User talk:Amplitude166
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[edit] February 2008
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This article or section contains information about scheduled or expected future software. The content may change as the software release approaches and more information becomes available. |
Home (known more practically as PlayStation Home) is a community-based service for the PlayStation Network which has been in development since early 2005. Home allows users to create an avatar for their PlayStation 3 console. This avatar will get their own apartment, which can be adorned by items players can receive in several achievements. In the future the service will also expand, allowing players to have more sorts of clothing or bigger apartments. Sony is aiming for the initial download to be under 500MB. Home was announced at the Game Developers Conference on March 7, 2007[1] with a scheduled global public release in September or October 2007.[2] During the TGS 2007, Home's full release was announced to be delayed until the second quarter of 2008. [3]
[edit] Environment and Layout
Photographs and video released by Sony show Home users meeting in a plaza/town square type of area. They also show users in their own apartments with their own choice of decor and furnishings. Users can also invite other users to their apartments.
In the world outside of the player houses, players can meet and chat with other community-members. One can invite their friends, hang out and communicate via voice chat, or normal text chat, listen to music, play a game or exchange content. People who enter each other's "homes" can stream the host's music and videos from their HDD. Videos are viewed via virtual Sony TVs, such as the BRAVIA. As well, pictures can be viewed via a virtual picture frame.
Every user has a private apartment space that they can modify and change over time. The basic apartment is free and will offer users lots of options for customization and personalization. In the future, Sony will provide tools that will enable users to have an even greater ability to create their own Home spaces and content.
At time of release, the user's "home" will be streamed from their own PlayStation 3, meaning that if the user logs out of Home, then access to this user's apartment no longer exists until the user logs on again. According to Sony, they are looking for new ways to get around this issue.
The world of PlayStation Home will not only consist of players' houses, but there will also be arcade-games that can be played, as well as games like pool billiards and bowling. Sony will also install cinemas that allow players to watch and download new content and trailers. It is not yet known if users will have to pay to use this feature.
The look of the avatar, decorations, where to travel, settings, etc. can be controlled on a virtual PlayStation Portable. Sony has said it will be strict on spamming of the Home system. They have told gaming website GameSpot that they will be able to block a user's console and IP address so that they cannot connect to the service.[4]
In time, Home will play host to many types of events such as exclusive game previews and developer interviews. It will be organized by Home and its affiliated content providers. Live events such as sports and concerts may also be broadcast within Home. These will all be pre-paid using the Sony Wallet System.
[edit] Hall of fame
There will be a 'Hall of Fame' which will include a Trophy Room. The Trophy Room is a Home Space where users are able to display their gaming accomplishments. Players will be able to earn Trophies when they play games that support the Trophy system. The more Trophies a player has dictates which games they own and how skilled a player they are. Publishers and developers will be able to support Trophies by building them into their games' architecture, and existing games may be updated with patches to support it, as evidenced with Lair.
[edit] Communication
There will be at least four ways to communicate with other users in the environment. Users will be able to type on the virtual keyboard, a USB or Bluetooth keyboard, talk using a USB or Bluetooth headset, and use e-motions, which are movements such as waves or a dance. These e-motions are based on emoticons. For convenience, there is also a library of textual messages to choose from via the controller or keyboard, such as "Hi" or "How to do.. ".
[edit] Updates
Playstation Home will feature updates that expand the social and gameplay aspects of Home. The closed beta has received an update from Sony that have given the users the ability to access their patio and upload photos inside their virtual space[5]. Another feature of the update is a purple and blue building outside in Home Square that has not been opened yet. Sony will, in the future release more updates to expand Playstation Home into a larger, more interactive world.
[edit] GDC 08
Many previously unknown details of Playstation Home were revealed at the 2008 Game Devolopers Conference.
"New user interface
The UI has undergone a major change (our graphical artist calls the new interface "Home CS" [Home Chip System]) and it's not just there to look good; we also believe it improves the logical flow of your interactions.
