Blended learning

From Wikipedia, the free encyclopedia

Blended Learning is the combination of multiple approaches to learning. Blended learning can be accomplished through the use of 'blended' virtual and physical resources. A typical example of this would be a combination of technology-based materials and face-to-face sessions used together to deliver instruction.

In the strictest sense, blended learning is when an instructor combines two methods of delivery of instruction. However, this term most often applies to the use of technology on instruction. A good example of blended learning would be to give a well-structured introductory lesson in the classroom, and then to provide follow-up materials online. Guidance is suggested early in the process, to be faded as learners gain expertise (Kirschner, Clark and Sweller, 2006).

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[edit] Current usage of the term

With today's prevalence of high technology in many countries, blended learning often refers specifically to the provision or use of resources which combine e-learning (electronic) or m-learning (mobile) with other educational resources. Some would claim that key blended-learning arrangements can also involve e-mentoring or e-tutoring. These arrangements tend to combine an electronic learning component with some form of human intervention, although the involvement of an e-mentor or an e-tutor does not necessarily need to be in the context of e-learning. E-mentoring or e-tutoring can also be provided as part of a "stand alone" ("un-blended") e-tutoring or e-mentoring arrangement.


Researchers Heinze and Procter have developed the following definition for Blended Learning in higher education:

Blended Learning is learning that is facilitated by the effective combination of different modes of delivery, models of teaching and styles of learning, and founded on transparent communication amongst all parties involved with a course. (Heinze, A. and C. Procter (2004). Reflections on the Use of Blended Learning. Education in a Changing Environment conference proceedings, University of Salford, Salford, Education Development Unit, Available on-line: http://www.ece.salford.ac.uk/proceedings/papers/ah_04.rtf)

A major criticism of such a definition revolves around their rigid insistence upon features such as "communication", "transparency", "parties" and "courses". These features do not necessarily have clear or unambiguous meaning in environments outside that of higher (or other institutionalised) education systems. In other words, the definition fails to acknowledge environments where blended learning does not raise issues of "transparency of communication" in the way it is envisaged in the institutional definition. This might refer to artificial intelligence systems, or animal training systems, which can be involved in blended learning since they employ combined resources.

It should also be noted that some authors talk about "hybrid learning" (this seems to be more common in Northern American sources) or "mixed learning". However, all of these concepts broadly refer to the integration (the "blending") of e-learning tools and techniques.

[edit] Some Blended Learning systems

Willow: you can find more information about this system here. Willow has also its wiki: WikioW.

[edit] See also

[edit] External links

An Instructional Media Selection Guide for Distance Learning, an official publication of the United States Distance Learning Association (http://www.usdla.org) that contains a section on blended learning. Free download available at: http://www.usdla.org/html/resources/2._USDLA_Instructional_Media_Selection_Guide.pdf