeniusDodo IngeniusDodo 19:45, 10 November 2007 (UTC)
I'm sorry but isn't it possible that the First Horseman isn't a particular person, but also could be the nuclear bomb. On the 360 version, the level in which you get the First Horseman achievment is the same level in which the nuclear bomb detonates. So I think it's possible that the First Horseman is the nuclear bomb, even though it is an inanimate object. —Preceding unsigned comment added by Yanxroksoxsuk1918 (talk • contribs) 07:34, 27 November 2007 (UTC)
There is most definitely an actual human being referred to as the First Horseman. As Al-Asad and Zakhaev the younger die, a cutscene is shown of a photograph of all four horsemen. As each horseman dies, a red X is put over their heads. The first time you see it, one of the subjects is already X'd out-this being after the explosion. —Preceding unsigned comment added by 72.241.182.49 (talk) 03:35, 29 November 2007 (UTC)
Proprietary engine?
I noticed on the back of the game box, it states that COD4 uses software licensed from id Software. Should this be noted?--PCPP 05:59, 12 November 2007 (UTC)
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- It can be stated unless you have a reliable information you already stated that you saw it your game box you can take a picture of the game box and post it here. --SkyWalker 06:48, 12 November 2007 (UTC)
There's been a lot of talk about it. When questioned about it, IW states that their engine is very proprietary. As they added in a lot of shading/particle effects comparable with all of the "next-gen" games. However, it's also been said that they license their base code from the Quake3 engine. In other words, it's a very, very heavily modified Quake 3 engine. However, I've yet to see an IW developer clearly state that. It may be out there, or it may surface sometime soon.
Should we add in the connection problems currentally occuring with multiplayer?
Any one else think we should add a section like that? —Preceding unsigned comment added by 76.184.222.188 (talk) 01:54, 14 November 2007 (UTC)
No, as this is not adding information about the game itself and more about a technical problem. But yes there is a terrible lag problem unless your the host. NoGoodScoundrel 16:33, 14 November 2007 (UTC)
I agree that this should be added. It is causing huge problems, specifically to European and Playstation 3 users and is not being looked at or fixed by the publishers with continual lack of communication. —Preceding unsigned comment added by 83.70.148.177 (talk) 15:44, 28 January 2008 (UTC)
Grammar
I've never been great at it, so I hope some of you are better:
" A joint strike force of the SAS and the USMC '''breaches''' the missile launch center, and '''is''' able to abort the missile impacts."
|
Shouldn't it be "A joint strike force breach the missile launch center and are able to abort the missile impacts." Or is this one of those cases where a word, such as 'class' contains multiple subjects be retains singular properties? And if so, would it still affect the sentence in any way? IngeniusDodo 15:29, 16 November 2007 (UTC)
- "strike force" is singular, and therefore the current wording is correct. --Scottie_theNerd 17:45, 16 November 2007 (UTC)
- Thank you. IngeniusDodo (talk) 15:59, 17 November 2007 (UTC)
{
Minor rewrites, for clarity.
"The game also features a flashback mission set 15 years ago in Pripyat, "
becomes
"The game also features a flashback mission set 15 years prior in Pripyat, "
"Zakhaev survives, however, and only loses his left arm."
becomes
"Zakhaev survives, but loses his left arm."
"Zakhaev's son committed suicide when cornered by the SAS before he could be captured."
becomes
"when cornered by the SAS, Zakhaev's son committed suicide rather than be captured."
FInal parapgraph becomes:
"The loss of his son incurs Zakhaev's wrath, and he launches two ICBMs in desperation at the American East Coast. A joint strike force of the SAS and the USMC breaches the missile launch center, and is able to deactivate the missiles over the Atlantic Ocean. Their mission complete, the strike force attempts to escape from approaching ultranationalist forces, but an enemy helicopter destroys a bridge they are attempting to cross, cutting them off. Zakhaev and his troops arrive soon after, and begin executing the remaining members of the strike force. Griggs is killed trying to pull Soap to safety and Gaz is executed by Zakhaev himself. He is on the verge of executing Soap, but is distracted by the arrival of a loyalist helicopter. At this moment, a heavily wounded Captain Price slides his pistol to Soap. After Soap successfully uses the pistol to kill Zakhaev and his guards, the Russian Loyalist reinforcements arrive. Price is never confirmed to be dead or alive, though as the player is being loaded into the helicopter,a soldier can be seen attempting to resuscitate Price. After the final cutscene, a short news message plays, mentioning "nuclear missile tests" in Central Russia and some "leadership struggles" arising in the Ultranationalist party, and then reports on the failed attempt to locate a Russian cargo ship lost at sea (that the SAS infiltrated in the Prologue), implying that the recent police actions in Russia were conducted in secret, and were not public knowledge. After the credits roll the player is also given the chance to play through an airplane hostage-situation epilogue mission, Mile High Club."
