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[edit] Krakens
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[edit] Evangelion ReTake
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[edit] Erfan (Rapper)
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[edit] Yas
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[edit] ISA247
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[edit] Thrall Warcraft
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]]}} Thrall, son of Durotan, is the Warchief of the restored shamanistic Horde, and ruler of the red land of Durotar in Kalimdor. In World of Warcraft, he is a level ?? (Boss) faction leader located in Grommash Hold in the Valley of Wisdom, in the orcish city of Orgrimmar, and inside the dungeon of Durnholde Keep in the Old Hillsbrad Foothills instance. He can also occasionally be found at the Mag'har stronghold of Garadar in Nagrand. He is voiced by Harlan Hogan in Warcraft III. From his position in Orgrimmar, he starts the following quests:
In the Old Hillsbrad Foothills instance, he starts the quest {{questlong|Neutral|68|Escape from Durnholde}} (Dungeon). See List of Orgrimmar NPCs. [edit] History[edit] Youth and revelationThrall is the son of Durotan, chieftain of the Frostwolf Clan, and Draka. Thrall was found amongst the bloody bodies of his murdered parents by Aedelas Blackmoore, commander of the orcish internment camps. Blackmoore returned to his fortress, Durnholde Keep, with Thrall, and raised him as a gladiator - with all the savagery of an orc, but with the keen strategic intellect of a human. He was trained and taught by many, wet-nursed by a human woman, and grew to befriend her daughter, Taretha Foxton. Thrall proved to be an excellent student and a phenomenal fighter. He was clever, quick and enormous even by orc standards. However Blackmoore's abusive beatings both in and out of the ring began to take its toll. Taretha began to write him letters in his prison, and he wrote back to her. Eventually, he wrote to Taretha that he would escape. Taretha created a diversion while Thrall escaped from his cell. They met up outside the fortress, and Taretha gave him provisions and supplies. He then left Durnholde, hoping to never return again. However, Thrall was captured and taken to an internment camp run by one Major Lorin Remka. It was here that he met an old orc with glowing red eyes named Kelgar, who told him of the corruption of Gul'dan, and how the old ways had been so much better for the Horde. He told him that the only one still thinking of embracing this was the undefeated Grom Hellscream, Chieftain of the Warsong Clan. When another orc told Thrall that Blackmoore was there looking for him, Thrall escaped again, and sought out Grom Hellscream. After finding the chieftain and proving himself, Hellscream took Thrall under his wing, teaching him the Orcish tongue, and telling him that - based on the tattered swaddling cloth Thrall showed him - he was a part of the exiled Frostwolf Clan. After spending some time with Hellscream, Thrall decided to take his leave of them for a while, to search out his roots in the Alterac Mountains. After trekking to exhaustion, Thrall was rescued by the Frostwolves and taken to their camp. There he met Drek'Thar, who told him that he was the son of the chieftain of the Frostwolves. After finding his place among the Frostwolves, Drek'Thar taught Thrall the old ways of the Horde, before Gul'dan's corruption, and soon Thrall was accepted as a member of the clan, and a frost wolf, Snowsong, eventually chose him as her companion. It was some time after that choosing that he was called away by Drek'Thar, and came upon a quiet place where he had never been or seen before. Here he was to be initiated. In one of the most spiritual experiences of his life, Thrall befriended the spirits of Earth, Air, Fire, Water, and the Wilds. He became the first new shaman since Gul'dan's vile corruption of the Horde. He returned to the camp a new orc, and became fully immersed in the old ways of the shaman and his clan, embracing his role as son of the chieftain. This was a significant and symbolic event, since Thrall was the first shaman to be accepted by the spirits since Drek'Thar's time. Not only did this mean Thrall would be destined to be one of the greatest shamans in orcish history, but it also meant that the spirits finally forgave the orcish race for consorting with demonic powers, and deemed Thrall as the first of a brand new generation of shamans. The camp was soon visited by a wandering stranger. At first, Thrall spoke pleasantly with him, but began to grow angry when the stranger accused the Frostwolves of hiding away in the mountains. His fury - and orcish pride - growing within him, Thrall informed the stranger that he would join with Hellscream and the Warsong and lay siege to the encampments. The stranger dismissed Hellscream as a "demon-ridden dreamer", and said that the humans were not worth fighting. Enraged, Thrall challenged the stranger to single combat. The stranger threw aside his cloak to reveal well-worn black plate armor and a massive warhammer. After a short but brutal contest, Thrall managed to disarm him, but was prevented from throttling the stranger by some of his clan. It was then that the stranger revealed himself as Orgrim Doomhammer - the Warchief of the Horde. Doomhammer had been contacted by Drek'Thar about the return of the son of Durotan. The Warchief decided to provoke Thrall into a fight to see if Drek'Thar's praise was deserved - and it was. Doomhammer named Thrall his second-in-command and explained his strategy for liberating the encampments. Per Doomhammer's plan, Thrall infiltrated the camps masquerading as one of the downtrodden, lethargic prisoners, and then riled the orcs up with shows of his shamanistic powers. With the downtrodden orcs revitalized by their restored heritage, they quickly overran the encampments. On the first three encampments, this proved to be an effective tactic. On the fourth, Thrall was too easily recognized, and thus they had to resort to the