Assassin's Creed: Altaïr's Chronicles
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Assassin's Creed: Altaïr's Chronicles | |
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Developer(s) | Gameloft |
Publisher(s) | Ubisoft |
Series | Assassin's Creed |
Platform(s) | Nintendo DS |
Release date | February 5, 2008 |
Genre(s) | Action-adventure |
Mode(s) | Single player |
Rating(s) | ESRB: T (Teen) |
Media | Nintendo DS Game Card |
Input methods | Gamepad, touchscreen |
Assassin's Creed: Altaïr's Chronicles is video game released for the Nintendo DS. It is a prequel to the video game Assassin's Creed, and is published by Ubisoft and developed by Gameloft.[1] It was released in the United States on February 5th, 2008. It features 2 new cities, Tyre and Alep, and the 3 original cities, Jerusalem, Acre, and Damascus, but does not include Masyaf. Unlike the original Assassin's Creed, this game is not told through the perspective of Desmond Miles which is set in the year 2012, but rather is told directly by Altaïr Ibn La-Ahad, though it should be noted that the menu screen takes place on the Animus.
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[edit] Plot summary
The year is 1190 AD, and the Third Crusade is engulfing the Holy Land. Crusaders clash with Saracens for control of the Holy City, Jerusalem.
A young assassin returns home from an arduous journey and is tasked by his elders to find and retrieve a sacred object: the Chalice. It is said to have the power to unite under one flag all the factions of whatever side possesses it - either the Crusaders or the Saracens - and end the Third Crusade in victory for one side or the other. But the Chalice is too powerful an object to be left in the hands of men: It must be found and destroyed.
[edit] Gameplay
Assassin's Creed: Altaïr's Chronicles takes advantage of the Nintendo DS features. The game's main gameplay is primarily Prince of Persia-style platforming, mixed with stealth and combat. It utilizes the touch-screen for mini-games, like interrogation and pickpocketing, as well as displaying a map during standard gameplay. The game's combat system consists primarily of weak attacks, strong attacks, and combos of the two, as well as using bombs and projectiles. Seven different weapons are available, including the hidden retractable blade, a sword, crossbow, explosive bombs, smoke bombs, and throwing knives. The game also features three different levels of difficulty, allowing for more experienced players to take on a bigger challenge.
[edit] Reception
The game has been received with mixed opinions; IGN gave it a 7/10, Gamespot gave it 6/10, Nintendo Power gave it a 7.5/10, X-Play gave it a 2/5, and Game Informer magazine gave it a 6.5 out of 10.