Aztec Challenge

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Aztec Challenge is an original game designed and programmed by Robert Tegel Bonifacio in 1981 for the Atari 400/800 and was 6K RAM total in size so it could work in a minimum of 8K RAM for the Atari 400 and available on cassette and 5 1/4 floppy. It was originally called 'The Bonifas' and the original theme was a robot running a futuristic obstacle course. It was first submitted to the Atari Program Exchange (APX) but non-exclusively picked up by COSMI instead when it was renamed 'Aztec Challenge' and redesigned to feature two-player simultaneous play. It was advertised by COSMI to run in 16K RAM as well just to be sure of good operation on limited systems. The original designer and programmer Robert Tegel Bonifacio is now President and CTO of Code Robert, LLC at http://CodeRobert.com located in Maui, Hawaii

As Aztec Challenge was COSMI's first big seller, they eventually wanted a Commodore 64 version, Aztec Challenge was later redesigned and programmed by Paul Norman and published by [Cosmi]] in 1983. While based on the original Atari version, the Commodore 64 version had 48K+ usable RAM to work with and a better graphics and sound chip so that version benefited greatly by having more different levels and a very good sound track written by Paul Norman.

At the same time, COSMI did a moderate update to the original Atari 'Aztec Challenge' which featured slightly better graphics and an Instant Replay at the end of each level which was also released in 1983.

The ruler of the Aztecs died in the fictional year of 1501. At this time, people are picked out to be the next ruler. Not just anyone can rule the Aztecs, all of these people have to go through the trials. Only the successful person can become the ruler of the Aztec empire.

This game was remade in 2003 by Paul Norman as Azteca: Queen of Quezalcoatl, It is only found on his website, DigiTTARIUS.

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