numbers of the new Horde - and the shamanistic powers wielded by Thrall - to liberate the encampment. At the fifth, however, they were even better prepared - knights from Durnholde had been stationed at the remaining encampments, so that whichever camp they attacked, there would be a greater resistance. During the liberation of this encampment - now the Horde outpost of Hammerfall in the Arathi Highlands - Doomhammer was killed by a spear strike to the back. With his dying breath, he gave Thrall his black plate and warhammer, and named him Warchief of the Horde. Thrall's first action as Warchief was to attack Durnholde in an effort to dismantle the entire internment camp system. He secretly met with Taretha, asking her to leave Durnholde with her family, but she refused, hoping that it would never come to battle and fearful of the consequences if Blackmoore noticed her missing (Blackmoore had taken her as his mistress, an arrangement she had never been happy with). When Thrall arrived at Durnholde with the Horde at his back, he confronted a drunken Blackmoore, and asked for a peaceful parlay in order to prevent useless bloodshed. Blackmoore went through a plethora of emotions - from amusement at Thrall's rise to power, anger at what the Warchief was demanding, and grief at how Thrall had supposedly betrayed him. Once again demanding that Blackmoore surrender or be killed, the master of Durnholde gave his response...by tossing the severed head of Taretha Foxton into the courtyard, screaming that this was what he would do with traitors. Thrall screamed in rage and grief, the elements themselves echoing his fury, and he gave the command to attack. During the siege, Thrall cornered Blackmoore in his hidden tunnel, and tossed a sword at the traitorous man's feet. Blackmoore had sobered enough to hold his own against the Warchief - who had been holding back to allow Blackmoore a fighting chance - but when he tried to explain, and asked for Thrall's aid to help him subjugate the Alliance, the Warchief's rage at Taretha's fate broke all barriers, and he struck the mortal blow. As he lay dying, the master of Durnholde expressed pride in what Thrall had become - what Blackmoore had made him...or so he thought. Thrall emerged shaken from the castle to find his orcs victorious. Thrall gave a message to Blackmoore's second-in-command, Lord Karramyn Langston, to take to his superiors: to free the remaining orcs, and to cede land for their use. If the Alliance would let them be, they would not trouble the Alliance and would be willing to engage in cooperation and trade. If the Alliance chose to fight them, they would have made an enemy the likes of which had never been seen before - making the old warlock-controlled Horde shrink to insignificance. He then left Durnholde after allowing Sergeant and the surviving humans to walk away unharmed. When they were gone he called upon the Spirit of the Earth to destroy the keep, before leading his people to freedom. Thrall later composed a lok'vadnod ("song of a hero") to commemorate Taretha's sacrifice. Thrall and Grom spent much time gathering together the dispersed forces of the Horde. But it was some time later, when Thrall was with a small force in the Arathi Highlands, that he received a strange dream. He saw armies clashing, and fire raining from the sky, and a voice warning him of things to come. [edit] Flight to KalimdorWhen he awoke, he realized that it was no dream, it was a vision, granted him by the mysterious Prophet, who enigmatically told him that he was not what he seemed, that he had abandoned his humanity long ago, and that the only hope for the orcs was to leave Lordaeron - sail west to Kalimdor, and there, they would find their destiny. Thrall obeyed, and gathering the Horde, prepared to make their way across the Great Sea. However, Grom turned out to have been captured by humans, and Thrall quickly stepped in to save him. Hellscream then got the idea to steal the human ships so that they could leave the human lands forever. With the Horde assembled, they stole the ships, and left across the Great Sea to Kalimdor. [edit] Exodus of the HordeIn the custom campaign "Exodus of the Horde", provided with Warcraft III: Reign of Chaos, Thrall's journey just prior to the founding of Durotar is given some light. Halfway along their journey to Kalimdor, Thrall's ships were beset by a fierce storm near the Maelstrom and forced to take shelter on a small island. There the orcs met the troll leader Sen'jin, who told them of a murloc tribe and a human outpost that attacked his tribe night and day on the island. Fearing for the Horde and the Darkspear Trolls' safety, Thrall and his warriors assaulted the human base, only to discover that the archmage in charge was stationed there to keep the murlocs at bay. While the orcish and human forces were occupied with one another, the piscine monsters sought out sacrifices for their rituals. Thrall was then imprisoned within the murlocs' fiery dungeon. He learned from a troll head hunter, with whom he shared a cell, that the murlocs planned to sacrifice them both to a sea witch. Fortunately, though the murlocs were strangely advanced, they were unaware of Thrall's shamanistic abilities, and the warchief is able to escape and free his warriors. The Trolls, however, report that Sen'jin was not in the cells — he was taken as the first sacrifice. Thrall raced to the altar, but was forced to watch in horror as the murloc sorcerer killed Sen'jin. Thrall and his warriors were able to kill the three Murloc Guardians maintaining the magic barrier which prevented their escape, but it was too late for the troll leader. The dying Sen'jin revealed a vision — that Thrall would lead the Darkspear tribe to greatness. Thrall then offered the remaining trolls a place in the Horde for the kindness they had shown the orcs. Thrall emerged from the cave and was confronted by the Ghost Sea Witch. She threatened vengeance for the destruction of her altar and worshipers. She placed a curse upon the warchief; that he and all his forces would be swallowed up by the sea. Upon