(anUnregisteredUser)
}
Vandals
Someone has been going through this article and changing "Call of Duty" to "Call of Dookie". There may be other such modifications. I'm going to try and fix the ones I see... —Preceding unsigned comment added by Shokrone (talk • contribs) 20:21, 19 November 2007 (UTC)
Control stick and button layout
Can the player adjust the control stick and button layout like they can in Halo? Settings like that which can be adjusted by the player are appealing - possibly something we could add to the article.--Just James T/C 01:40, 26 November 2007 (UTC)
It can be adjusted with other preset schemes, but I'm not sure that this is appropiate for the article. I'll leave it to a more experienced user to determine that. IngeniusDodo (talk) 22:42, 26 November 2007 (UTC)
Vandalism
In just the past few days since the protection for this article was removed, this article has been vandalized multiple times. I propose re-protecting the article immediately. Comandante42 20:38, 30 November 2007 (UTC)
- I agree though we shouldnt do it yet. One it may not need to be protected, and if more people vandlise in like say 3 days we will have a valid case for protection. Personaly it cant look good to see the same article up for protection in a short amount of time in case the 1st one gets rejected. Esskater11 06:45, 1 December 2007 (UTC)
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- I suppose; it just seems that the vandalism is getting a little out of hand very quickly. Comandante42 21:56, 3 December 2007 (UTC)
I have successfully gotten the article protected for a period of one month. Comandante42 (talk) 21:22, 4 December 2007 (UTC)
- Niceeeee if i remember correctly i had the article protected the last too times. Great job ;) Esskater11 02:45, 5 December 2007 (UTC)
Why can't anybody understand that Griggs dosen't die, listen to the song and the end right before the Epilogue. Not only does he mention himself by name over and over, but also the joint SAS and Recon Marine mission. He also says that on the bridge they had a "throw down". Play the last level and listen to the song instead of locking the page. And by the way the soildier was not pounding the ground because he lost Price, but is performing another technique ( whether its recommended or not I don't know )in which he pounds on the guys chest to get his heart moving blood. The medic does the same thing in Platoon when the first guy dies during the ambush ( the fat one ). And, because of that you can't really say price died either or its at least unknown. User: Griggsdosentdie, 5:51 PM, 18 January 2008
Retrieved from "http://en.wikipedia.org/wiki/Talk:Call_of_Duty_4:_Modern_Warfare" —Preceding unsigned comment added by Griggsdosentdie (talk • contribs) 23:02, 18 January 2008 (UTC)
E3 should be added to Pre-release marketing.
there were several gameplay videos and a trailer released. So it why isn't it added? should I add this in the next few days, I want to hear you thought on this. Chegis (talk) 17:49, 6 December 2007 (UTC)
Interesting bit of Trivia that could be possibly added
Craig Fairbrass and Billy Murray who voice Gaz and Captain Price both starred in EastEnders.
The rank used in the game for the lowest ranking SAS soldier is incorrect, it should read 'Trooper' or 'Tpr' as the abbreviation. David s fox (talk) 19:01, 27 December 2007 (UTC)
The in-game plot also states that Sgt 'Soap' McTavish has recently passed SAS Selection (as mentioned by Gaz and Capt Price in the training wing at 22 SAS). If that was so, his rank would be that of a Trooper. Soldiers (not Officers) passing SAS Selection are immediately reverted back to the lowest rank (Tpr), regardless of what rank they were when attempting SAS selection - for example, a Sergeant in the Parachute Regiment who completes SAS selection would revert in rank to Tpr in 22 SAS. David s fox (talk) 19:01, 27 December 2007 (UTC)
In Mile High Club, there is a conversation between two people( most likely Gaz and Captain Price), that makes a reference to the 1980 movie Airplane! "We're goin' deep and we're goin' hard." " Surely you can't be serious?" "I'm serious,And don't call me Shirley."GraMicE (talk) 01:19, 12 January 2008 (UTC)
Al-Jazeera Channel
Al-Jazeera said in a report that the channel the player attacks in the first act is an exact copy of their studios. it didn't pick up much controversy(I think) but maybe it's worth a mention. link to you tube http://www.youtube.com/watch?v=Q9-WU3jBwVk it's in Arabic but most will know what they are talking about. Advisor (talk) 10:30, 10 December 2007 (UTC)
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- Classic al-Jazeera exaggeration. Every newsroom and TV station on the planet looks like that building.ColombianConservative (talk) 18:15, 11 December 2007 (UTC)
- Well their offices were "accidentally" bombed in Afghanistan and Iraq, and one of their camera men in in Guantanamo so if there is anyone who should be a little paranoid they are the ones. Anyway I played the level(not easy in Hardened mode) and I do think it's more of a "storm in a cup" there is exaggeration.Advisor (talk) 11:03, 13 December 2007 (UTC)
Weapon lists of Call of Duty 4?
Anyone know Weapon lists of Call of Duty 4? i want know gun name. Juice8093 (talk) —Preceding comment was added at 07:20, 16 December 2007 (UTC)
- Google call of duty 4 weapons list. Esskater11 15:50, 16 December 2007 (UTC)
Perhaps someone should add it here?? Froggybuster —Preceding comment was added at 13:44, 17 December 2007 (UTC)
- That would most likely be against WP:NOT and WP:GAMECRUFT. --Scottie_theNerd 20:42, 17 December 2007 (UTC)
New Playlists Update
On December 18 2007 new playlist were added to Matchmaking on XBoxLive, Oldcore and Team Objective were taken out in favor of Hardcore Search and Destroy and Hardcore Team Deathmatch. A new Mercenary Team Deathmatch was also added I haven't had much time to play these new modes so can someone help in this? Megadeth1539 (talk) 16:04, 19 December 2007 (UTC)
Thank you :) Megadeth1539 (talk) 22:36, 20 December 2007 (UTC)
Johny Storm!