Other UI changes include a new vector based font system that improves text clarity and improvements to a range of different icons (for example the loading icon under your character's feet now gives a sense of something happening).
Another nice addition is that people on your friends list in the virtual PSP are sorted by three different states: "Offline", "Online" and "Online in Home" - these are colour coded too.
The Virtual PSP has undergone considerable changes. We have changed the structure of the menus to try and make it easier and more logical to navigate. There are also new icons for all of the options and new backgrounds available to customise the look. In the past an option that was unavailable to you was simply invisible; but now the option will remain visible but be greyed out instead.
Finally when people on your friends list send text chat their name will appear in green in the chat log.
Major graphics engine changes
We now use an HDR approach to lighting and bloom so the glowing halos around bright objects have been toned down and things should look sharper overall. We've also improved the water shader so all of the water should look noticeably better. The new engine also provides more stable frame rates in very crowded areas.
Support for 1080p is also back.
The wardrobe
Character customisation has been unified under a new wardrobe system where both clothing and physical characteristics can be modified from the same place. Some of the key changes in this area include:
- The wardrobe is accessible from any location, not just your Home Space.
- A selection of pre-set characters is available with more coming.
- Jewellery is now available for both sexes.
- Improved the look of skin on all characters.
- Your avatar is well lit and has a mirror behind to make customisation much easier.
- The standard list of clothing has been reduced to our intended starting pack.
- More clothing is available from the new Marketplace (see below!).
- Save & Load! You can now save your character in 9 different setups.
- Extra clothing will be added soon to test our update system.
The Marketplace
The mystery building in Home Square can now be revealed and it's not a Flamingo Factory as US tester NO FEAR!! recently guessed.
In the Marketplace you'll find stores with all sorts of things for you to add to your character and Home Space such as clothing, furniture and even... well, why not explore it yourself.
Home Space
Not only have we improved the view from your balcony but we have also added a whole new Home Space for you to test - it is available from the Marketplace. Welcome to your very own summer house.
Another change is that our intended starting pack of furniture is now available for your Home Space. This is quite different from what you had available before. More furniture is available from the Marketplace and extra furniture will added in the coming weeks to test our update system.
Both the lamps available as furniture for your Home Spaces now have working light switches. These dynamically light your space and guests in your space can also turn your lights on and off.
Finally we've moved the entry point to your Home Space in Home Square back inside the building in front of the lifts so you have access to the seating areas either side.
Game Launching
Many of the problems that stopped Game Launching from working properly have been fixed; however there are still some temporary issues that you need to know about before you try it:
- Groups formed in PLAYSTATION® Home for Game Launching are not currently preserved into the game. This means that you can all get together and form a group but when you launch the game you will not arrive in a session together. It will not stay like this - we are working with game developers to integrate full support for Game Launching into a range of games. However as stated before, we really wanted to get an early version of Game Launching out so that you could test the menu functionality and see how it works for you within PLAYSTATION® Home.
- Game Launching currently only supports grouping up if you have identical versions of the same game. For example the EU and US versions of Motorstorm may not work together at the moment and there may be problems between the installed and disc version of Warhawk. Again it will not stay like this and eventually all versions of the same game will work together properly.
New streaming video system
Previously to watch a video you would have to download the whole thing before it would start to play. We've now changed to a streaming video system which allows you to start watching almost straight away. Additionally the Home Theatre has some new streaming video channels in it courtesy of Crackle. Once inside an auditorium here you can get more information on what you are watching and control playback by pressing the SQUARE button.
Regional support
Whilst the legalities, policies and practicalities of regional travel are addressed we have temporarily disabled the ability to switch between the European, US and Japanese regions via your virtual PSP.
Support for more languages has been added bringing our complete list up to: English, French, Italian, German, Spanish, Japanese, traditional Chinese and Korean.
