bit Generations
From Wikipedia, the free encyclopedia
bit Generations is a computer and video game franchise for the Game Boy Advance, published by Nintendo. It was first announced as "Digitylish" at E³ 2005. Stickers depicting the game logos in Super Smash Bros. Brawl indicate that the game series as a whole may be called "Digiluxe", if it ever sees an English-language release.
The games were released in two "series" - the games in Series One were released in Japan on July 13th, 2006. Series Two was released on July 27th, 2006. The games retail in Japan at 2,000 Yen (approximately $18 USD).
On June 1st 2006, Nintendo announced it would be sending 700 copies of the games to random Club Nintendo members. Members were then encouraged to post their opinions on the games at the Bit-G.jp website. So far the games have only been released in Japan. While some of the games have been given an ESRB rating, Nintendo of America have yet to announce whether they will release the series in North America.
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[edit] Games
[edit] Boundish
Boundish is a game released in 2006 for Game Boy Advance exclusively in Japan, as part of bit Generations series. Like its counterparts, the game uses simple engine, consisting on a collection of 8-bit like games (like a PONG inspired game).
[edit] Dialhex
Dialhex (also known as Rotohex) is a game for the Game Boy Advance handheld system, released as part of the bit Generations line in Japan. Like the other games in the series, the game has both simple controls and simple graphics.
In Dialhex, you rotate colored triangles until six of them form a hexagon of a solid color, which will then disappear from the playing field and allow other pieces to fall into place. The player controls the outline of a hexagon which is positioned using the control pad, and uses the A and B buttons or the L/R triggers to rotate any triangles contained within counter-clockwise, and clockwise, respectively. The triangles are unaffected by gravity as long as they can be rotated by the player. If the player moves his hexagon so the triangles are outside its boundaries, they will immediately drop and slide as far down as they can go. The primary objective of the game is to form a certain number of hexagons of each color of triangle, at which point you go to the next level, with a new color of triangle added.
Occasionally, a flashing Triangle will fall onto the screen. If the triangle is flashing white, then putting this triangle into a hexagon will eliminate all like-colored triangles on the screen. If the flashing triangle is flashing black, then putting this triangle into a hexagon opens a hole in the bottom of the playfield for a few seconds which will cause all triangles in that area to fall out of the playfield as if pulled by gravity.
[edit] Dotstream
Dotstream is one of bit Generations video game series released by Nintendo starting in 2006 only in Japan. Its simplistic design and low level graphics are made up for in addictiveness and somewhat techno-like music, modeled after the characteristic music of 8-bit games.
Dotstream is played by guiding your dot, which results in a line trailing it through a track filled with obstacles such as squares, rectangles, and circles. Races (known as "drawings") are typically 2 laps long.
There are three modes in Dotstream:
Grand Prix is considered the "main game". There are five circuits with each having a different color that is what the obstacles and borders, as well as the speed bar on the bottom, are colored. Drawings are unlocked in this mode.
Spot Race is a single drawing and attempt to get a record time, Spot Race is available. Drawings need to be unlocked in Grand Prix mode.
Formation begins with the player starting with one line and have to collect small pellets to fill up a battery-like life meter. When a bar in the life meter is sufficiently filled up, another line will appear to assist in the collection of pellets. While only your one line can be directly controlled, other lines can be manipulated by holding down the appropriate Formation button.
[edit] Coloris
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[edit] Orbital
Orbital is a game for the Game Boy Advance hand held system, released as part of the bit Generations line in Japan. Like the other games in the series, the game has both simple controls and simple graphics.
Players start off as the smallest body in a solar system, and must use the gravity of the other bodies to move around (pressing the A button to attract towards objects and pressing the B button to repel off them) to collide with the next largest body, combining to create one larger body. This is repeated until the player captures the sun in the solar system. The player then moves on to the next level.
[edit] Soundvoyager
Soundvoyager is a game for the Game Boy Advance hand held system, released as part of the bit Generations line in Japan. Similar to the other games in the series, the game has both simple controls and simple graphics. Of particular note is that the game is intended to be played using sound only, without looking at the console's screen.
[edit] Digidrive
Digidrive is a puzzle game for the Game Boy Advance and is the 7th and final installment of the bit Generations series. Much like the rest of the bit Generations series, this game features simple graphics and controls. The object of the game is to propel the disc-shaped core as many meters as possible before the piston collides into the core and ends the game.
The player must direct up to three different varieties of "vehicle," each of a different color, into one of four different lanes. If five of the same vehicle fill up the same lane, a triangle will appear and the lane will change to the same color as the type of vehicle that entered this lane.