I bet you haven't noticed it: In Middle East Nuke Aftermath movie (end of Act 1) were it shows name of the victims in three colums the left one contains an unusual one: Captain Johny Storm! (you know who is he, dont you? The Fantastic Four) Please discuss about putting it as trivia in the article. —Preceding unsigned comment added by 217.219.151.131 (talk) 18:31, 19 December 2007 (UTC)
Trivia isn't supposed to be put into articles. Its against policy. Comandante42 (talk) 20:38, 19 December 2007 (UTC)
- BTW you have way to much free time on your hands if you manage to look at all the names BonesBrigade 00:20, 20 December 2007 (UTC) —Preceding unsigned comment added by BonesBrigade (talk • contribs)
Questioning a possibility into Price's fate
- Spoiler*
If you notice in the ending, it seems that the Russian soldier gives up after four chest compressions on Price and hammers the ground. Could this imply that he, in fact, died of his wounds? -Compassghost
- True, but he did in fact die in one of the other COD's. BonesBrigade 04:57, 25 December 2007 (UTC)
So, would it be more accurate to list his fate as unknown or as killed in action? —Preceding unsigned comment added by Compassghost (talk • contribs) 17:58, 26 December 2007 (UTC)
In regards to anyone not sure of where I am talking about: http://www.youtube.com/watch?v=eZomNf-JSKc 4:22, you see the rescuer change from a CPR stance to punching the ground, as if he's failed. —Preceding unsigned comment added by Compassghost (talk • contribs) 18:01, 26 December 2007 (UTC)
- Unknown, as its speculative that he died regardless of the evidence. We do not know if in the game he is suddenly revived after the end or just dies so its "unknown"
P.S-make new sections at the bottom of the page BonesBrigade 18:07, 26 December 2007 (UTC)
I guess so. I'm hearing rumors about Soap being promoted to the leader of the SAS team that Price had in the credits. I'm going to check to see if these are valid, or if they're just rumors.
Roger, moved. Compassghost (talk) 23:34, 26 December 2007 (UTC)
If you listen to the voices of the SAS operators in the Epilogue, one of them sounds like it belongs to Price. Any confirmation on that? 71.193.160.181 (talk) 01:46, 27 December 2007 (UTC) EDIT: Wait... if Price is in the same picture at the end of that mission with Vasquez, Griggs, and Gaz (all of whom died), does that mean he did too? 71.193.160.181 (talk) 02:22, 27 December 2007 (UTC)
The Mile High Club is an interesting concept. I originally thought it was a part of the story, but could it perhaps be a "tribute" to the people who died in the operation? Four people, who died protecting freedom, holding one last operation in the sky before going to Valhalla? In addition, even if Mile High Club were a real event in the CoD universe, what indication would be given that it didn't happen before the events in CoD4? Compassghost (talk) 04:09, 27 December 2007 (UTC)
- That was incredibly deep. but............ i think your over thinking it a lil ;) BonesBrigade 04:46, 27 December 2007 (UTC)
OK so maybe it's either:
A. Flashback B. Unknown team Compassghost (talk) 05:17, 27 December 2007 (UTC)
I liked Compassghost's idea ^_^ It makes so much sense as a tribute mission. 71.193.160.181 (talk) 05:33, 28 December 2007 (UTC)
The Russian soldier performing CPR is not punching the ground in frustration; he is hammering Price's chest with what looks like his elbow, which is one form of CPR. Peptuck (talk) 07:06, 31 December 2007 (UTC)
- Actually if you think about it the bullets that killed price probably were going fast enough to go back in time and kill price when he was in World War II in the previous call of duty titles. After that it broke the time continuum and Price was brought back to life to complete the mile high club mission as well as save the dolphins and single handedly stop global warming. In other words does it matter? This doesn't even relate to the article anymore all anyone knows is what can visibly be seen in the game. Supposing this and guessing that is ridiculous... its a game... we don't need that much detail on the story anyways. This isn't a game forum. —Preceding unsigned comment added by 204.17.31.126 (talk) 14:37, 31 December 2007 (UTC)
-
- Aye aye aye, I don't seem to see the medic "giving up" on Captain Price. The 'camera' seems to quickly pan away, leaving his fate unknown, but suggesting he could very possibly be saved/alive, as he wasnt shot point blank in the head as the rest of the troops were. That said, I can't wait fer COD5 :) Oh and BonesBrigage... the sig..come on, mate :) Hrhadam (talk) 22:35, 31 December 2007 (UTC)
The very fact that we're sitting here mulling over Price's fate proves that it is ambiguous. Unless there is an announcement by the developers or a reliable site that clears the issue up, just leave that section of the article as it is. Maybe CoD 5 will be the decider. Comandante42 (talk) 01:55, 1 January 2008 (UTC)
I guess it's just my unnamed primary health care background flaring up again... NVM. Compassghost (talk) 19:56, 1 January 2008 (UTC)
At the end, there is a picture of Price, Gaz,Griggs and Vasquez together, which may have no relevance to the story, but if it did, it would have to have been before the "Shock and Awe" mission, where Vasquez is killed. Also the voice at the start of the epilogue is definitely Gaz's. So it must have been a flashback, unless Gaz can somehow survive a shot to the head.--Hammerandclaw (talk) 17:43, 4 January 2008 (UTC)hammerandclaw
I have actually heard of people being shot in the head once and living (police shows where crooks get shot in face during shootout) which, although rare, can happen. That being said, if Gaz did survive a shot to the face, and that is him in the mile high club mission, the mission must take place quite a while after the last level, as it takes a while to recover from a gunshot to the head. Also, at the end of the mission when everything turns slo mo, what does the hostage taker start shouting? Can anyone speed that up and translate it please? --216.86.204.185 (talk) 05:04, 11 January 2008 (UTC)
Previous knowledge cannot be applied to the Gaz' fate. Whether or not he could have possibly survived a headshot cannot be verified from the information obtained. Compassghost (talk) 06:29, 11 January 2008 (UTC)
Gaz's voice at Mile High Club mission is just the voice actor voicing a different character, hence why some characters sound the same. Gaz is definitely dead, considering that Zhakaev had a Desert Eagle in his hand. Regardless of the survival mindset, a Desert Eagle to the head is just as bad as being stabbed in the head with the sword, no chance of survival.Dibol (talk) 05:33, 19 January 2008 (UTC)
I know, but i am just pointing out the slight possibility that he survived to the people that feel are covinced the gunshot was not survivable.And someone, please translate what the hostage says at the end of the mission, as well as the shouting during the slow-motion part.--216.86.204.185 (talk) 23:38, 11 January 2008 (UTC)
The hostage says пожалуйста ,it's Russian for 'please' Myself0101 (talk) 12:17, 24 January 2008 (UTC)
Movie Reference
I don't know if anyone noticed, but the final mission of Act III has the name "No Fighting in the War Room." Possible Dr. Strangelove reference?--Teddaman91 (talk) 05:58, 28 December 2007 (UTC)
Absolutely, also the opening Marine mission is called "Charlie Don't Surf", which is from classic war film Apocalypse Now and begins with you entering in a convoy of helicopters. In the epilogue, you can hear two soldiers qouting comedy film Airplane! ("I'm serious, and don't call me Shirly")--Hammerandclaw (talk) 17:49, 4 January 2008 (UTC)hammerandclaw
dence)== Date ==
Should we add that Call of Duty 4 takes place in 2011? I figured this out after playing the Pripyat sniper mission. Cpt. Price says that "a decade after Chernobyl, terrorists still hunt for nuclear material there, including Zakhaev" or something like that. Chernobyl happened in 1986, so the sniper mission should have happened in 1996. Add 15 years onto that, and its 2011. 05:31, 30 December 2007 (UTC)G.Freeman, Dec.30th, 2007.