Home items
We needed a way to test our new Home items system and therefore we are proud to present our first one... (Drum roll)... the bubble machine! You can find it in your virtual PSP under Personal> My Inventory. Place it down anywhere you like and blow some bubbles.
Sound system update
A lot of new sound effects have been added throughout PLAYSTATION® Home and we have also made some changes to voice communication so that it should be more stable with large groups of people.
Bug fixes
- Fixed the problem where you could appear in a location and some other characters there would be invisible.
- Fixed the floating pool balls.
- Fixed the levitating avatars.
- Fixed the issue that led to C967 errors.
- Fixed the inconsistencies between the view inside and outside different locations.
- Fixed the positioning of the PSP in your character's hands." [6]
[edit] History
An online-based service has been the subject of speculation since the launch of the PlayStation Network. Sony has expressed interest in such a system, specifically the achievements, for first-party titles, though they never released any specific information regarding it.[7]
PlayStation Home, as a feature, was first mentioned in an interview with NG-Gamer[8], detailed by Kotaku [9], and finally confirmed by NG-Gamer[10]. It was officially announced by Phil Harrison on Wednesday March 7, 2007, during his keynote speech at the 2007 Game Developers Conference.
[edit] Commerce and Content
Although the service itself will be free of charge, content will be available on the PlayStation Store, such as clothes, furniture and game specific accessories, which can be purchased, but some might be available free of charge. Content can also be unlocked on specific games. Larger apartments can be purchased that come with games such as billiards or a swimming pool.[11][12]
Advertising will be a big part of Home, and Sony expects retailers to create their own lobbies and deploy them for commercial purposes. At first, Sony will stream advertising from their own Home servers. Later, other companies will be allowed to insert their own ads into the network, including dynamic advertising targeted at particular users.[13]
All transactions within PlayStation Home will use the Sony Wallet system within the PlayStation Store, although ultimately transactions will be possible without leaving Home.
Users will be able to make money in Home by using an auction service that will be implemented which will allow users to sell their Home assets and user-created content to other users. In a 2007 keynote speech, Phil Harrison described Home as a "Game 3.0" game.[citation needed]
In addition to content sold, users will be able to earn certain content based on certain milestones in a game.[14]
[edit] Release date and availability
- Closed beta: April 2007
- General beta testing: Q1 2008[15]
- Projected release date: Q1 2008[16] Possibly March - April Possibly
[edit] External links
- Playstation Home Beta Trial (Official Site)
- Playstation Home Demo Video from GDC 2007
[edit] References
- ^ Tor Thorsen (March 7, 2007). GDC '07 PlayStation Keynote. Gamespot.
- ^ "Home Development Q&A" (PDF), Sony Computer Entertainment, March 7, 2007.
- ^ Home Delayed Until Spring 08. Kotaku (September 9, 2007).
- ^ "Sony: Abusers will be locked out of Home", GameSpot, August 14, 2007.
- ^ http://www.gamingbits.com/content/view/3048/2/ Gamingbits.com
- ^ "Home Beta Gets Huge Update Next Week", Maxconsole, February 24, 2008.
- ^ "No gamerscore, no achievements on PS3", Joystiq, October 23, 2006.
- ^ Martijn Müller (March 1, 2007). PlayStation 3 launch interview. NG-Gamer.
- ^ Michael McWhertor. Rumor: Sony To Unveil PlayStation Home. Kotaku.
- ^ Martijn Müller (March 2, 2007). PSN krijgt PlayStation Home (Dutch). NG-Gamer.
- ^ Demonstration of Home by Phil Harrison - Part 1.
- ^ Demonstration of Home by Phil Harrison - Part 2.
- ^ "Home Development Q&A" (PDF), Sony Computer Entertainment, March 7, 2007.
- ^ "Overview of Home", Inside Gamer, May 16, 2007.
- ^ http://www.1up.com/do/newsStory?cId=3165131
- ^ http://digg.com/playstation/CONFIRMED_Home_Release_Date_Spring_2008
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