returning to his base camp, Thrall discovered that his ships, damaged by the storm, were not yet ready to sail. He also learned that the island was volcanic and that the dormant volcano was about to erupt. The Sea Witch, meanwhile, launched her murloc forces against the Horde, thirsty for vengeance. Nevertheless, aided by the trolls, the Horde was able to hold off their attackers long enough to repair their ships and managed to escape before the volcano erupted. The sea witch's curse may have come true, depending on how close her island was to Kalimdor — we know that Thrall's force was shipwrecked. We assume that the other clans, such as Hellscream's, were not among those caught by the storm and driven to the island. [edit] Second InvasionThe ships had been scattered and many of those on board barely made it to the shores of Kalimdor alive. The clans were scattered, and Thrall slowly roamed the coast, collecting the orcs and trolls he came across as he did. But Grom could not be found. This new land held many strange new creatures, but the most brutal were the centaurs, particularly in their treatment of the tauren. When Thrall battled a group of centaurs who were attacking tauren, he was unexpectedly greeted by Cairne Bloodhoof, Tauren Chieftain of the Bloodhoof Tribe. Impressed by their fierce but noble behaviour, Cairne offered to help him find the destiny of his people. Thrall told Cairne of the centaur army he had seen advancing to the north, and they quickly departed, as Cairne reported that his village was in danger. Thrall's forces followed Cairne back to their village, where they defended it from the centaurs. Since the centaurs had driven off all the game in the region, the Bloodhoof Tribe would need to abandon their home and travel to Mulgore if they hoped to avoid starving. Cairne agreed to tell the location of the Oracle, who would help the orcs with their quest for destiny, if they would help protect Cairne's caravan to Mulgore. Thrall agreed to these terms, and helped the tauren on their lengthy journey, protecting them and their lumbering kodo beasts from marauding centaurs. Cairne told Thrall of the mystical Oracle of Stonetalon Peak, who could help them find their destiny in these strange lands. Thrall, glad at having made a new friend in the foreign land, thanked Cairne gratefully, and they parted as allies. When Thrall arrived at the base of Stonetalon Peak, he was shocked to find Grom Hellscream and the Warsong Clan battling humans under the command of Jaina Proudmoore. Her forces had cordoned off much of the pass going up the mountain, and Thrall suspected that hiring some goblins to ferry them up the mountain in zeppelins would allow them to bypass any defenses. However, as Thrall tried to make his way stealthily up to the goblins, an impatient Hellscream unexpectedly attacked the humans, who retaliated by attacking Thrall's forces. Thrall was forced to stay their wrath by attacking their bases. Finally, he managed to acquire the zeppelins. Thrall confronted Grom, but Hellscream argued that "a true warrior" would have fought the humans without question instead of trying to sneak past them and avoid a battle. Thrall, worried that Grom's impetuous bloodlust would lead to nothing but trouble, ordered his friend and his clan to remain behind in Ashenvale as Thrall journeyed up the mountain. Grom reluctantly agreed. Thrall made his way up the mountain, and was surprised to find his path crossing that of Cairne once again. However, Thrall would not be able to access the summit without any air support. So, Cairne suggested that they ally with the wyverns of Stonetalon. The wyverns were under the control of vile harpies, and after a short battle, they were defeated, and the wyverns, grateful, lent their services to Thrall and the Horde. With their help, Thrall defeated the humans guarding the Peak, and entered the mountain. Thrall and Cairne separated and searched the caverns themselves. After much time, they found the Oracle's chamber, but they also found Jaina Proudmoore, and were about to battle when the Oracle appeared, revealing himself to be the Prophet Thrall and Jaina had met in Lordaeron. He told Thrall of Grom's corruption, and that the Orcs and humans must join forces or be destroyed. Reluctantly, Thrall agreed, desperate to save Grom. They returned to the Barrens to find Grom in command of the corrupted Warsong Clan, and he moved against them as the demonic invasion of Kalimdor began. An epic battle took place between the Warchief and Hellscream's forces, with many warriors being struck down in the ensuing clash. Thrall, with the help of Cairne, managed to fight his way through the corrupted orcs and stood before the Warsong Chieftain. Hellscream taunted Thrall, telling him that the demons didn't forcefully corrupt the orcs, but that the orc chieftains themselves chose to drink the demon's blood. Filled with rage and anger at this betrayal, Thrall charged at his old friend and the two had a fierce one on one duel. After a long and desperate struggle, Thrall managed to capture Grom's essence in a Soul Gem and returned it to a Ritual Circle, where with the combination of orc and human magic, the demons were purged from Grom's system. Grom, realizing what he had done, was instantly apologetic, and he and Thrall immediately set out to face Mannoroth in the canyon carved by the falling infernals. Thrall put an initial assault against Mannoroth, but was subdued quickly, and would have been killed, had Grom not gathered his strength and made a devastating blow against Mannoroth, shattering his plate and driving an axe deep into his belly. This was enough to kill the Pit Lord, but as Mannoroth died explosive energies burst forth from his body and hit Grom at point blank range. The Chieftain of the Warsong Clan was mortally wounded. As the demonic, red haze lifted from the eyes of Grom Hellscream and his clanmates, he died a hero's death. Thrall and Jaina retreated back into Ashenvale, but found a new threat behind them as well as in front. The night elves, cursing them for the killing of