Yeah, that makes sense Lawnmowers Rock! (talk) 08:34, 30 December 2007 (UTC)
- No regardless its speculation(no matter what evidence). We can only techincly right about what is written by others. So if like IGN says that we could put that in the article. Without a source is still orginal research. BonesBrigade 16:10, 30 December 2007 (UTC)
Agreed. In addition, since this is in an alternative time-line from our own, there's no way to determine if CoD4 events happened concurrently with real-life events. —Preceding unsigned comment added by Compassghost (talk • contribs) 20:33, 30 December 2007 (UTC)
Ya. This is an Alternative time-line obviously, so Chernobyl could have happened at anytime. Oldking666 (talk) 17:50, 5 January 2008 (UTC)
Mile high club?
In the epilogue missioin "Mile High Club, someone starts talking when everything goes into slow mo. Is it the hostage taker? Is he saying something essential to the story? also, is it in some foreign language?--216.86.204.185 (talk) 20:18, 4 January 2008 (UTC)
Gaz in Mile High Club?
If you extract the IWD file "localized_english_iw04" and navigate to "sound\voiceovers\UK\airplane", you will see that some of the sounds begin with "airplane_gaz", like "airplane_gaz_1_1_R.mp3" for example. Most of the sounds are used. If the mission was meant to be after the "Game Over" mission, then one could imply that Gaz was shot by Zakhaev, but not killed.--BobManPerson 14:48, 04 January 2008 (CST)
The bottom line with this subject, and subjects relating to it (Prices fate) is that we just don't know. We can speculate, draw conclusions but we don't know. The nature of the mile high club mission is unknown. There is no evidence that confirms any of these claims. Sound files and unofficial evidence is not citable and therefore not proof. In light of this I suggest that comments like these be removed since they no longer apply to the article but to the game itself. Remember that the talk sections of the article are for discussion of the article itself and its content not personal thoughts and speculations. (Fighting Zucchini (talk) 21:37, 4 January 2008 (UTC))
It's just the same voice actor. Gaz is most definitely dead. He was shot in the head, after all-that's pretty final. Besides, if it were Gaz, you'd be able to see his name when you moused over him-they're all just called "Romeo Number-Number." 72.241.182.49 (talk) 07:38, 10 January 2008 (UTC)
Personally, i think they just made a really cool level, and felt the need to shoe horn it in somewhere. I imagine they did all the prep work [intro's, loading screens, voices] and then felt it didnt sit well with the story, so included it as an epilogue. Gaz is most definately dead. --Dark wingstalker (talk) 04:19, 20 January 2008 (UTC)
- Didnt fit in? lol the only mission to stay the entire 2 year game devolpment is the cargo ship mission. The devolpers in the walkthrough in the collectors edition said that it went through about 1000 renditions befoer they finnaly relized it didnt fit and jsut made it a cold open. Just some trivia ;) BonesBrigade 04:57, 20 January 2008 (UTC)
Act I Detail
My brother was looking at this page earlier and I noticed that Act I has significantly less detail than those of Acts II and III. Seeing as Act I is the rising action of the story shouldn't it have at least as much detail as the other acts? —Preceding unsigned comment added by 72.18.39.72 (talk) 23:50, 4 January 2008 (UTC)
- Does this satisfy your taste now?BonesBrigade 16:44, 5 January 2008 (UTC)
Captain Price's Death
In the Main Article it said Captain Price's Status was Unknown; Possibly Alive or KIA. But when I was making a Video of the Ending for YouTube I saw the Russian Soldier punching Captain Price in Anger before I went up into the Loyalist Helicopter. That (should) indicate that he is dead. I changed the Article. If anyone has Conclusive Proof that Price may still be alive, please post here, then I will change it back.
