Acrojet

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Acrojet
Developer(s) MicroProse
Publisher(s) U.S. Gold Ltd.[1]
Platform(s) Commodore 64, Amstrad CPC, MSX, ZX Spectrum
Release date 1985[1]
Genre(s) Flight simulator
Mode(s) Single player
Rating(s) n/a
Media Floppy disk
Input methods Keyboard, joystick

Acrojet is a 1984 flight simulator video game by MicroProse. It was originally developed for the Commodore 64 (C64), but then ported to other systems. It emphasized aerial acrobatic flying and maneuverability.

[edit] Gameplay

In the game, the player flew a BD5J, a small agile jet. The player had to complete a series a series of eight stunt courses and routines with the jet. For example in one set, the player has to fly the plane around a series of pylons. In another, the player must fly a figure eight. Stunts get harder as play progresses. Some game parameters, such as weather, are configurable.[1]

[edit] Credits

The original C64 version was programmed by William "Mike" Denman and Edward Hill Jr. The sound and music was done by Sid Meier, who also researched the science, along with Denman. "Stunts" were by Bill Stealey and Michael Haire was credited with the artwork.[1][2]

[edit] References

  1. ^ a b c d Acrojet at MobyGames
  2. ^ Acrojet information from Lemon64