auto_ptr
From Wikipedia, the free encyclopedia
auto_ptr is a template class available in the C++ Standard Library (declared in <memory>) that provides some basic RAII features for C++ raw pointers.
The auto_ptr template class describes an object that stores a pointer to an allocated object of type Type* that ensures that the object to which it points gets destroyed automatically when control leaves a scope.[1]
The shared_ptr template class proposed in Technical Report 1 and available in the Boost library is preferred in most situations.[2]
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[edit] Declaration
The auto_ptr class is declared in ISO/IEC 14882, section 20.4.5 as:
namespace std { template <class Y> struct auto_ptr_ref {}; template<class X> class auto_ptr { public: typedef X element_type; // 20.4.5.1 construct/copy/destroy: explicit auto_ptr(X* p =0) throw(); auto_ptr(auto_ptr&) throw(); template<class Y> auto_ptr(auto_ptr<Y>&) throw(); auto_ptr& operator=(auto_ptr&) throw(); template<class Y> auto_ptr& operator=(auto_ptr<Y>&) throw(); auto_ptr& operator=(auto_ptr_ref<X> r) throw(); ~auto_ptr() throw(); // 20.4.5.2 members: X& operator*() const throw(); X* operator->() const throw(); X* get() const throw(); X* release() throw(); void reset(X* p =0) throw(); // 20.4.5.3 conversions: auto_ptr(auto_ptr_ref<X>) throw(); template<class Y> operator auto_ptr_ref<Y>() throw(); template<class Y> operator auto_ptr<Y>() throw(); }; }
[edit] Semantics
The auto_ptr has semantics of strict ownership, meaning that the auto_ptr instance is the sole entity responsible for the object's lifetime. If an auto_ptr is copied, the source loses the reference. For example:
int *i = new int; auto_ptr<int> x(i); auto_ptr<int> y; y = x; cout << x.get() << endl; cout << y.get() << endl;
This code will print a NULL address for the first auto_ptr object and some non-NULL address for the second, showing that the source object lost the reference during the assignment (=). The raw pointer i
in the example should not be deleted, as it will be deleted by the auto_ptr that owns the reference.
Notice that the object pointed by an auto_ptr is destructed using operator delete
; this means that you should only use auto_ptr for pointers obtained with operator new
. This excludes pointers returned by malloc/calloc/realloc
and operator new[]
.
[edit] References
- ^ auto_ptr Class. Microsoft. Retrieved on 2006-09-27.
- ^ Collecting Shared Objects. Dr. Dobb's (2004-07-01). Retrieved on 2006-09-27.