Oldking666 (talk) 17:41, 5 January 2008 (UTC)
- Unfortunately, this detail has already been worked out in a previous discussion. If you cannot prove he is alive or dead, then Price's fate is ambiguous. What you saw can only be classified as original research, since others who have also put forth that evidence from the game as proof have had varied views about it. See the above section "Questioning a possibility into Price's fate". Comandante42 (talk) 20:01, 5 January 2008 (UTC)
- I don't think the Russian solider was "punching Price in anger," but rather trying to kick-start his heart, which means there's a chance it worked and he's "alive." Hrhadam (talk) 10:14, 23 January 2008 (UTC)
Inconsistancys
Several People put in Inconsistancies in the Charicters page, the biggest one being on Captain Price's Charicter:
It should be noted, however, that following the epilogue he is pictured with Lt. Vasquez, Gaz, and SSgt. Griggs, the three main characters who were undeniably killed in action, possibly as a rememberance for the player.
It is still unknown if Lt. Vasquez, SSgt. Griggs, or Gaz survived, and thus I took this part out. Also I made a slight change to Lt. Vasquez's Page, saying that he was (Presumably) killed.
It also stated that Gaz was on the Counterterrorist Mission, which has not yet been varified.
Oldking666 (talk) 17:47, 5 January 2008 (UTC)
- I have made several revisions to the section, which have removed any speculation and unprovable details/orginal research. Comandante42 (talk) 20:01, 5 January 2008 (UTC)
Does the fact that only living allies can be identified by the name-tags in gameplay have any merit in this? Because everyone coming down the chopper is still alive, has a nametag, but those who are PRESUMEDLY dead have lost their identifiers. Compassghost (talk) 22:14, 5 January 2008 (UTC)
Vasquez had to have been dead, the only person still alive was Jackson until he eventuallly succumbed to his wounds. If you look behind you when the Chapter starts Vasquez's body is laying propped up against the wall —Preceding unsigned comment added by 72.18.39.72 (talk) 23:34, 7 January 2008 (UTC)
He could be Unconcious Oldking666 (talk) 01:47, 9 January 2008 (UTC)
Vasquez was definitely killed. No one can survive prolonged exposure to radiation that close to a nuke for long. I think Jackson was the only one left alive, anyway. What's the point of Vasquez living once the plot no longer needs him? Comandante42 (talk) 01:28, 10 January 2008 (UTC)
What do people think of my previous statement about people being identified by name, but apparently only if they're alive? IE, when people die in the campaign, they lose their nametags when you look at them. Cannot confirm at this time, so someone else might need to check to see if this does happen in the game. Compassghost (talk) 06:36, 10 January 2008 (UTC)
- Relying on disappearing name tags is not a good way to declare someone dead. Being caught barely a kilometre away from a nuclear explosion probably is. --Scottie_theNerd 07:39, 10 January 2008 (UTC)
That argument doesn't work. Being shot in the head with a pistol, such as Gaz, would warrant him dead, but whether or not he is is still up in the air. There needs to be something consistent made in order to make it a secure argument. Compassghost (talk) 17:34, 10 January 2008 (UTC)
Why can't anybody understand that Griggs dosen't die, listen to the song and the end right before the Epilogue. Not only does he mention himself by name over and over, but also the joint SAS and Recon Marine mission. He also says that on the bridge they had a "throw down". Play the last level and listen to the song instead of locking the page. And by the way the soildier was not pounding the ground because he lost Price, but is performing another technique ( whether its recommended or not I don't know )in which he pounds on the guys chest to get his heart moving blood. The medic does the same thing in Platoon when the first guy dies during the ambush ( the fat one ). And, because of that you can't really say price died either or its at least unknown. User: Griggsdosentdie, 5:51 PM, 18 January 2008
Griggsdoesntdie, are your retarded or something? It's just Grigg's voice actor (who happens to be part of the development team) doing the rapping. Just because his character is dead doesn't mean that his VA doesn't get to have some fun.Dibol (talk) 20:25, 20 January 2008 (UTC)
Hey asshole don't call me retarted unless you have talked to anybody who made the game or the voice actor, all you can do is assume. It maybe that sense this game is based on aspects of modern warfare. Perhaps we are to assume that after he was rescued from the bridge he tried to pursue a music career as some real life vetrans are doing. This maybe an assumption of mine but it seems plausiable considering that the VA speeks in the first person about the events in the game, "on the bridge we had a throwdown." Or, maybe we are both wrong perhaps the creators made whether he lived or died ambigious on purpous. Therfore leaving it up to the imagination of the individual player to decide his fate as is done in some literary fiction. At best I would say his death is ambigious until the creators of the game comment on it, if they have not all ready. But, I think that the description of his character now leaves out his life or death as appropiate.--Griggsdosentdie (talk) 23:02, 21 January 2008 (UTC)griggsdosentdie, 6:00 PM, January 21, 2008 Retrieved from "http://en.wikipedia.org/wiki/Talk:Call_of_Duty_4:_Modern_Warfare"
Just read the fucking credits, retard. Wait until it shows the songs list and you'll see that it was Mark Grigsby just doing the rapping for promoting the game. Dibol (talk) 00:57, 25 January 2008 (UTC)
I did just read the fucking credits its says the song was written and performed by Mark Grigsby, who the same guy who does Griggs voice. It dosen't say anything about it being for promoting the game, which even if it was, their is no reason why it couldn't have anything to do with the story. It's a song in the game so of course its going to be in the credits retard. --24.189.36.194 (talk) 23:23, 25 January 2008 (UTC)griggsdosentdie, January 25 2008, 6:22 PM.
