Atomic Robo-Kid

From Wikipedia, the free encyclopedia

Atomic Robo-Kid
Atomic Robo-Kid
Developer(s) UPL
Publisher(s) UPL, Treco
Designer(s) Tsutomu Fuzisawa
Platform(s) Arcade Game, NEC PC-Engine, Sega Mega Drive, Commodore 64, Atari ST,Commodore Amiga, Sharp X68000
Release date 1986 (Arcade)
1989 (NEC PC-Engine)
1990 (Sega Mega Drive)
1990 (Commodore 64)
1990 (Atari ST)
1990 (Commodore Amiga)
Genre(s) Shooter game
Mode(s) Single player, 2 player co-op
Input methods 8-way Joystick, 2 Buttons
Cabinet Horizontal
CPU Z80
Sound Sound CPU : Z80
Sound Chips : YM2203
Display Raster, 256 x 192 pixels, 1024 colors

Atomic Robo-Kid is a horizontally scrolling shoot 'em up arcade game released by UPL in 1986.

Contents

[edit] Story

In the 21st century, a blast of cosmic radiation bombarded Terra-12, a deep-space outpost of Earth, hideously mutating all transplanted life. A fleet of savage beings followed the radiation wave and invaded the planet, and began the systematic destruction of all remaining sentient life. Years of battling the alien 'governors' have gone by, and now only one hope survives to avenge the desperate terran colonists.

[edit] Gameplay

The player controls a robot which hovers around and obtain weapons throughout different side scroller stages. The bosses at the end of each stage are generally too large to be covered in a single screen.

[edit] Console Ports

The game was ported to many systems. Though the TurboGrafx-16 version would be called "Atomic Robo-Kid Special" since it came closest to the arcade version, adapting arcade elements with just slight rearrangements.

[edit] External links

Languages