Cenarius, attacked them as they attempted to make a new settlement. The demons and undead, orcs and humans, and night elves were all battling one another for survival, until finally, Thrall received a vision to bring Jaina to a grove at the base of Mount Hyjal. There, he met the leaders of the Sentinels, Tyrande Whisperwind and Malfurion Stormrage. They were surprised at finding each other there, until the Prophet appeared once more, and revealed himself to be Medivh, the Last Guardian. He convinced them that they must all ally against the Legion or they would surely and quickly be defeated. Though uneasy, Tyrande and Malfurion agreed, and they all allied against Archimonde and his plethora of demonic and undead followers. The three races collectively defended Nordrassil and Mount Hyjal with three fortified settlements going up the mountain, doing their best to slow Archimonde's ascend until the Night Elves' trap was prepared. As Archimonde made his way up the mountain up to Thrall's base, he told Thrall that his race wasn't worth bothering with. Thrall replied by saying that all that mattered now was that his people were free, and struck out, dealing damage to Archimonde, before Jaina spirited him away. [edit] Founding of OrgrimmarFollowing the victory at Mount Hyjal and the defeat of the Burning Legion, Thrall gathered his people and resolved to find a place for them in the rugged, beautiful lands of the Barrens. He founded Durotar, named after his heroic father. Its capital city was Orgrimmar, named for Orgrim Doomhammer. After many months, things began to pull together. The orcs were fleshing out Durotar, the tauren had gone into Mulgore, and the trolls had settled on the Echo Isles off the coast, as well as a small village on the Durotar mainland, named Sen'Jin in honor of their lost leader. Thrall was soon met by Rexxar, a son of the Mok'Nathal, who had tried to save his scout Mogrin from a group of quilboars, and delivered a message. Thrall read it carefully, saddened by Mogrin's death, and welcomed Rexxar to the newly crowned land. Rexxar considered staying, but said that he would need to earn his keep. Thrall agreed, and sent Rexxar to speak to various citizens of Orgrimmar and see what he could do to assist them in their tasks. He also asked Rokhan the Shadow Hunter to assist Rexxar. The two were later joined by a wandering Pandaren brewmaster named Chen Stormstout, who had been searching the area for ingredients to use in his new concoction. After Rexxar helped him find those ingredients, Chen tagged along with the troll and the Mok'Nathal, eager for adventure. Thrall waited in Orgrimmar, helping build the city. Rexxar performed his deeds with valour and honour, and Thrall began to respect the Beastmaster. But soon he brought ill news that humans were amassing on the shores of Durotar. Thrall was troubled. The treaty he had made with Jaina had hoped to keep such incursions from happening. After several more encounters with human hostiles, there was a summit arranged between Thrall and Jaina. Rexxar encouraged Thrall to send him in his place, sensing a trap. Thrall reluctantly agreed. Sure enough, the "emissaries" were uninterested in talk and unsuccessfully tried to kill Rexxar and his friends, after expressing disappointment that Thrall himself had not come to be slaughtered. Rexxar returned and told Thrall that there had been a deception. Unable to believe that Jaina would order such a thing, Thrall prepared a note for Rexxar to secret into Theramore to arrange a parlay with Jaina herself. Only by meeting face to face could they ensure any sort of peace between the two races. After hearing Rexxar's report of Admiral Proudmoore's arrival and intent against the orcs, Thrall realized that the only way to prevent yet another war was to assault Admiral Proudmoore's base and kill him. With Rexxar's help, Thrall enlisted the aid of his old friend Cairne and the tauren, as well as the Stonemaul ogres. While preparations were being made to storm Theramore, Thrall was informed that the island was surrounded by a blockade of ships that the assembled force had no way of breaching. Thrall was frustrated by this news. Then Jaina teleported onto the scene. She assured everybody that she came in peace. She had known nothing of her father's plans and didn't know what to do, she said. Thrall was sympathetic, but told her that her father's actions could destroy Durotar and that the only way to ensure the security of the new nation and his people was to kill Daelin. Jaina understood and was willing to help, even if it meant the death of her father. She told Thrall the location of a nearby goblin shipyard which could supply him with ships to break through the admiral's blockade. She begged Thrall to spare as many of her men as possible in the coming battle; even though most of them were following her father, they were the only family she had left after the fall of Lordaeron. Thrall gave her his word that he would try to keep bloodshed on the human side to a minimum and advised Jaina to get to safety, since the battle was about to start. Using the ships acquired from the goblins, Thrall's forces were able to fight their way onto the isle, where they proceeded to engage Daelin Proudmoore's troops. Rexxar, Rokhan, Chen and Cairne fought their way directly to Admiral Proudmoore himself and engaged him in combat. Before the battle was over Thrall tried to tell the admiral that this Horde was different from the one he had faced years ago, that they had no interest in conquest or murder. Proudmoore raged that Thrall's race was guilty of genocide, that they would never be able to atone for their rampage through Stormwind and Lordaeron that had left countless people dead. He grimly vowed that he would never stop fighting the orcs, and thus Rexxar was forced to kill him as Thrall had predicted. As soon as Daelin Proudmoore fell, Rexxar shouted that the battle was over and ordered the human forces to stand down. They complied. Jaina fell to her knees near her father's body, asking him why he couldn't have listened. Rexxar tried to ease