Baby Pac-Man

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Baby Pac-Man
Manufacturer Bally/Midway
System Bally/Midway MPU AS-2518-133
Designer Designer: Claude Fernandez
Artwork: Margaret Hudson
Release Date October 1982
Production Run 7,000 units

Baby Pac-Man is an arcade pinball/video game hybrid made by Bally Midway in 1982. Upon inserting a coin, the game begins its typical maze-style play like in the original Pac-Man, but upon entering an "escape" tunnel, a pinball is launched below on the main playfield where the player can gain extra points. The monsters are noted for being extremely aggressive, fast, and unpredictable, frequently breaking the rules of movement established in Namco's official Pac-Man games. Also, the game initially starts off with no energizers: the player is forced to earn them in the pinball portion of the game, making Baby Pac-Man notoriously difficult despite its infant hero.

Description from the arcade flyer:

Mr. and Mrs. Pac-Man beam with pride as Baby Pac-Man follows in his parents' dot-chomping footsteps. A video game with a great pinball feature, Baby Pac-Man leads you where neither video nor pin has gone before.
Game action begins with the ever-popular Pac-Man maze where Pac-Baby happily munches away on white dots. However there are no helpful energizers to help you fight against the deadly monsters. Make your escape to the pinball playfield and enhance your video action by earning energizers, tunnel speed-up, and valuable fruits.

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