Androsynth
From Wikipedia, the free encyclopedia
It has been suggested that this article or section be merged into List of Star Control races. (Discuss) |
This video game-related article or section describes an aspect of the game in a primarily in-universe style. Please rewrite this article or section to explain the fiction more clearly and provide non-fictional perspective. |
This article does not cite any references or sources. (April 2008) Please help improve this article by adding citations to reliable sources. Unverifiable material may be challenged and removed. |
This article may not meet the notability guideline for fiction. If you are familiar with the subject matter, please expand or rewrite the article to establish its notability. The best way to address this concern is to reference published, third-party sources about the subject. If notability cannot be established, the article is more likely to be considered for redirection, merge or ultimately deletion, per Wikipedia:Guide to deletion. This article has been tagged since April 2008. |
Androsynth | |
---|---|
Ship | Guardian |
Homeworld | Eta Vulpeculae II |
Contacts | Humans, Orz, Kzer-Za |
Quote(s) | Seldom speak |
The Androsynth are a fictional race of beings featured in the Star Control science fiction computer game series.
[edit] Overview
The Androsynth ("false men") are a group of super-intelligent homo sapiens clones. Genetically engineered for intellectual superiority, they were nonetheless denied equal rights and forced into a life of work. As a result they grew to harbour deep hatred for their imprisoners. They finally went renegade, escaping Earth in one large movement, having secretly invented (and kept hidden) hyperspace travel before the Earthlings themselves. The race then found a new home in the Vulpecula constellation and allied with the Ur-Quan in their Hierarchy of Battle Thralls, hoping to blow away a few of their old oppressors.
[edit] Fate
An Earthling exploration vessel intent on meeting with the Androsynth entered the system many years later, only to find the apparent remains of the Androsynth civilization on the second planet. Not a single Androsynth, dead or alive, was found among the scraps of their buildings and technology. The fate of the Androsynth remains a mystery.
Rumours through the galaxy cite Androsynth to have again made a great leap of technological prowess, which had for unknown reasons resulted in the disappearance of the entire race this time. However, the Arilou suggest the Orz made something terrible to them, after the Androsynth made some interdimensional discovery. The Arilou avoid discussing it further, warning that the mere knowledge of it could put all Humans in the same danger. The Orz refer the Androsyth as *smelly* (word wrongly translated by the ship's translator, meaning something like "very detectable") and *silly cow* (term the Orz refer to things they don't like), and say they had a *party* with them (unknown meaning, refering to the unknown event leading to the Androsyth's disappearance). The Orz also become extremely violent when asked about Androsyth's fate. The Arilou also inform that they, through abductions, altered the humans somehow, so the humans are not *smelly* to the Orz.
In Star Control III (considered by many fans as non-canon), the Orz try to bring the same fate to humans, but the *party* turn out to be simply *dancing* (ship-to-ship combats).
[edit] Androsynth Guardian
The Guardian ship is of curious design, yet its asymmetrical appearance hides a powerful set of features. The ship's primary weapon releases a cloud of acid bubbles, that wade towards the enemy with a degree of randomness. The second mode of attack, however, turns the ship into a blazing comet (known as the 'Blazer' form), that — given enough weapon energy — speeds through the battlefield and rams the foe to scrap. When it runs out of weapon energy it reverts to the regular form.
A standard tactic for the Androsynth Guardian dictates forming a protective cloud of bubbles and hiding behind it until the enemy ship is close enough to be battered to death using the comet form. Obviously, the tactic becomes effete when facing a ship that renders the protective cloud useless — such as a Chenjesu Broodhome, which can simply shoot right through the bubbles.