the sorceress' pain by telling her that her father was a proud warrior above all else, and that he should be remembered as such. Thrall proclaimed that the Horde had no quarrel with the surviving humans and that they would leave Theramore in peace. He then took his forces back to Durotar and left Jaina to her mourning. Grateful to Rexxar for all he had done, Thrall extended an invitation to the Mok'Nathal to stay and make a home for himself in Durotar. Rexxar politely declined, telling Thrall that he was a wanderer and his place was in the wilds. But he promised Thrall that he was part of the Horde, and that if his help was ever needed again he would be there. So Thrall said goodbye to Rexxar and resumed building Durotar. For the moment, all was well. [edit] Cycle of HatredThree years passed, and Orgrimmar swelled. However, a series of minor incidents between the Durotar orcs and Theramore humans threatened the stability of the entire area. Thrall and Jaina desperately attempted to keep the peace, but Thrall was eventually forced to send an army to Northwatch Hold, the same keep Proudmoore used for his operations. After the battle began, however, Jaina contacted Thrall with information that his chief warrior, Burx, was working for the Orcish end of the Burning Blade cult. Infuriated at the idea that an orc would once again serve the Legion (the demon Zmodlor was pulling the strings of the cult), Thrall immediately stopped the battle (with some impressive aid from the Spirits of Earth, Water and Air) and denounced Burx. When the warrior protested that he was acting within the Horde's interests, Thrall smashed his skull with the Doomhammer. The events prompted Jaina and Thrall to pursue a more official Horde/Alliance treaty. Despite the rise of tensions in the last year or so, their actions have halted, though not completely broken, the cycle of hatred. Thrall currently resides in his palace, located in the Valley of Wisdom in Orgrimmar. Despite the defeat of the Burning Legion and the elder Proudmoore, the Warchief's life is still far from dull. Threats to Durotar from outside and within force him to remain ever vigilant. [edit] Return to DraenorA faction of orcs exists in Outland, who remained untouched by demonic corruption. These orcs call themselves the Mag'har, and are comprised of various orcish clans who chose not to join Magtheridon's legion of Fel Orcs, and appear to have been completely unaffected by the corruption wrought by Kil'jaeden. Upon hearing of them, Thrall immediately made plans to journey to Outland and make contact with the Mag'har. However his advisors urged Thrall to make the proper preparations, instead of leaving Orgrimmar and the rest of the Orcs on Azeroth open to attack. Later on, Thrall makes a brief appearance in Outland for a quest chain to meet his grandmother Geyah and show Garrosh Hellscream his father Grom died a hero's death, and ended the Blood Curse. During this meeting, Greatmother Geyah gives Thrall the name Go'el, son of Durotan - rightful chieftain of the Frostwolves. [edit] Thrall's orcish nameThrall's orcish name, which his parents chose but were unable to give him, is "Go'el." The name Go'el in Hebrew is derived from the verb gaal, "to redeem". A Go'el was a close Kinsman, whose duty was to perform any task a man could not perform by himself. Another duty of the go'el was to redeem his kinsman from slavery - appropriate, considering Thrall's role in liberating and redeeming the orcs from generations of enslavement to fel magics, as well as being held in human prison camps. [edit] Relationship with Jaina ProudmooreAfter Jaina and Thrall's forces were forced to work together after the meeting with Medivh, the two leaders soon became good friends. Thrall stated that Jaina reminds him strongly of Taretha Foxton, but Jaina has stated no specific reason for her trust in Thrall. Their relationship is nonetheless strong, even having endured the battle of Durotar, which cost Jaina her father and Thrall many of his warriors. They still consider each other allies. Some fans have speculated that Thrall and Jaina were (or will be) romantically involved at some point, but lore usually denies this.{{Cite|A&HC|61}} The White Punch Card that drops in Gnomeregan for the Data Rescue Alliance quest has many lines of binary code printed on it. When decoded, it reads "Thrall and Jaina sitting in a tree, K-I-S-S-I-N-G", an in-joke for the fans. [edit] LegacyThe Thrallmar outpost on the Hellfire Peninsula in Outland is the Horde's staging area to recolonize the orcs' former native planet. Although few individuals will remember their planet before it exploded (Drek'Thar, for example, told the Mok'Nathal Rexxar that he fought alongside other Mok'Nathal on Draenor), all orcs will be shocked to see the state in which it lies now. [edit] StrategyThe most critical part of the strategy is to give the Horde as little warning as possible, since Horde tend to feel more obligated and passionate about defending Thrall than any other Horde leader. This can be done either by using a warlock to summon, or if you are careful, gathering across the bridge west of Orgrimmar, then riding to Thrall's room at full speed. Once there, use area effect spells to take care of the guards, then a simple tank and spank strategy on Thrall. Vol'jin may be offtanked at the same time, or Thrall can be taken down first by approaching from the left side of the room as you enter and Vol'jin may be optionally taken care of afterwards. Two raids (80 people) are recommended. He can be done easily with a 40 man raid if done right. With a well geared 40 man raid group of 70s you can drop him easily if summoned in and done without alerting many Horde. [edit] Memorable Quotes[edit] Quotes in lore
[edit] Quotes in WoW[edit] OrgrimmarAggro Lok'Narash! Aggro For Doomhammer! Aggro Your time has come. Greetings Welcome to Orgrimmar, have you come to serve the Horde? Greetings Lok'Tar, friend. What is it you wish? [edit] Caverns of Time - Old Hillsbrad Foothills
[edit] Caverns of Time - Hyjal Summit
[edit] See also
