Call of Duty (series)
From Wikipedia, the free encyclopedia
Call of Duty is a first-person shooter video game series set in World War II, with the exception of Call of Duty 4: Modern Warfare, which is set in modern times. The series began on the PC, soon expanding to consoles and handhelds. The series includes offshoot games that follow the same gameplay as the main series. The series is published by Activision and Aspyr Media and developed by Infinity Ward, Gray Matter Interactive, Spark Unlimited, Treyarch, Pi Studios, and Amaze Entertainment using a variety of game engines including id Tech 3 and the Treyarch NGL.
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[edit] Games
[edit] Call of Duty
Call of Duty (released October 29, 2003) is a first-person shooter video game based on the Quake III: Team Arena engine. This war game simulates the infantry and combined arms warfare of World War II. The game was published by Activision and developed by Infinity Ward.[1] It was accompanied in September 2004 by an expansion pack, Call of Duty: United Offensive, which was produced by Activision, and developed by Gray Matter Interactive, with contributions from Pi Studios. The Mac OS X version of Call of Duty was ported by Aspyr Media. In late 2004, the N-Gage version was developed by Nokia and published by Activision. Other versions were released for PC, including Collector's Edition (with soundtrack and strategy guide), Game of the Year Edition (includes game updates), and the Deluxe Edition (which contains United Offensive expansion and soundtrack in the USA. In Europe the soundtrack is not included).
Since November 12, 2007, the game and its sequels have been available for purchase via Valve's content delivery platform, Steam.[2]
[edit] Call of Duty: Finest Hour
Call of Duty: Finest Hour is a console spin-off of Call of Duty. It includes online play which can hold up to 32 players on the Gamecube, Playstation 2, and Xbox.
[edit] Call of Duty 2
Call of Duty 2 is a first-person shooter video game and sequel to the critically acclaimed game Call of Duty. It was developed by Infinity Ward and published by Activision. It was released on October 25, 2005 for PC, June 13, 2006 for Mac OS X and November 15, 2005 for the Xbox 360. Other versions were made for mobile phones as well as Pocket PCs and Smartphones.
The game is set during World War II and is experienced through the perspectives of three soldiers in the Red Army, British Army and United States Army.
The game was met with a positive public reception, receiving mostly positive reviews from critics. The Xbox 360 version sold over 250,000 copies in its first week, and had sold 1.4 million copies by October 2006.
[edit] Call of Duty 2: Big Red One
Call of Duty 2: Big Red One is a console game developed by Treyarch, based around the American 1st Infantry Division. The game was released on Gamecube, PlayStation 2, and Xbox at around the same time as Call of Duty 2 for the PC and Xbox 360. It is the first major installment not to appear on the PC.
[edit] Call of Duty 3
Call of Duty 3 is a World War II first-person shooter and the third installment in the Call of Duty video game series. It has been released for all three seventh generation video game systems: the Xbox 360, PlayStation 3, and Wii. It has also been released on the PlayStation 2 and Xbox.[3] Call of Duty 3 is the only numerical sequel to date to have been a console-exclusive game alongside its side-story games like Call of Duty 2: Big Red One and Call of Duty: Finest Hour before it. It was released on November 7th, 2006.
This game was a launch title for the PS3 and Wii in the U.S., Europe, and Australia and New China. It was also the first major installment in the Call of Duty series not to be developed by Infinity Ward.
[edit] Call of Duty: Roads to Victory
Developed by Amaze Entertainment, Call of Duty: Roads to Victory is a World War II first-person shooter for the PlayStation Portable. It was released on March 14, 2007.