- Please be civil, and also I.P/Griggsdntdie there is no reason that it would have anything to do with the game also. It really isnt a critical part of the game and should be left out on the basis that we cannot prove that it has any chracter signifacance nor can we actual say that it doesnt. BonesBrigade 23:37, 25 January 2008 (UTC)
Excuse me, but this guy calls me a retard when he responds to me. I have no probelm with being civil, but if someone calls me a retard I'm going to respond in a way fittig. Maybe I should change my user name. But, if somebody can show me what the creators had inteneded, i have no problem in excepting that. And, if you're going to tell me its unimportant, here is why I disagree. Although not as significant as say Capt. price he is one who appears through out most of the game. So to say he just died is not doing justice to this encyclopedia. --Griggsdosentdie (talk) 00:37, 28 January 2008 (UTC)griggsdosentdie, January 27 2008, 7:36 PM.
Lockheed AC-130
There's a debate over whther to include COD4 in the "popular culture" section of Lockheed AC-130. If you have an opinion you may comment at Talk:Lockheed AC-130#CoD4 inclusion. ·:· Will Beback ·:· 23:29, 6 January 2008 (UTC)
I believe it should, as video games are popular culture and the Lockheed AC-130 is included in a video game. Besides, the only thing in the popular culture article at this time is the transformers movie. so i think someone should go ahead and add it.--216.86.204.185 (talk) 23:05, 9 January 2008 (UTC)
Mile High Club
Does anyone know the epilogue mission's relevance to the storyline? atm I havent been able to work it out. However the hostage at the end talks in Russian, if thats any help. Lawnmowers Rock! (talk) 04:59, 12 January 2008 (UTC)
- The Mile High Club mission is actually a kind of bonus mission that has nothing to do with the main storyline of the game. It's like a reward for beating the game, but only that. Comandante42 (talk) 05:27, 12 January 2008 (UTC)
Could someone please translate what the hostage says? Also, is that the hostage who is talking when everything goes in slow-motion?--216.86.204.185 (talk) 21:00, 12 January 2008 (UTC)
As i said above, the hostage says пожалуйста (please in Russian) Myself0101 (talk) 12:23, 24 January 2008 (UTC)
Major edit in progress
I am revisiting an hours-long editing session I undertook on January 12, which was lost to a revert. It will incorporate significant changes made since the revert. —Nahum Reduta (talk) 10:41, 14 January 2008 (UTC)
- First type into the notepad and then after that save to wikipedia. --SkyWalker (talk) 15:43, 14 January 2008 (UTC)
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- Actualy ive been planing to first go to a peer review of the article and then depending on that go to good article. I just havent had the time to watch over the pages though for the critics of the article. BonesBrigade 01:15, 15 January 2008 (UTC)
Recent vandalism
Recent vandalism stemmed from this area, I believe: http://boards.gamefaqs.com/gfaqs/genmessage.php?board=939212&topic=40784403 in regards to a person posting the link to this Wikipedia entry and further board members possibly editing the page to their liking, in case anyone was wondering where the influx occurred. I was observing this thread and making undos as it occurred, having spotted it while cruising the boards. Compassghost (talk) 01:42, 15 January 2008 (UTC)
- I would suggest getting an account and warning them that it has been brought to our attention and it will not be tolorated. BonesBrigade 02:40, 15 January 2008 (UTC)
Done, but if this ever gets unprotected, and someone mentions the word Wikipedia on GameFAQs boards, guaranteed half the people there will be scrambling to edit in things like "MacMillan has more abs than Chuck Norris." Compassghost (talk) 02:50, 15 January 2008 (UTC)
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- Yea but at least we have it i just spent like 10 minutes fixing vandalsim and competly false/misleading statments. BonesBrigade 03:14, 15 January 2008 (UTC)
Why can't anybody understand that Griggs dosen't die, listen to the song and the end right before the Epilogue. Not only does he mention himself by name over and over, but also the joint SAS and Recon Marine mission. He also says that on the bridge they had a "throw down". Play the last level and listen to the song instead of locking the page. And by the way the soildier was not pounding the ground because he lost Price, but is performing another technique ( whether its recommended or not I don't know )in which he pounds on the guys chest to get his heart moving blood. The medic does the same thing in Platoon when the first guy dies during the ambush ( the fat one ). And, because of that you can't really say price died either or its at least unknown. User: Griggsdosentdie, 5:51 PM, 18 January 2008
Retrieved from "http://en.wikipedia.org/wiki/Talk:Call_of_Duty_4:_Modern_Warfare"
- Is not relevant to this talking point nor the article. — Nahum Reduta [talk|contribs] 05:01, 20 January 2008 (UTC)
Player Characters
According to the Strategy Guide the player is Soap during the Mile High Club. Someone might want to combine those two bullet points. —Preceding unsigned comment added by 76.103.226.21 (talk) 02:41, 15 January 2008 (UTC)
- Yes but strategy guides are often not made by the devolpers and arnt very relible sources for info. Unless it is made by the devolpers then a statment could be added, but mostly we only use things that have actualy happened in the game. BonesBrigade 03:17, 15 January 2008 (UTC)
In the Epilogue I belive it was just something that the developers may have used, wanted to use in the original game. But lets just think about the mission to start with.
At the begining you hear some one talking who sounds like Gaz. (Must be dead at end of main Game. Large Caliber Pistol round does not leave lots behind) Meaning it may have ment to be in the main game at somepoint.
When you infitrate the plane which is in mid air you are cutting in through an Internal Bulkhead. if you have a heavy armed SAS team in a plane, why would you allow it to take off with that many armed bad guys on board to start with (Makes me think it is ment as a little bit of fun after the main game) Now unless the SAS team entered the plane in mid flight like the US Team did in the movie i cannot remember the name of now. (They did it from underneath in a converted Stealth Fighter, and Steven Segal was the team commander who dies when the seal goes)
Also it runs that in the Epilogue that you are still playing as soap. Now if he is talking then it is the first time you hear him speak.