[edit] External links{{elinks-NPC|4949}} {{SuccessionBox|Orgrim Doomhammer|Warchief of the Horde|Incumbent}} {{SuccessionBox|Durotan|Chieftain of the Frostwolf Clan|Drek'Thar}} {{Mainchars}} Category:Orcs Category:Major characters Category:Lore Characters Category:Game Characters Category:City Bosses Category:Quest Givers Category:Frostwolf Clan Category:City:Orgrimmar Category:Warcraft Adventures Category:Unique Voice Category:Family Trees Category:Old Hillsbrad Foothills NPCs Category:Nagrand NPCs Category:Action figures |
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[edit] TV PATROL CENTRAL MINDANAO
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[edit] Savage Guns (1961 film)
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Infobox Film
]]}} The Savage Guns ({{lang-es|Tierra brutal}}) is a 1961 Eurowestern film, a joint production by the United Kingdom and Spain. Based on a specially commissioned screenplay, The San Siado Killings, written by Peter R. Newman and directed by Michael Carreras, the film is credited as the first traditional Spaghetti Western. The film was noticeably set apart from previous "classic" American westerns starring an American leading cast (Richard Basehart, Don Taylor and Alex Nicol) and Spanish actors in supporting roles (José Manuel Martín, Fernando Rey and José Nieto) as well as its unique use of the deserts, palm trees, agaves and whitewashed villages of southern Spain. It was also the first western film to be shot on location in Almeria, Spain, an area which would be often used in later Spaghetti Westerns during the next two decades. Twenty-five westerns would be produced in the area during the next two years, primarily by German, Spainish and Italian film studios, although the majority of these films were considered low quality until the release of Sergio Leone's Fistful of Dollars in 1964, its popularity leading to the Dollars trilogy and ultimately of the Spaghetti Western-genre. [1] [edit] Cast
[edit] PlotThe film takes place in a small valley of Sonora, Mexico, near the Arizona Territory, around 1870. Steve Fallon, a drifter and gun-for-hire, is seriously wounded while on the trail and is found by Mike Summers and his wife, Franchea. He is taken into their home and, while recovering, he learns that a local land baron, Ortega, is pressuring local ranchers to sell their land to him with the help of Danny Pose and his gang of outlaws. Fallon also develops feelings for Fanchea's sister, Juana. Mike Summers, a former Confederate officer, had become a pacifist following his experiences during the American Civil War. Refusing to even wear a gun, he is defenseless when Danny Pose arrives at the ranch to collect "protection" money. Confronted by Fallon, Pose is disarmed and looses to Fallon in a brawl. He is eventually run out of town after a gunfight with Fallon ends with three of his companions dead. Ortega responds by taking over the gang himself and leading a raid against the Summers ranch and, in one of the films most graphic scenes, he has Fallon's hands crushed under a wagon. Danny Pose soon returns, under the belief that Fallon has been killed, and turns on Ortega murdering his former employer. Riding to the Summers ranch, he sees the helpless Fallon and proceeds to shoot him when Summers grabs a nearby gun and kills Pose in order to save Fallon's life. [2] [edit] ProductionHaving formed an independent film company, Capricorn Productions, with writer and director Jimmy Sangster, this was Carreras first film since breaking away from Hammer Studios. By 1960, Hollywood studios had drastically cut down on producing western films and problems with distribution left European countries in short supply. Maesso Jose Gutierrez, who had visited Almeria, had noted the advantages of the areas desert landscape. Carreras had soon developed a unique idea for producing a European western using the desert location of Almeria, Spain as an alternative to the southwestern United States. Successfully organizing a collaboration between Capricorn and the Madrid-based production companies Tecisa and CEA Studios, he also gained financial backing from Metro-Goldwyn-Mayer which recognized the vastly reduced cost of filming in the area. [3] [edit] CastingLike Carreras, the actors selected for the leading roles were all Hammer Studio regulars. His partner Jimmy Sangster was largely responsible for signing American actors Richard Basehart, Don Taylor and Alex Nicol. This would be Taylor's last starring role in a feature film while Nicol would star in a second Spaghetti Western, the 1964 film Gunfighters of Casa Grande. [4] Longtime veteran actors, José Nieto, Fernando Rey and Paquita Rico were also given prominent supporting roles in the film; this was the film debut of Maria Granada as well. [edit] FilmingThe majority of the filming took place in during late 1961 being released in Spain in November and, the following year, throughout the rest of Europe in early 1962. After nearly a year of its initial release, Savage Guns made its American premiere with assistance from MGM on October 1, 1962. [edit] ReactionAlthough Savage Guns was well-financed and produced, certainly in comparison with later films produced in the area during the next few years, the film was considered a box office failure earning only $6,922,551 Pts (US: $66,023), and forced the close of the Capricorn studio following its release. The film's performance at the box office also convinced Hammer Studios not to add westerns to its roster reserved for its horror and thriller films. It was also considered particularly violent for its time, as in one scene Basehart's hands are crushed under the wheels of a wagon, and received an "above 15" rating in Finland (K-16) and Sweden (15 År). [5] [edit] Cinematic influenceSavage Guns was originally intended as a European version of the classic American western in terms of the general storyline, however the film also displayed many traits which would define later Spaghetti Westerns both in look and style, in particular, the anti-hero character development, the unique setting and its graphic violence. One example was the hero, Richard Basehart, who wore black while the villain, Alex Nichol, wore white. Absent from the film were also the distinctive soundtracks used in future Spaghetti Westerns, made popular by such composers as Francesco DeMasi, Bruno Nicolai and Ennio Morricone. Carreras' use of the Spanish desert landscape was utilized not only by later Spaghetti Western directors such as Sergio Leone, but also used by major Hollywood studios including Lawrence of Arabia, Patton and Cleopatra. [6] [edit] References{{reflist}} [edit] External links
