Bay Raitt
From Wikipedia, the free encyclopedia
Bay Raitt is a digital modeler and animator. Working for Weta Digital in New Zealand, he worked on creating the CG model for Gollum in The Lord of the Rings film trilogy. He has also worked for Valve Software and is credited in Half-Life 2, Half-Life 2 Episode 1, and Counter-Strike: Source.
Raitt and his colleagues, Richard Baneham, Eric Saindon, and Ken McGaugh, won the Visual Effects Society Award for Best Character Animation in a Live Action Motion Picture for their work on LOTR.
[edit] External links
- Bay Raitt at the Internet Movie Database
- Bay Raitt using the modeling program Mirai to create texture, rig and animate a character in one afternoon