After Burner

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After Burner
Image:After Burner Cover.png
Developer(s) Sega-AM2
Publisher(s) Sega
Designer(s) Yu Suzuki
Platform(s) Amiga, Amstrad, Atari ST, Commodore 64, NES, Sega 32X, Sega Master System, PC, ZX Spectrum
Release date November, 1987
Genre(s) Flight simulator/Shoot'em up
Mode(s) Single player
Input methods Joystick, trigger, missile button
Cabinet Upright, sit-down cockpit
Arcade system Sega X Board
Display Raster

After Burner is a 1987 Japanese arcade game by Sega. It is the first game in the After Burner series. It is one of the first games designed by Yu Suzuki.

The game allows the player to control a F-14 Tomcat jet which must destroy a series of enemy jets. The jet itself employs a machine gun and a limited set of missiles that are replenished by another aircraft after beating a few stages, and can be controlled with a flight stick (which the cannon and missile buttons are also implemented) by dropping or gaining altitude, and rolling.

After Burner is a very rare game and has seen releases mostly in Japan. It is said by some sources that this game was actually a prototype version, and its sequel, After Burner II, was a more complete version of the game, given the great similarities between both games.

A port of After Burner to the 32X was done by Rutubo Games, and was known as After Burner Complete in Japan and Europe.[1]

Aside from After Burner II and III, the series hasn't seen any sequels until franchise was revitalized in 2006 with the release of After Burner Climax for arcades on the Sega Lindbergh hardware, followed by After Burner: Black Falcon for the PSP in 2007, though some games, such as G-LOC: Air Battle and Sky Target follow similar gameplay and, as such, can technically be considered part of the series.

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