I belive that the mile high club was ment to feature in the main game somewhere at some point. but as it did not really go with the story line they added it as a extra BIT of FUN after completing the main single player game as you have to sit through the whole of the credits to get to it, which is deserving of something extra as it is. my 2 cents - DaveFoz (27 Jan 08) —Preceding unsigned comment added by 217.243.213.58 (talk) 18:51, 27 January 2008 (UTC)
Correct Spelling of 'Leftenant'
"Leftenant" is just how we Brits pronouce Lieutenant, I have no idea why it's spelt the way it is in the game. Maybe Yanks officially refer to our soldiers with that rank as 'Leftenants', but it certainly isn't how WE spell it in our armed forces. Henners91 (talk) —Preceding comment was added at 08:16, 16 January 2008 (UTC)
So then why do you guys call them Leftenants and spell them Lieutenant? I'm afraid that if we change it to Lieu, people might just say "OMG, these people can't hear. He said Left" and then change it back. This is confusing! O_o Compassghost (talk) 18:52, 16 January 2008 (UTC)
- "Lieutenant" was originally pronounced "Leftenant", but some way or another the pronunciation altered in the U.S. Just spell it as Lieutenant, since that is the correct spelling no matter how you say it. See Lieutenant. Comandante42 (talk) 20:19, 16 January 2008 (UTC)
This confusion probably stems from Tom Clancy. He spells Lieutenant "Leftenant" when English characters speak it, even though the Brits only pronounce it this way and it is still spelled "Lieutenant". The word is French you see.padddy5 (talk) 11:08, 17 January 2008 (UTC)
GA review
Hello, I am the GA reviewer of the current article. If you have any questions, do not be hesitant to ask them. Just leave a msg here or on my talk page. Regards, Daimanta (talk) 01:06, 17 January 2008 (UTC)
- I noticed that a vast majority of the article provides no citations whatsoever for the material. I realize it is difficult to cite plotlines and character biographies, but I feel that at least some of it should be cited as a GA. Other objections would be some uncited statements in "Reception" and lack of cites in "Game engine" and "Pre-release marketing". Also, and this is just my opinion, but I think the "Plot" section is too long. I'm not sure if it is possible to shorten it without leaving out essential information, but someone may want to look at it. Thingg⊕⊗ 04:37, 17 January 2008 (UTC)
- Thanks for the reply. I always consider sources an essential part of a good article. I will give some slack on the ingame part since it is hard to verify since there is little to no information about it floating on the web or in any books, but if parts are reasonably verifyable and it has not happened I will make the review dependent on that. Regards, Daimanta (talk) 15:02, 17 January 2008 (UTC)
Now for the first problem I found: The cnn source link is broken. The source must be fixed or removed and replaced. Daimanta (talk) 15:03, 17 January 2008 (UTC)
"and the first game in the series to be rated Mature."
This is pretty Americo-centric. Either wiki-links need to be added or the sentence needs to be rewritten. Daimanta (talk) 15:11, 17 January 2008 (UTC)
Like Thingg already said, there is a huge piece of text missing any citation whatsoever. I demand at least one source for the whole. That should not be impossible. Regards, Daimanta (talk) 15:37, 17 January 2008 (UTC)
"A soundtrack album for the game featuring Barton's music will be released within the coming weeks.[specify] "
Well, uhmmm... , specify. Daimanta (talk) 15:39, 17 January 2008 (UTC)
- Ill try to work on all that today. Though i do feel that the plot section is a good size as i feel info would be lost if it was shorter. BonesBrigade 15:46, 17 January 2008 (UTC)
- Where am I asking for a shorter plot section? I am only demanding some sources, which is entirely reasonable. Regards, Daimanta (talk) 16:03, 17 January 2008 (UTC)
- The plot was responing the suggestion made by User:Thinng. Im finding it extremly hard to find sources for the game engine some help with that would be appreciated. BonesBrigade 17:19, 17 January 2008 (UTC)
- I am going to look for the source regarding the game engine. It is probably going to take a while but that doesn't matter though, because the review is only done when it's done. Regards, Daimanta (talk) 19:41, 17 January 2008 (UTC)
For the game-engine source: http://xbox360.ign.com/articles/796/796451p2.html
It's an interview with a developer. I hope that solves your problem. Regards, Daimanta (talk) 00:55, 19 January 2008 (UTC)
The thing about the rating still needs to be changed. And the story section needs to be sourced. Regards, Daimanta (talk) 16:32, 23 January 2008 (UTC)
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- Ill try and get to that today and tommorow. BonesBrigade 22:46, 23 January 2008 (UTC)
- I'm suprised the reviewer hasn't picked up on this, but this article makes a heck of a lot of use of second-person statements. This tone is highly inappropriate to an encyclopedia article, as it implies the reader is a player of the game. These all need to be removed with extreme prejudice for a realistic chance of passing GA (and not having it delisted five minutes later). For instance, for "As the player, you control these characters from a first person perspective" should be redone as "The player assumes the role of a number of different characters through the game, viewing them from a first person perspective." The reader should not be referred to in any context in an encyclopedia article. -- Sabre (talk) 11:38, 25 January 2008 (UTC)
- True. I work on an article on a point to point basis. If I see a point I adress it and wait untill it is resolved. If it is resolved I continue with my next point. If you want a reference you can check my other GA reviews. The response in the beginning was a little bit low so I am waiting patiently. Thanks for the hints anyway, 4 eyes spot more than 2. Regards, Daimanta (talk) 12:22, 25 January 2008 (UTC)
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- Ill try to get to that also. Ive been busy latley and its hard to find good campain sources(most say u fight blah blah now to the MP) Also a list of some things to do would be nice becuase we can get more cleaned up faster if we know what to do. BonesBrigade 23:14, 25 January 2008 (UTC)
