Bomberman Hero
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Bomberman Hero | |
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Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Platform(s) | Nintendo 64 |
Release date | April 30, 1998 September 1, 1998 October 1, 1998 |
Genre(s) | Action |
Mode(s) | Single player |
Rating(s) | ESRB: Everyone |
Bomberman Hero (ボンバーマンヒーロー ~ミリアン王女を救え!~ Bonbāman Hīrō ~Mirian-Ōjo wo Sukue!~?, lit. Bomberman Hero: Rescue Princess Millian!) is an action video game sequel to Bomberman 64 for the Nintendo 64. Bomberman Hero is more advanced in terms of gameplay, as well as having more levels, bosses, weapons, and character moves. However, it lacks multiplayer and therefore focuses on the single player action.
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[edit] Story
The story is similar to (and even could have been based upon) Star Wars; a princess steals a secret data disk from an evil empire, and she safely smuggles out the information through a robot, but is captured herself. Bomberman is training in his headquarters when news arrives about the princess being captured. Bomberman chases the Garaden Empire over several worlds to save the Princess, but the Empire claims back the disks to rebuild their leader, Bagular, whose body was destroyed in Super Bomberman 3.
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[edit] Gameplay
Bomberman Hero controls very differently from Bomberman 64. In Hero the character can jump, has more lives, faces tougher bosses, and has the ability to throw bombs farther. There are several different areas to be encountered, each with about five different stages. A unique feature is that it's possible to play with an extra advancement, such as a jet pack or a submarine.
There are also several different types of bombs in addition to the regular ones. Cherry bombs provide bigger explosions. Ice bombs turn enemies into a block of ice which can be moved around and used to jump on to get to higher places. Salt bombs only harm slugs, which cannot be harmed by any other means. Control bombs explode when remotely detonated; a useful ability against certain bosses.
Much of the game's replay value is in the sub-mission of scoring the amount of target points per stage, which awards Bomberman a certain amount of stage points (1 through 5) at the end of each level. You can re-enter the stages as often as you like, in order to secure the highest possible score within the stage. Medals are awarded on a per-planet basis, awarded based on the total number of stage points at the planet's completion (red, blue, bronze, silver, and gold). Getting a perfect score on every planet (or rather, a gold medal on each one) will award mini games to be accessed on the options screen. The games include:
SLIDE RACER: Play through the Crystal Hole level on the Bomber Slider, racing against a snowman. Beat him and get the record time to win.
GOLDEN BOMBER: Bomberman gets the Golden Chip, which allows him to travel underwater with ease. Traverse through three stages to beat the Boss of the Woods.
TREASURE HUNT: Princess Millian's ship, which was full of treasure taken from Bagular's base, was shot down at the treasures were scattered all over the six planets. Find them all.
[edit] Advertising
Like the previous Nintendo 64 Bomberman game, Hero was advertised using a remixed and reworded version of the classic Spider Man theme song.
[edit] Trivia
Bomberman Hero was released in 1998, which is Bomberman's 15th anniversary. Ten years later, Bomberman will be getting another large game for his 25th anniversary, this time on the Wii.
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