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[edit] John Michael Maddock songwriter
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[edit] E type carriage
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Infobox Train
]]}} The E type carriages were wooden express passenger carriage used on the railways of Victoria, Australia. [edit] ConstructionThe first batch of E-class carriages were built between 1906 and 1909, with 26 AVE 1st class cars, 31 BVE 2nd class cars, 16 DVE guard's vans and 10 ABVE 1st/2nd class cars. The DVE's were 60 feet long, the remainder 71 feet. All had wooden bodies, clerestory roofs and six-wheel bogies. On his website, Peter J. Vincent notes that he suspects the 'E' classification referred to 'Express'. The cars were recoded, AVE to AE, BVE to BE, DVE to CE and ABVE to ABE, in the 1910 renumbering. In 1935 some surplus carriages were converted to BCE cars. The original total of 81 was increased, with more cars being built from 1910 onwards. The fleet never exceeded 178 cars. However, note that at least four were destroyed (and at least two of those rebuilt), at least ten were in Joint-Stock service from Melbourne to Adelaide, some were converted to dining or buffet cars, at least nine were converted from surplus BDSE cars, and of the remainder, at least ten were reclassed during both the early 1960's and the early 1980's. [edit] Details[edit] AE cars26 cars were built in the first batch, and they were numbered AVE 1 to AVE 26. In the 1910 recoding the class was relettered to AE. The original numbers were retained. Twelve cars were built during 1912 ( Nos. 27 - 38 ) and four cars in 1923 ( Nos. 39 - 42 ). Some cars were in Joint Stock service (shared) between Adelaide and Melbourne, on trains such as the Overland. The class were occasionally converted for different uses: dining or buffet cars as required. Car 36AE was notable as this car was the prototype car for air conditioning carriages in VR service, the test for the "Spirit of Progress" cars. 36AE entered service 13/12/1935 after air conditioning modifications, which took seven months to complete. In 1961, it was renumbered 49BE. The car was destroyed in a collision at Laverton during 1978. In the early 1960's, some AE cars were recoded to BE. The cars were renumbered 50BE to 52BE. The cars were converted back to AE classification in the early 1980's. 12AE is currently in the care of Steamrail Victoria. [edit] BE cars31 cars were built in the first batch, and they were numbered BVE 1 to BVE 31. In the 1910 recoding the class was relettered to BE, with the same numbers retained. 8 more cars were built in 1910, bringing the total to 39. Five of the total of 39 were in joint-stock operations with the South Australian Railways. As of 1923 these were numbers 5BE to 10BE. Another four cars were built to supplement the joint-stock arrangement around this time. Cars BE 44 to BE 48 were converted from BDSE mail sorting cars between 1922 and 1929. By now the total of was 47x BE cars. Cars BE 50 to BE 61 were converted from AE and ABE cars during 1981. This was the start of the transition from wooden stock to all steel cars, and altered rostering of carriages into small fixed sets. The first three of these, 50BE - 52BE, were ex-AE cars, while the remaining nine, 53BE to 61BE, were ex-ABE cars. The ex-AE cars were renumbered back to AE by 1981. To overcome problems with different seating capacities within the BE group, two prefixes were added to the class in 1982. Using the standard BE capacity of 72 passengers, cars with a greater capacity ( 76 passengers ) were coded BEL and cars with less capacity ( 64 passengers ) were coded BES. Cars listed as BEL were 44 to 47 converted from BE cars with the same number. Cars BE 50, 53, 55 - 61 were reclassed to BES, same numbers, during 1982. All these cars were withdrawn during 1983/1984. 4BE, 17BE, 25BE, 38BE and 46BE are currently preserved with Steamrail Victoria. [edit] CE carsOriginally, 16 DVE vans were built, numbered 1 to 16, between 1906 and 1909. The DVE's were recoded in 1910 to CE, retaining the numbers 1 to 16. From 1909, CE vans 17 to 25 were built, 26CE to 32CE in 1923 and finally 33CE to 37CE, built in 1924. Vans 33 - 37 were built with arched roofs instead of celestory, and fitted with four wheel bogies instead of six-wheel bogies. In 1930, a collision at Seymour wrecked 15CE. A new van, also numbered 15CE, was built to the style of CE 33-37 instead of as the original 15CE. 33CE was one of the few vehicles to be painted in the 'Teacup' livery between the Victorian Railways' Blue & Gold, and V/Line tangerine liveries. In 1963 35CE was modified for standard gauge service. It was reclassed to 1VHE. In 1969 the van was restored to broad gauge and relettered 35CE. 18CE is currently under the care of Steamrail Victoria. [edit] ABE cars10 cars were built between 1906 and 1909, classed ABVE. They were half first class, half second class. In the 1910 recoding the cars were relettered to ABE with numbers retained. 6 more cars were built for this class in 1910, numbers 11 - 16. Between 1970 and 1982 four of the class were scrapped. Nine of the cars were recoded to BE in about 1960. 3ABE and 7ABE are currently under the care of Steamrail Victoria. [edit] BCE carsIn 1935, five BDSE carriages were converted from mail sorting use to baggage and van use. The new class letters were BCE, numbers 1 - 5. The five BCE cars were converted from BDSE's 4, 1, 2, 6 and 7 respectively. These vehicles saw use on passenger trains to replace the large guard's vans that had been in use at the time, which could not hold passengers and thus did not make a profit. The BCE's were an attempt to fix that. 1BCE is currently under the care of Steamrail Victoria. [edit] DemiseThe E-class carriages were slowly phased out of service in the mid-to-late 1980's, with a number going into preservation. They are now shared by Steamrail Victoria, the SRHC, and other rail preservation groups. [edit] Referenceshttp://www.pjv101.net/cd/pages/c130m.htm {{VRLocos}} Category:Victorian Railways carriages [edit] Sourceshttp://www.pjv101.net/cd/pages/c130m.htm 122.108.10.51 (talk) 15:52, 20 April 2008 (UTC) |