Date
What year do you guys think CoD 4 takes place in? I believe it to be 2011, as the briefing of "All Ghilled Up" says that it was 10 years after the Chernobyl Disaster, which occured in 1986. 1986 + 10 = 1996. 1996 + 15 = 2011. -- Buffalosoldier92 (talk) 03:31, 18 January 2008 (UTC)
- Hm... I just read the section on "Movie References", and one person did the exact same thing, but it's classified as speculation... -- Buffalosoldier92 (talk) 03:33, 18 January 2008 (UTC)
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- Unless the exact date is explicitly named by a reliable source, then it really is just speculation. We've already removed previous info from the article about the date for the same reason. Comandante42 (talk) 06:44, 18 January 2008 (UTC)
- It's reasoned that, since this game takes place in a timeline alternate from our own, we cannot properly determine whether Chernobyl happened in 1986. Also note that, even for 1996, the graphics for the mission briefing seemed quite outdated, so there is no way to determine the date. Compassghost (talk) 13:35, 18 January 2008 (UTC)
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- An alternate history? Never heard about that... -- Buffalosoldier92 (talk) 16:37, 18 January 2008 (UTC)
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- Why can't anybody understand that Griggs dosen't die, listen to the song and the end right before the Epilogue. Not only does he mention himself by name over and over, but also the joint SAS and Recon Marine mission. He also says that on the bridge they had a "throw down". Play the last level and listen to the song instead of locking the page. And by the way the soildier was not pounding the ground because he lost Price, but is performing another technique ( whether its recommended or not I don't know )in which he pounds on the guys chest to get his heart moving blood. The medic does the same thing in Platoon when the first guy dies during the ambush ( the fat one ). And, because of that you can't really say price died either or its at least unknown.
User: Griggsdosentdie, 5:51 PM, 18 January 2008 —Preceding unsigned comment added by Griggsdosentdie (talk • contribs) 22:54, 18 January 2008 (UTC)
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- I thought about that... perhaps... we'd just have to wait until Infinity Ward releases the necessary information. -- Buffalosoldier92 (talk) 06:05, 19 January 2008 (UTC)
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- Um thats just a rap at the end of the game. It has almost no plot significance. BonesBrigade 00:23, 19 January 2008 (UTC)
The picture following the epilogue also shows the 4 people together, but at no point does Vasquez ever meet the SAS team. It is all conjecture until we can verify what significance everything means, which will take possibly as long as Call of Duty 6 to do. —Preceding unsigned comment added by Compassghost (talk • contribs) 20:26, 19 January 2008 (UTC)
saying he died when there is no facts to support it is wrong. why its speculation if you say he dies then you need to put in the timeline part. there the same thing guessing.(58.108.65.104 (talk) 03:10, 22 January 2008 (UTC))
Marine Casualties
It is unknown exactly how many Marines were killed and how many were deployed when the nuclear device went off, so a slight revision from saying: annihilating most of the invading U.S. Marine forces
To: inflicting significant casualties and damage to the Marines.
may be in order.
Kamarov and Price
Isnt there some indication of a relationship between Price and Kamarov? On the mission 'Blackout'. Price tells Kamarov to 'remember Beirut' and that they're working together now. To which Kamarov says 'i guess I owe you one'. Is Beirut at all explained in the game? —Preceding unsigned comment added by MarkNewton2512 (talk • contribs) 09:44, 21 January 2008 (UTC)
- Please place new topics at the end of the flow.
short answer "no". long answer play the game this is not a Q&A(58.108.65.104 (talk) 03:01, 22 January 2008 (UTC))
I have played the game many times, im asking if anyone has seen or encountered any information not within the main linear progression of the game that sheds some light on the situation. Just seems strange to add a detail such as that (and go through the process of voice acting and animation) without explaining, unless its just to show they've worked together. —Preceding unsigned comment added by MarkNewton2512 (talk • contribs) 13:53, 22 January 2008 (UTC)
Some things worth mentioning
1. The song Deep and Hard was used in the game whether or not it was made just for the game i do not know (should be mentioned in the music and soundtrack section)
2. In the mutiplayer the last weapon you unlock is a MP44 the only weapon (I know of) in the game not to be made from the late 20th to early 21st century (Possible reference too earlier CoD games)
3. Also if what i remember seeing is correct Imran was walking towards Soap, not about to kill Soap, as the current section reads as if the gun is pointed right at his head.
4. Cpt. Price has the same name as Cpt.Price in CoD and CoD2 both are members of the SAS
5. A list of Mutiplayer weapons/maps?
--Matterfoot (talk) 01:29, 23 January 2008 (UTC)
- Most of the things you list, are mostly triva and nonsensical odd facts that really dont contribute to the article. The only expextion being #4. BonesBrigade 02:01, 23 January 2008 (UTC)
Number 1 XBL
According to Charlie Oscar Delta the game has now surpassed Halo 3 as the number one game played on XBox Live. Shouldn't this be worth mentioning. —Preceding unsigned comment added by 76.103.226.21 (talk) 06:40, 23 January 2008 (UTC)
C47 or C46
In the end of act one it states that jackson dies after the crashing of the C46 he was in. Are we sure it a C46 because i thought it was a C47. BonesBrigade 23:11, 23 January 2008 (UTC)
No C46 is correct, CH 46 is a Sea Knight helicopter, while the CH 47 is a Chinook, they do look similar but Lt Vasquez explicitly says 'Get back on the Sea Knight' when you save the crashed pilot. Also the Chinook is quite a bit larger. —Preceding unsigned comment added by 139.222.239.141 (talk) 08:57, 24 January 2008 (UTC)