Men in Black II: Alien Escape
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Men in Black II: Alien Escape | |
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Developer(s) | Melbourne House |
Publisher(s) | Infogrames |
Platform(s) | GameCube, PlayStation 2 |
Release date | November 20, 2002 |
Genre(s) | Action-adventure |
Mode(s) | Single player, Multiplayer |
Rating(s) | ESRB: Teen (13+) |
Men in Black II: Alien Escape is a video game of the action-adventure genre released in 2002 by Melbourne House. The game is partially based on the Men in Black II movie.
Contents |
[edit] Plot
Once you have started the game, an intro is played. A large flying saucer loaded with strange types of alien species is hit by an asteroid and is sent flying into the sun. The intro then cuts to MiB headquarters, July, 2002. Zed informs Agents Kay & Jay the incident: The V.S.S Maximus Securitus, the largest prison ship in the galaxy, was hit by an asteroid some Earth years ago and sent into the sun. However, the ship narrowly missed the sun and flew into one of Earth's oceans. When MiB investigated, instead of finding a waterlogged grave, the ship was completely empty. It's up to MiB to round up or destroy any and all aliens that pose a threat to Earth.
[edit] Mission 1: Dockside
In this mission, you are sent to round up Grokk Dubois, a Saroodian alien arms dealer. An attempt to arrest him goes awry and you are forced to battle your way through two areas of dockside to fight him. When you finally encounter him, he is in a huge robotic suit, armed with missiles, lasers, and small spider-like robots. Grokk is defeated and arrested.
[edit] Mission 2: Pleasentview Nuclear Plant.
Grokk has been interogated and revealed that the aliens have been acquiring lots of property. Pleasentview Nuclear Plant was shut down for civilian purposes, but now it's back on-line without authorization. Also discovered are three of the galaxy's most hardened criminals: The Fonarii brothers, arrested due to a botched assassination attempt. Also, Grokk has mentioned a name: Zarnak. No record has been revealed but MiB is looking into it. Again you fight two levels towards the three brothers. Ralph, one of the three is easily dispatched as your character shoots him into nuclear chemicals. Denar, the youngest fights first after Glignar, the leader runs away after either just running away in fear (Jay) or developing a consicious (Kay). The two brothers are killed, but just until you are about to leave, another level begins, revealing Ralph to be a giant mutated creature. It is unknown after this Ralph has been incapacitated or killed. His fate remains ambiguous.
[edit] Mission 3: Global Inc.
The aliens have been charging alien spacecraft fuel cells and a Class 7 Ozone Demogrifier, which would destroy the Earth. The alien criminal Jarra (later seen in Men in Black II) apparently has it and is running Global Inc. as a legitimate front. This is considerably one of the hardest missions in the game. You have to fight again three levels to meet Jarra. However, Jarra escapes, leaving you to fight his pet, the giant Rottermite Queen. The queen is defeated and shot down the entire way down from the top of the building and impaled onto a statue holding a sword.
[edit] Mission 4: N.Y Streets
The V.S.S Maximus Securitus has been stolen right from MiB. Jarra and his crew are planning on escaping. Fortuneatley, there have been several street sightings, so MiB has sent out newspapers talking of alligator attacks and evacuated the city. A botched deal with Jarra forces you to fight one of the most difficult missions on the game, a three level fight to Jarra. The fight finally comes when Jarra is defeated, and is interrogated on the spot. When questioned of the ship's whereabouts, he says, "Behind you." Kay or Jay make make a snooty remark, but Jarra is indeed correct, as the doors to the ship are right behind your character. Jarra then says how useless going through them would be, since Zarnak will be taking off in only a matter of minutes, leaving behind a little "present" that will destroy Earth.
[edit] Mission 5: V.S.S Maximus Securitus
The final battle begins. Zed reveals that Zarnak intends to turn the Earth into toast (for comic relief, a picture of toast comes up). Zarnak, an alien criminal, plans to destroy the Earth; Jarra was only an associate. He plans on using the Ozone device to reduce the Earth to cinders. Levels 1 & 2 have you fighting through tunnels to get to level three. Level 3 has your character discovering the take-off facility. After fighting through the facility, the ship takes off. Level 5 has you fighting through the ship, with prison cells proving to be exceptional hiding places. Finally, you face off against Zarnak, who gloats about the Earth's destruction. At first, Zarnak is easy to defeat. However, special cannons re-create Zarnak, who is slightly larger, more powerful, uses the cannons as help and slightly harder to defeat. A second time, he re-creates himself, one final time, larger, and more powerful. Zarnak is defeated, leaving behind a small metal ball, which opens up, revealing the real Zarnak, who attempts to run away. Depending on who you are, Zarnak is arrested (Kay) or squashed (Jay). The character goes on a final video, which has your character attempt to steer the ship but bounces around the Solar System and back into the lake under New York City. Your character announces that Zarnak won't be leaving, Kay and/or Jay then activate the Neuralyzer seen in the film, ending the game.
[edit] Weapons
Both Kay and Jay use a maximum of 7 weapons combined. The two use other weapons per character. The shared weapons include:
- J2 blasters: These are a standard MiB weapon, available in every mission. The projectiles of this weapon are one (for odd-numbered power-ups) and three (even-numbered power-ups). These weapons are seen and used in Men in Black II (elevator scene). This similarity is how Kay has two and Jay has one. Color given is blue.
- Xeno bombs: These are powerful weapons and are a one-time only deal. These kill all enemies in your area, without having to spend time and waste health. While this is an extremely powerful weapon, it is also very valuable. If possible, saving these for boss missions would be acceptable. Only three are available per mission. Has no specific color, but has the appearance of a pill.
- DRG Fusion Cannon: This is the second given weapon in all the missions. This is not a weapon that can take power-ups, as it is equipped with any weapon of Kay and Jay's. This weapon can target and kill several aliens at once. To use, press and hold down the firing button until it is at a level you feel is useful and release. The charging bar is to the left of the highlighted weapon you are using. Note that it should not be used when you are at a low level of health, as it takes a long charging time.
Each weapon has six levels, with five power-ups allowed each weapon. The level bar is to the right of the highlighted weapon you are using. These power-ups can be forced out of the character if hit a certain amount of times. Also, many aliens can knock out all power-ups with a single hit for the current weapon with a single hit, minus one. If left out of a character for a certain amount of time, they disappear.
[edit] Kay
- HBIII Globulator: This is a good weapon, as it can target several enemies, like the DRG Fusion cannon, but has a limited number of projectiles [From 3 to 8] depending on the number of power ups it gains. The use of this weapon is that all projectiles can home in on several enemies, but a better use for this is when the maximum number of power-ups itm has obtained. This is useful against several enemies and bosses, such as Jarra, Grokk, the shark guy [un-official boss, because he doesn't have an entire level to himself] and Zarnak. Color is green.
- Plasma Torch: Good use against rottermites, [three-legged dogs that shoot fire from their mouths like dragons], perengors [very effective beasts that uses shields as a defence mechanism and pack quite a punch] and other enemies. This also has good uses, when dousing enemies in it, but has a limited range, making it a very ineffective weapon against far away foes. Color is orange.
[edit] Jay
- XD9 "Lazy Weasel": Similar to both of Kay's Weapons, but instead fires straight in all directions. Good against enemies like Mulkorans [troll like aliens], but not against very far away foes. It can also have from 3 to 8 projectiles. Color is red.
- IonHammer: The appearance of this gun is similar to Kay's plasma torch and a grenade launcher. This fires grenade-like objects that explode on contact. This can be used multiple areas, but is a very effective weapon against Grokk, the Rottermite Queen, and Mutant Ralph. Color is purple.