It is the third portable installment of the franchise, first being on the N-Gage and the second on the Pocket PC. Campaign mode lets you play from 3 Allied soldiers' perspectives- 82nd Airborne, Canadian 1st Army, and the British Parachute Regiment in 14 missions total
[edit] Call of Duty 4: Modern Warfare
Call of Duty 4: Modern Warfare is the fourth installment of the series (eighth, counting expansion packs), developed once again by Infinity Ward instead of Treyarch. It is the first not to be set during World War II, as well as the first game in the series to be rated Mature for all consoles (except the Wii) as opposed to the Teen rating by its predecessors. This was released on the PC, Xbox 360, PlayStation 3, and also a handheld version on the Nintendo DS. The Mac OS X Version is currently awaiting for its release. As of June 2008, Call of Duty 4 has sold 10 Million Copies.
[edit] Call of Duty: World at War
This article or section contains information about an unreleased video game. The content may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details. |
Call of Duty: World at War will be the fifth installment of the series (ninth, counting expansion packs and early console variations) and was confirmed on December 2, 2007. On June 9th 2008, it was confirmed that the game will be titled Call of Duty: World at War and will be set during the Pacific War as previously speculated. More information will be released by Activision in Mid-Late June. Call of Duty: World at War will be released for Wii, PS2, PS3, Xbox 360, DS, PC.
[edit] Call of Duty Real-Time Card Game
The Call of Duty Real-time Card Game was announced by card manufacturer Upper Deck.[4].
[edit] Playable characters
The Call of Duty games typically have two or more playable characters.
- Call of Duty
- Pvt. Martin (506th Parachute Infantry Regiment, 101st Airborne Division)
- Sgt. Jack Evans (Oxfordshire and Buckinghamshire Light Infantry, 6th Airborne Division/Special Air Service)
- Pvt./Sgt. Alexei Ivanovich Voronin (13th Guards Rifle Division/150th Rifle Division)
- Call of Duty: United Offensive
- Cpl. Scott Riley (506th Parachute Infantry Regiment, 101st Airborne Division)
- Sgt. James A. Doyle (No. 90 Squadron RAF/Special Operations Executive)
- Pvt. Yuri Petrenko (67th Guards Rifle Division/15th Guards Rifle Division)
- Call of Duty: Finest Hour
- Pvt. Aleksandr Sokolov (13th Guards Rifle Division)
- Lt. Tanya Pavelovna (Red Army)
- Lt./Maj. Nikolai Badanov (24th Tank Corps)
- Sgt. Edward Carlyle (Popski's Private Army)
- Sgt./Lt. Charles "Chuck" Walker (26th Infantry Regiment, 1st Infantry Division)
- Sgt. Sam Rivers (761st Tank Battalion)
- Call of Duty 2
- Pvt. Vasili Ivanovich Koslov (13th Guards Rifle Division)
- Sgt. John Davis (7th Armoured Division)
- Tank Commander David Welsh (7th Armoured Division)
- Cpl./Sgt. Bill Taylor (Dog Company, 2nd Ranger Battalion)
- Call of Duty 2: Big Red One
- Pvt./Cpl./Sgt. Roland Roger (Fox Company,1st Infantry Division)
- "Stretch" Roger (US Army Air Forces)
- Call of Duty 3
- Pvt. Nichols (29th Infantry Division/90th Infantry Division)
- Sgt. James Doyle (Special Air Service)
- Pte./Cpl. Cole (Argyll and Sutherland Highlanders of Canada, 4th Armoured Division)
- Cpl. Bohater (1st Armoured Division)
- Call of Duty 4: Modern Warfare
- Sgt. John "Soap" MacTavish (22nd SAS Regiment)
- Lt. Price (22nd SAS Regiment)
- Sgt. Paul Jackson (US Marine Corps)
- Unnamed AC-130U IR Operator (Air Force Special Operations Command)
There are also several side characters in the series. For these see Characters in Call of Duty.
In all of the games, a large majority of the generic allied troops have the names of the developers and technicians who worked on the game.
[edit] References
- ^ Gamespot - Call of Duty Retrieved on 23 September 2007
- ^ Activision Adds GUN, Call of Duty to Steam. 1up.com. Retrieved on 2007-10-18.
- ^ New Call of Duty skipping PC - Xbox 360 News at GameSpot
- ^ Call of Duty Card Game.
[edit] External links
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