breve (software)
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breve | |
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Developer(s) | Jon Klein |
Version | 2.7.2 |
Platform(s) | Mac OS X, Windows,Linux |
Release date | 02/19/2008 |
Genre(s) | simulation, artificial life |
Mode(s) | CLI, GUI |
breve is a free, GPL software package that makes it easy to build 3D simulations of decentralized systems and artificial life. Users can define the behaviors of multi-agent systems in a 3D world and observe how they interact.
breve includes 3D articulated body physical simulation with collision detection and response, so one can simulate realistic creatures, and an OpenGL display engine to visualize simulated worlds.
breve simulations are written in an easy to use language called steve. The language is object-oriented and borrows many features from languages such as C, Perl and Objective-C. breve also includes full support for writing simulations in Python.
breve features an extensible plugin architecture that allows one to write plugins and interact with pre-existing code and projects and has built-in support for the Push programming language for evolutionary computation.
Plugins have been written in breve to generate MIDI music, download web pages and interact with a Lisp environment.
A simple Braitenberg simulation. |
[edit] See also
[edit] References
[edit] External links
- breve home page
- breve forums
- Evolutionary Computing with Push
- Biota.org podcast interview with Jonathan Klein via iTunes
- The same Biota.org interview via Yahoo