Acrojet
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Acrojet | |
---|---|
Developer(s) | MicroProse |
Publisher(s) | U.S. Gold Ltd.[1] |
Platform(s) | Commodore 64, Amstrad CPC, MSX, ZX Spectrum |
Release date | 1985[1] |
Genre(s) | Flight simulator |
Mode(s) | Single player |
Rating(s) | n/a |
Media | Floppy disk |
Input methods | Keyboard, joystick |
Acrojet is a 1984 flight simulator video game by MicroProse. It was originally developed for the Commodore 64 (C64), but then ported to other systems. It emphasized aerial acrobatic flying and maneuverability.
[edit] Gameplay
In the game, the player flew a BD5J, a small agile jet. The player had to complete a series a series of eight stunt courses and routines with the jet. For example in one set, the player has to fly the plane around a series of pylons. In another, the player must fly a figure eight. Stunts get harder as play progresses. Some game parameters, such as weather, are configurable.[1]
[edit] Credits
The original C64 version was programmed by William "Mike" Denman and Edward Hill Jr. The sound and music was done by Sid Meier, who also researched the science, along with Denman. "Stunts" were by Bill Stealey and Michael Haire was credited with the artwork.[1][2]