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[edit] W type carriage
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Infobox Train
]]}} The W type carriages were wooden passenger carriage used on the railways of Victoria, Australia. [edit] ConstructionIn the early 20th century, the Victorian Railways converted the central part of their network to electric traction. As part of this project, they converted a large number of 'Swing Door' rollingstock to electric traction, leaving a gaping hole in the ranks. As a result, the 'W' series of passenger cars were built. There were four variations, the AW, BW, CW and ABW, built from 1911. There has been great interest in the origin of the 'W' group letter. In most other cases the letter has been derived from a basic feature or use of the car type. In the 1900's, new express passenger cars were being built to replace ageing equipment from the 1890's and earlier, and these were lettered 'E'. At the same time shorter cars of the same design were built. As these cars were for general stopping trains, Peter J. Vincent, the main source for this article, believes the 'W' may represent 'Wayside' or non-express passenger type. All the original carriages were about 58 feet long, but later additions were 64 feet instead. [edit] Details[edit] AW carsBuilt from 1911, 40 AW cars were built. They were numbered 1AW to 40AW, and had the then-standard clerestory roofs. This was later amended with an extra 9 carriages, 60AW to 68AW, which had the arched roofs instead. All 49 were in service by 1927. In 1937/1938, nine were converted to the 71BW - 79BW range, due to an increase in second-class passengers. These were converted back to AW cars by the late 1950's, though only temporarily. 64AW is in the care of Steamrail Victoria. [edit] BW carsBuilt from 1911 to 1925, 44 BW cars were built. They were numbered 1BW to 44BW, and had the then-standard clerestory roofs. in 1926-27, 11 new cars were built, these being 64 feet long instead of the standard 58 feet. These were numbered 60BW to 70BW. They had semi-elliptical roofs instead of the Clerestory roofs, and were six inches wider than the other 44 BW cars, for a total of 10 feet as opposed to 9'6". In 1937/1938, nine were converted from AW cars, to the 71BW - 79BW range. This was a result of an increase in second-class passengers. These were converted back to AW cars by the late 1950's. in 1980, the cars were again renumbered back to 71BW to 79BW, after spending some time as Standard Gauge 'second division' cars (the VFW class)! In 1981, BW 80 - 82 were converted from ABW 61 - 63. To better describe passenger cars for seating capacity requirements, cars BW 67 and 70 were relettered to BWL in 1982. The 'L' indicated a larger seating capacity. BW 10 and 27 were destroyed in a collision at Seymour, 1935. BW 30 was scrapped in 1970. BW 24 and 29 was destroyed by fire at Ballarat Car Sheds, 1977. Some cars have been restored to service for historical and charter trips. 60BW, 61BW, 63BW, 67BW and 68BW are operated by Steamrail Victoria, as their 'suburban' consist. These are the carriages used during, for example, the Caulfield-Mordialloc shuttles that run during the McKinnon festival, once per year. They are a semi-permanent consist. 5BW (or the remains of it) can be seen from on private property, from the main road to Leongatha. It is on the North side of the road, around, just after going past Loch towards Leongatha. [edit] CW carsFifteen vans were built in 1913-14 with clerestory roof outlines. These were CW 1 - 15. An additional five vans were built 1935, numbered 16 - 20. These vans were built with the arched roof style introduced in the 1920's. 14CW has been restored by Steamrail Victoria. 17CW is in the care of the South Gippsland Railway, and 1CW is stationary at Coal Creek. [edit] ABW cars57 ABW cars were built between 1911 and 1926. The earlier Clerestory-roof stock was numbered 1ABW to 52ABW, while the later arched roof stock was numbered 60ABW through 63ABW and 65ABW. From 1961 to 1970, the original ABW cars (2ABW - 52ABW) were recoded to ABU, to separate them from the larger capacity 64' cars. 1ABW was scrapped in 1951 and thus was not converted. The cars ran until the late 1980's when replaced by the then-new 'N' sets. 63ABW is in the care of Steamrail Victoria. [edit] 64AW, 64BW & 64ABWAn interesting note is that 64ABW was never built, and never entered service. Peter J. Vincent's theory is that 64ABW was not built in the 1926 batch because of confusion between the 64-foot length of the new cars, and carriage number 64. Also, 64AW and 64BW each entered service a year after their batch-counterparts, in 1927 instead of 1926. This was supposedly to reduce confusion. However, an extra ABW was not needed, and so instead of building 64ABW, the VR probably used it's parts to construct one of 65AW to 68AW. This cannot be substantiated, but is the most likely explanation. [edit] DemiseThe W-class carriages were slowly phased out of service from 1981, with a number going into preservation. They are now shared by Steamrail Victoria, the SRHC, and other rail preservation groups. [edit] Referenceshttp://www.pjv101.net/cd/pages/c062m.htm {{VRLocos}} Category:Victorian Railways carriages [edit] Sourceshttp://www.pjv101.net/cd/pages/c062m.htm 122.108.10.51 (talk) 16:32, 20 April 2008 (UTC) |
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[edit] Born to be bad (movie 1934)
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